Flutter - 隐藏 FloatingActionButton
Flutter - Hiding FloatingActionButton
Flutter 中是否有任何内置方法可以在 ListView
向下滚动时隐藏 FloatingActionButton
然后在向上滚动时显示它?
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() {
runApp(new MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
ScrollController _hideButtonController;
void _incrementCounter() {
setState(() {
_counter++;
});
}
var _isVisible;
@override
initState(){
super.initState();
_isVisible = true;
_hideButtonController = new ScrollController();
_hideButtonController.addListener((){
if(_hideButtonController.position.userScrollDirection == ScrollDirection.reverse){
if(_isVisible == true) {
/* only set when the previous state is false
* Less widget rebuilds
*/
print("**** ${_isVisible} up"); //Move IO away from setState
setState((){
_isVisible = false;
});
}
} else {
if(_hideButtonController.position.userScrollDirection == ScrollDirection.forward){
if(_isVisible == false) {
/* only set when the previous state is false
* Less widget rebuilds
*/
print("**** ${_isVisible} down"); //Move IO away from setState
setState((){
_isVisible = true;
});
}
}
}});
}
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text(widget.title),
),
body: new Center(
child: new CustomScrollView(
controller: _hideButtonController,
shrinkWrap: true,
slivers: <Widget>[
new SliverPadding(
padding: const EdgeInsets.all(20.0),
sliver: new SliverList(
delegate: new SliverChildListDelegate(
<Widget>[
const Text('I\'m dedicating every day to you'),
const Text('Domestic life was never quite my style'),
const Text('When you smile, you knock me out, I fall apart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('I realize I am crazy'),
],
),
),
),
],
)
),
floatingActionButton: new Visibility(
visible: _isVisible,
child: new FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: new Icon(Icons.add),
),
),
);
}
}
如果我没有使用列表视图,我深表歉意,因为我不知道如何使用列表视图滚动。我会回答你问题的其他部分。
首先你需要创建一个scrollcontroller that will listen scrollPostion事件
如果 scrollcontroller 设法找到 scrolldirection 前进或后退。您添加一个将状态设置为可见的状态。
绘制按钮时,将按钮包裹在 visibility class 中。您设置可见标志,小部件应忽略输入命令。
编辑:我似乎无法添加指向 ScrollController、ScrollerPosition、ScrollDirection 和 Opacity 的链接。我想你可以自己搜索或其他人在链接中编辑
Edit2:使用 CopsonRoad 或使用可见性小部件,除非您想要布局树中未绘制的小部件
Edit3:鉴于新手按原样使用代码,我会更新代码以鼓励更好的做法。使用可见性而不是不透明度。从 setState 中删除 io。在 Flutter 1.5.4-hotfix.2
上测试
没有动画:
使用Visibility
小部件:
floatingActionButton: Visibility(
visible: false, // Set it to false
child: FloatingActionButton(...),
)
使用Opacity
小部件:
floatingActionButton: Opacity(
opacity: 0, // Set it to 0
child: FloatingActionButton(...),
)
使用三元运算符:
floatingActionButton: shouldShow ? FloatingActionButton() : null,
使用if
条件:
floatingActionButton: Column(
children: <Widget>[
if (shouldShow) FloatingActionButton(...), // Visible if condition is true
],
)
有动画:
这只是使用动画的一个示例,您可以使用这种方法创建不同类型的 UI。
