在 Android 中准确同步 AudioRecord 和 AudioTrack

Exactly synchronize AudioRecord and AudioTrack in Android

我正在尝试

我的问题是第二个录制文件(2.) 和第一个录制文件(1.) 不同步。一旦我将它们混合在一起,我就会听到我没有记录的延迟。为了测试我的应用程序,我对着麦克风说 'Test 1 2 3'。在第二个录音中我同时说了'Test 1 2 3'。但是,在混合(叠加)我的 2 个文件后,出现延迟。

我做错了什么?

final Thread recordingThread = new Thread(new Runnable() {
                final int SAMPLING_RATE = 44100;
                final int AUDIO_SOURCE = MediaRecorder.AudioSource.MIC;
                final int CHANNEL_IN_CONFIG = AudioFormat.CHANNEL_IN_MONO;
                final int AUDIO_FORMAT = AudioFormat.ENCODING_PCM_16BIT;
                final int BUFFER_SIZE = AudioRecord.getMinBufferSize(SAMPLING_RATE, CHANNEL_IN_CONFIG, AUDIO_FORMAT);
                final String AUDIO_RECORDING_FILE_NAME = project.getPath()+"/track"+String.valueOf(project.getTrackNumber())+".raw";
                final int playbackBufferSize = AudioTrack.getMinBufferSize(SAMPLING_RATE, CHANNEL_IN_CONFIG, AUDIO_FORMAT);


                @Override
                public void run() {
                    android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);
                    Log.d("Record", "[Starting recording]");

                    byte audioData[] = new byte[BUFFER_SIZE];

                    boolean playSound = true;

                    ByteArrayOutputStream playbackOutput = new ByteArrayOutputStream();
                    BufferedInputStream in = null;
                    try {
                        in = new BufferedInputStream(new FileInputStream(project.getPath()+"/output.wav"));
                    } catch (FileNotFoundException e) {
                        playSound = false;
                    }

                    int playbackRead = 1;
                    byte[] playbackBuffer = new byte[BUFFER_SIZE];

                    AudioRecord recorder = new AudioRecord(AUDIO_SOURCE,
                            SAMPLING_RATE, CHANNEL_IN_CONFIG,
                            AUDIO_FORMAT, BUFFER_SIZE);

                    AudioTrack player = new AudioTrack(AudioManager.STREAM_MUSIC, SAMPLING_RATE, AudioFormat.CHANNEL_OUT_MONO, AUDIO_FORMAT, playbackBufferSize, AudioTrack.MODE_STREAM);
                    player.play();

                    recorder.startRecording();
                    String filePath = AUDIO_RECORDING_FILE_NAME;
                    BufferedOutputStream os = null;
                    try {
                        os = new BufferedOutputStream(new FileOutputStream(filePath));
                    } catch (FileNotFoundException e) {
                        Log.e("Record", "File not found for recording ", e);
                    }

                    while (!mStop) {

                        int status = recorder.read(audioData, 0, audioData.length);

                        if (status == AudioRecord.ERROR_INVALID_OPERATION ||
                                status == AudioRecord.ERROR_BAD_VALUE) {
                            Log.e("Record", "Error reading audio data!");
                            return;
                        }

                        try {


                            os.write(audioData, 0, audioData.length);
                            if (playSound) {
                                try {
                                    if (playbackRead > 0) {
                                        playbackRead = in.read(playbackBuffer);
                                    }
                                    if (playbackRead > 0){
                                        player.write(playbackBuffer, 0, playbackBuffer.length);
                                    }
                                } catch (IOException e) {
                                    Toast.makeText(MainActivity.this, "ERROR!", Toast.LENGTH_SHORT).show();
                                    return;
                                }
                            }
                        } catch (IOException e) {
                            Log.e("Record", "Error saving recording ", e);
                            return;
                        }
                    }

                    try {
                        os.close();

                        recorder.stop();
                        recorder.release();
                        player.stop();
                        player.release();

                        Log.v("Record", "Recording done…");
                        mStop = false;
                        File out = new File(project.getPath()+"/output.wav");
                        if (!out.exists()) {
                            out.createNewFile();
                            SoundUtils.rawToWave(new File(AUDIO_RECORDING_FILE_NAME), out, SAMPLING_RATE);
                        } else {
                            mixSound(project.getPath()+"/track1.raw", project.getPath()+"/track2.raw", project.getPath()+"/track3.raw", project.getPath()+"/track4.raw");
                        }

                    } catch (IOException e) {
                        Log.e("Record", "Error when releasing", e);
                    }
                }
            });

解释:

(-一旦没有东西可以播放了,playbackRead就是-1)

之后我尝试混音我的录音。但是我的第二个录音有延迟,我没​​有录音。

我做错了什么?我如何(几乎)完全正确地同步 AudioRecord 和 AudioTrack,以便当我说某事时,它会在后台录音的位置播放,就像我录音时一样?

终于找到了一个非常完美的解决方案,分享给以后遇到这个问题的大家。我打印出我正在记录的 pcm 数据的每个 short 值。它看起来像这样:

0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ..., 0.0025, 0.0026, 0.0163, 0.0123, ...

如您所见,录音的开头有很多零。但在正常安静的环境中,背景中总是有(非常安静)噪音。不能正好为 0。

我想,也许,这个全0的范围是从录音开始到第一个声音真正接收到文件的时间。

=> 这是延迟

在第二个录音中(同时播放上一个录音作为背景声音)我从整个数据中删除了起始 0,以便声音立即开始。然后我将两个录音混合在一起,它们非常精确地同步。

我不知道这是否是一种在所有情况下都可以消除延迟的方法,但我在几部手机上试过了,效果很好。我很高兴能够解决我的问题。

长话短说:要消除延迟,请移除声音数据前面 中的所有 0。