"QPainter::begin: Paint device returned engine == 0, type: 1"
"QPainter::begin: Paint device returned engine == 0, type: 1"
我有以下测试代码:
import sys
from PySide.QtGui import *
app = QApplication(sys.argv)
widget = QWidget()
painter = QPainter(widget)
创建 QPainter 对象时,我收到错误消息:
QPainter::begin: Paint device returned engine == 0, type: 1
为什么?
如果你想在一个widget里面画东西,你需要使用widget的paintEvent
来定义一个QPainter
。此方法允许为即时绘画声明 Qpainter
,顺便说一句,它避免了对 Qpainter.begin()
和 Qpainter.end()
.
的调用
class MyWidget(QWidget):
def __init__(self):
super().__init__()
def paintEvent(self, event):
painter = QPainter(self)
painter.drawLine(0, 0, 100, 100)
app = QApplication(sys.argv)
widget = MyWidget()
widget.show()
sys.exit(app.exec_())
http://doc.qt.io/qt-5/qpainter.html#details
Warning: When the paintdevice is a widget, QPainter can only be used inside a paintEvent() function or in a function called by paintEvent().
我有以下测试代码:
import sys
from PySide.QtGui import *
app = QApplication(sys.argv)
widget = QWidget()
painter = QPainter(widget)
创建 QPainter 对象时,我收到错误消息:
QPainter::begin: Paint device returned engine == 0, type: 1
为什么?
如果你想在一个widget里面画东西,你需要使用widget的paintEvent
来定义一个QPainter
。此方法允许为即时绘画声明 Qpainter
,顺便说一句,它避免了对 Qpainter.begin()
和 Qpainter.end()
.
class MyWidget(QWidget):
def __init__(self):
super().__init__()
def paintEvent(self, event):
painter = QPainter(self)
painter.drawLine(0, 0, 100, 100)
app = QApplication(sys.argv)
widget = MyWidget()
widget.show()
sys.exit(app.exec_())
http://doc.qt.io/qt-5/qpainter.html#details
Warning: When the paintdevice is a widget, QPainter can only be used inside a paintEvent() function or in a function called by paintEvent().