bool _showFab = true;
@override
Widget build(BuildContext context) {
const duration = Duration(milliseconds: 300);
return Scaffold(
floatingActionButton: AnimatedSlide(
duration: duration,
offset: _showFab ? Offset.zero : Offset(0, 2),
child: AnimatedOpacity(
duration: duration,
opacity: _showFab ? 1 : 0,
child: FloatingActionButton(
child: Icon(Icons.add),
onPressed: () {},
),
),
),
body: NotificationListener<UserScrollNotification>(
onNotification: (notification) {
final ScrollDirection direction = notification.direction;
setState(() {
if (direction == ScrollDirection.reverse) {
_showFab = false;
} else if (direction == ScrollDirection.forward) {
_showFab = true;
}
});
return true;
},
child: ListView.builder(
itemCount: 100,
itemBuilder: (_, i) => ListTile(title: Text('$i')),
),
),
);
}
您可以使用 Visibility
小部件来处理子小部件的可见性
样本:
floatingActionButton:
Visibility(visible: _visibilityFlag , child: _buildFAB(context)),
其他很好的方法是AnimatedOpacity
AnimatedOpacity(
opacity: isEnabled ? 0.0 : 1.0,
duration: Duration(milliseconds: 1000),
child: FloatingActionButton(
onPressed: your_method,
tooltip: 'Increment',
child: new Icon(Icons.add),
),
)
这是一个很老的问题,但在我看来,随着最新的 flutter 的出现,有一个更好(也更短)的解决方案。
其他解决方案确实有效,但如果您想要一个漂亮的动画(与 Android 中的默认动画相比),这里是:
只要用户滚动 (up/down),NotificationListener 就会通知您。使用 AnimationController,您可以控制 FAB 的动画。
这是一个完整的例子:
class WidgetState extends State<Widget> with TickerProviderStateMixin<Widget> {
AnimationController _hideFabAnimation;
@override
initState() {
super.initState();
_hideFabAnimation = AnimationController(vsync: this, duration: kThemeAnimationDuration);
}
@override
void dispose() {
_hideFabAnimation.dispose();
super.dispose();
}
bool _handleScrollNotification(ScrollNotification notification) {
if (notification.depth == 0) {
if (notification is UserScrollNotification) {
final UserScrollNotification userScroll = notification;
switch (userScroll.direction) {
case ScrollDirection.forward:
if (userScroll.metrics.maxScrollExtent !=
userScroll.metrics.minScrollExtent) {
_hideFabAnimation.forward();
}
break;
case ScrollDirection.reverse:
if (userScroll.metrics.maxScrollExtent !=
userScroll.metrics.minScrollExtent) {
_hideFabAnimation.reverse();
}
break;
case ScrollDirection.idle:
break;
}
}
}
return false;
}
@override
Widget build(BuildContext context) {
return NotificationListener<ScrollNotification>(
onNotification: _handleScrollNotification,
child: Scaffold(
appBar: AppBar(
title: Text('Fabulous FAB Animation')
),
body: Container(),
floatingActionButton: ScaleTransition(
scale: _hideFabAnimation,
alignment: Alignment.bottomCenter,
child: FloatingActionButton(
elevation: 8,
onPressed: () {},
child: Icon(Icons.code),
),
),
),
);
}
}
您可以使用下面的代码来保持默认动画
floatingActionButton: _isVisible
? FloatingActionButton(...)
: null,
一个很好的方法...
