如何连续将 jlabel 从一个文本更改为另一个文本,然后反复返回相同的文本
How to continuously change a jlabel from one text to another and then back to the same text repeatedly
我有这个程序,假设 JLabel 将其文本更改为 "Welcome",然后更改为 "Register",然后返回到“Welcome
计划:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.awt.event.ItemListener;
import javax.imageio.ImageIO;
import java.awt.Graphics;
import java.awt.geom.*;
import java.util.*;
public class optionsDineIn extends JPanel {
JLabel lab1 = new JLabel("Welcome");
JPanel p = new JPanel();
public void construct() {
if(lab1.getText().equals("Welcome")) {
new java.util.Timer().schedule(
new java.util.TimerTask() {
@Override
public void run() {
//for(int i=0; i<=100; i++){
lab1.setText("Register");
//}
}
},
2000
);
}
p.add(lab1);
}
您可以尝试使用重复任务:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.awt.event.ItemListener;
import javax.imageio.ImageIO;
import java.awt.Graphics;
import java.awt.geom.*;
import java.util.*;
public class optionsDineIn extends JPanel {
JLabel lab1 = new JLabel("Welcome");
boolean lab1state = false;
JPanel p = new JPanel();
public void construct() {
new java.util.Timer().schedule(
new java.util.TimerTask() {
@Override
public void run() {
if(lab1state){
lab1.setText("Welcome");
}else{
lab1.setText("Register");
}
lab1state = !lab1state;
}
},
2000,
2000
);
}
p.add(lab1);
}
我有这个程序,假设 JLabel 将其文本更改为 "Welcome",然后更改为 "Register",然后返回到“Welcome
计划:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.awt.event.ItemListener;
import javax.imageio.ImageIO;
import java.awt.Graphics;
import java.awt.geom.*;
import java.util.*;
public class optionsDineIn extends JPanel {
JLabel lab1 = new JLabel("Welcome");
JPanel p = new JPanel();
public void construct() {
if(lab1.getText().equals("Welcome")) {
new java.util.Timer().schedule(
new java.util.TimerTask() {
@Override
public void run() {
//for(int i=0; i<=100; i++){
lab1.setText("Register");
//}
}
},
2000
);
}
p.add(lab1);
}
您可以尝试使用重复任务:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.awt.event.ItemListener;
import javax.imageio.ImageIO;
import java.awt.Graphics;
import java.awt.geom.*;
import java.util.*;
public class optionsDineIn extends JPanel {
JLabel lab1 = new JLabel("Welcome");
boolean lab1state = false;
JPanel p = new JPanel();
public void construct() {
new java.util.Timer().schedule(
new java.util.TimerTask() {
@Override
public void run() {
if(lab1state){
lab1.setText("Welcome");
}else{
lab1.setText("Register");
}
lab1state = !lab1state;
}
},
2000,
2000
);
}
p.add(lab1);
}