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
class Home extends StatefulWidget {
@override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
ScrollController controller;
bool fabIsVisible = true;
@override
void initState() {
super.initState();
controller = ScrollController();
controller.addListener(() {
setState(() {
fabIsVisible =
controller.position.userScrollDirection == ScrollDirection.forward;
});
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: ListView(
controller: controller,
children: List.generate(
100,
(index) => ListTile(
title: Text("Text $index"),
)),
),
floatingActionButton: AnimatedOpacity(
child: FloatingActionButton(
child: Icon(Icons.add),
tooltip: "Increment",
onPressed: !fabIsVisible ? null: () {
print("Pressed");
},
),
duration: Duration(milliseconds: 100),
opacity: fabIsVisible ? 1 : 0,
),
);
}
}
@Josteve 的回答是正确的,但每次用户滚动时调用 setState()
并不是一个好主意。更好的方法如下所示:
import 'package:flutter/material.dart';
class Home extends StatefulWidget {
@override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
ScrollController controller;
bool _isFabVisible = true;
@override
void initState() {
super.initState();
controller = ScrollController();
controller.addListener(() {
// FAB should be visible if and only if user has not scrolled to bottom
var userHasScrolledToBottom = controller.position.atEdge && controller.position.pixels > 0;
if(_isFabVisible == userHasScrolledToBottom) {
setState(() => _isFabVisible = !userHasScrolledToBottom);
}
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: ListView(
controller: controller,
children: List.generate(
100,
(index) => ListTile(
title: Text("Text $index"),
)),
),
floatingActionButton: AnimatedOpacity(
child: FloatingActionButton(
child: Icon(Icons.add),
tooltip: "Increment",
onPressed: () {
print("Pressed");
},
),
duration: Duration(milliseconds: 100),
opacity: _isFabVisible? 1 : 0,
),
);
}
}
对于任何使用 Rxdart 的人来说,有一种简洁的方法可以做到这一点,并且它带有额外的方便工具。
首先,将滚动位置转换为流,您也可以在以后复用此方法。
extension ScrollControllerX on ScrollController {
Stream<double> positionAsStream() {
late StreamController<double> controller;
void addListener() => controller.add(position.pixels);
void onListen() => this.addListener(addListener);
void onCancel() {
removeListener(addListener);
controller.close();
}
controller = StreamController<double>(onListen: onListen, onCancel: onCancel);
return controller.stream;
}
}
像这样使用它。
@override
void initState() {
super.initState();
final subscription = scrollController
.positionAsStream()
.pairwise()
.map((p) => p.last > p.first)
.distinct() // If direction don't change, skip it
.listen((down) => down ? hideFabAnimationController.forward() : hideFabAnimationController.reverse());
}
FadeTransition(
opacity: hideFabAnimationController,
child: ScaleTransition(
scale: hideFabAnimationController,
child: FloatingActionButton(
onPressed: () => {},
child: const Icon(Icons.add),
),
),
)
别忘了取消订阅!
@override
void dispose() {
subscription.cancel();
}
您可以执行其他操作,例如在用户滚动速度过快时限制流。
Flutter 中是否有任何内置方法可以在 ListView
向下滚动时隐藏 FloatingActionButton
然后在向上滚动时显示它?
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() {
runApp(new MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
ScrollController _hideButtonController;
void _incrementCounter() {
setState(() {
_counter++;
});
}
var _isVisible;
@override
initState(){
super.initState();
_isVisible = true;
_hideButtonController = new ScrollController();
_hideButtonController.addListener((){
if(_hideButtonController.position.userScrollDirection == ScrollDirection.reverse){
if(_isVisible == true) {
/* only set when the previous state is false
* Less widget rebuilds
*/
print("**** ${_isVisible} up"); //Move IO away from setState
setState((){
_isVisible = false;
});
}
} else {
if(_hideButtonController.position.userScrollDirection == ScrollDirection.forward){
if(_isVisible == false) {
/* only set when the previous state is false
* Less widget rebuilds
*/
print("**** ${_isVisible} down"); //Move IO away from setState
setState((){
_isVisible = true;
});
}
}
}});
}
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text(widget.title),
),
body: new Center(
child: new CustomScrollView(
controller: _hideButtonController,
shrinkWrap: true,
slivers: <Widget>[
new SliverPadding(
padding: const EdgeInsets.all(20.0),
sliver: new SliverList(
delegate: new SliverChildListDelegate(
<Widget>[
const Text('I\'m dedicating every day to you'),
const Text('Domestic life was never quite my style'),
const Text('When you smile, you knock me out, I fall apart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('And I thought I was so smart'),
const Text('I realize I am crazy'),
],
),
),
),
],
)
),
floatingActionButton: new Visibility(
visible: _isVisible,
child: new FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: new Icon(Icons.add),
),
),
);
}
}
如果我没有使用列表视图,我深表歉意,因为我不知道如何使用列表视图滚动。我会回答你问题的其他部分。
首先你需要创建一个scrollcontroller that will listen scrollPostion事件
如果 scrollcontroller 设法找到 scrolldirection 前进或后退。您添加一个将状态设置为可见的状态。
绘制按钮时,将按钮包裹在 visibility class 中。您设置可见标志,小部件应忽略输入命令。
编辑:我似乎无法添加指向 ScrollController、ScrollerPosition、ScrollDirection 和 Opacity 的链接。我想你可以自己搜索或其他人在链接中编辑
Edit2:使用 CopsonRoad 或使用可见性小部件,除非您想要布局树中未绘制的小部件
Edit3:鉴于新手按原样使用代码,我会更新代码以鼓励更好的做法。使用可见性而不是不透明度。从 setState 中删除 io。在 Flutter 1.5.4-hotfix.2
上测试没有动画:
使用
Visibility
小部件:floatingActionButton: Visibility( visible: false, // Set it to false child: FloatingActionButton(...), )
使用
Opacity
小部件:floatingActionButton: Opacity( opacity: 0, // Set it to 0 child: FloatingActionButton(...), )
使用三元运算符:
floatingActionButton: shouldShow ? FloatingActionButton() : null,
使用
if
条件:floatingActionButton: Column( children: <Widget>[ if (shouldShow) FloatingActionButton(...), // Visible if condition is true ], )
有动画:
这只是使用动画的一个示例,您可以使用这种方法创建不同类型的 UI。
bool _showFab = true;
@override
Widget build(BuildContext context) {
const duration = Duration(milliseconds: 300);
return Scaffold(
floatingActionButton: AnimatedSlide(
duration: duration,
offset: _showFab ? Offset.zero : Offset(0, 2),
child: AnimatedOpacity(
duration: duration,
opacity: _showFab ? 1 : 0,
child: FloatingActionButton(
child: Icon(Icons.add),
onPressed: () {},
),
),
),
body: NotificationListener<UserScrollNotification>(
onNotification: (notification) {
final ScrollDirection direction = notification.direction;
setState(() {
if (direction == ScrollDirection.reverse) {
_showFab = false;
} else if (direction == ScrollDirection.forward) {
_showFab = true;
}
});
return true;
},
child: ListView.builder(
itemCount: 100,
itemBuilder: (_, i) => ListTile(title: Text('$i')),
),
),
);
}
您可以使用 Visibility
小部件来处理子小部件的可见性
样本:
floatingActionButton:
Visibility(visible: _visibilityFlag , child: _buildFAB(context)),
其他很好的方法是AnimatedOpacity
AnimatedOpacity(
opacity: isEnabled ? 0.0 : 1.0,
duration: Duration(milliseconds: 1000),
child: FloatingActionButton(
onPressed: your_method,
tooltip: 'Increment',
child: new Icon(Icons.add),
),
)
这是一个很老的问题,但在我看来,随着最新的 flutter 的出现,有一个更好(也更短)的解决方案。
其他解决方案确实有效,但如果您想要一个漂亮的动画(与 Android 中的默认动画相比),这里是:
只要用户滚动 (up/down),NotificationListener 就会通知您。使用 AnimationController,您可以控制 FAB 的动画。
这是一个完整的例子:
class WidgetState extends State<Widget> with TickerProviderStateMixin<Widget> {
AnimationController _hideFabAnimation;
@override
initState() {
super.initState();
_hideFabAnimation = AnimationController(vsync: this, duration: kThemeAnimationDuration);
}
@override
void dispose() {
_hideFabAnimation.dispose();
super.dispose();
}
bool _handleScrollNotification(ScrollNotification notification) {
if (notification.depth == 0) {
if (notification is UserScrollNotification) {
final UserScrollNotification userScroll = notification;
switch (userScroll.direction) {
case ScrollDirection.forward:
if (userScroll.metrics.maxScrollExtent !=
userScroll.metrics.minScrollExtent) {
_hideFabAnimation.forward();
}
break;
case ScrollDirection.reverse:
if (userScroll.metrics.maxScrollExtent !=
userScroll.metrics.minScrollExtent) {
_hideFabAnimation.reverse();
}
break;
case ScrollDirection.idle:
break;
}
}
}
return false;
}
@override
Widget build(BuildContext context) {
return NotificationListener<ScrollNotification>(
onNotification: _handleScrollNotification,
child: Scaffold(
appBar: AppBar(
title: Text('Fabulous FAB Animation')
),
body: Container(),
floatingActionButton: ScaleTransition(
scale: _hideFabAnimation,
alignment: Alignment.bottomCenter,
child: FloatingActionButton(
elevation: 8,
onPressed: () {},
child: Icon(Icons.code),
),
),
),
);
}
}
您可以使用下面的代码来保持默认动画
floatingActionButton: _isVisible
? FloatingActionButton(...)
: null,
一个很好的方法...
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
class Home extends StatefulWidget {
@override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
ScrollController controller;
bool fabIsVisible = true;
@override
void initState() {
super.initState();
controller = ScrollController();
controller.addListener(() {
setState(() {
fabIsVisible =
controller.position.userScrollDirection == ScrollDirection.forward;
});
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: ListView(
controller: controller,
children: List.generate(
100,
(index) => ListTile(
title: Text("Text $index"),
)),
),
floatingActionButton: AnimatedOpacity(
child: FloatingActionButton(
child: Icon(Icons.add),
tooltip: "Increment",
onPressed: !fabIsVisible ? null: () {
print("Pressed");
},
),
duration: Duration(milliseconds: 100),
opacity: fabIsVisible ? 1 : 0,
),
);
}
}
@Josteve 的回答是正确的,但每次用户滚动时调用 setState()
并不是一个好主意。更好的方法如下所示:
import 'package:flutter/material.dart';
class Home extends StatefulWidget {
@override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
ScrollController controller;
bool _isFabVisible = true;
@override
void initState() {
super.initState();
controller = ScrollController();
controller.addListener(() {
// FAB should be visible if and only if user has not scrolled to bottom
var userHasScrolledToBottom = controller.position.atEdge && controller.position.pixels > 0;
if(_isFabVisible == userHasScrolledToBottom) {
setState(() => _isFabVisible = !userHasScrolledToBottom);
}
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: ListView(
controller: controller,
children: List.generate(
100,
(index) => ListTile(
title: Text("Text $index"),
)),
),
floatingActionButton: AnimatedOpacity(
child: FloatingActionButton(
child: Icon(Icons.add),
tooltip: "Increment",
onPressed: () {
print("Pressed");
},
),
duration: Duration(milliseconds: 100),
opacity: _isFabVisible? 1 : 0,
),
);
}
}
对于任何使用 Rxdart 的人来说,有一种简洁的方法可以做到这一点,并且它带有额外的方便工具。
首先,将滚动位置转换为流,您也可以在以后复用此方法。
extension ScrollControllerX on ScrollController {
Stream<double> positionAsStream() {
late StreamController<double> controller;
void addListener() => controller.add(position.pixels);
void onListen() => this.addListener(addListener);
void onCancel() {
removeListener(addListener);
controller.close();
}
controller = StreamController<double>(onListen: onListen, onCancel: onCancel);
return controller.stream;
}
}
像这样使用它。
@override
void initState() {
super.initState();
final subscription = scrollController
.positionAsStream()
.pairwise()
.map((p) => p.last > p.first)
.distinct() // If direction don't change, skip it
.listen((down) => down ? hideFabAnimationController.forward() : hideFabAnimationController.reverse());
}
FadeTransition(
opacity: hideFabAnimationController,
child: ScaleTransition(
scale: hideFabAnimationController,
child: FloatingActionButton(
onPressed: () => {},
child: const Icon(Icons.add),
),
),
)
别忘了取消订阅!
@override
void dispose() {
subscription.cancel();
}
您可以执行其他操作,例如在用户滚动速度过快时限制流。