自定义水平弹出过渡无法正常工作
Custom horizontal pop transition not working as it should
我正在尝试创建自定义水平滑动 UINavigationController 过渡。推送动画似乎工作正常。但是,当我试图弹出(并向后水平滑动)时,只有一个空白屏幕,并且在动画时间之后,视图出现在它应该出现的位置
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
let container = transitionContext.containerView
let fromView = transitionContext.view(forKey: UITransitionContextViewKey.from)!
let toView = transitionContext.view(forKey: UITransitionContextViewKey.to)!
let offScreenRight = CGAffineTransform(translationX: container.frame.width, y: 0)
let offScreenLeft = CGAffineTransform(translationX: -container.frame.width, y: 0)
fromView.frame = transitionContext.initialFrame(for: transitionContext.viewController(forKey: .from)!)
toView.frame = transitionContext.finalFrame(for: transitionContext.viewController(forKey: .to)!)
toView.transform = isPresenting == true ? offScreenRight : offScreenLeft
container.addSubview(toView)
container.addSubview(fromView)
let duration = self.transitionDuration(using: transitionContext)
UIView.animate(withDuration: duration, delay: 0.0, usingSpringWithDamping: 0.5, initialSpringVelocity: 0.8, options: [], animations: {
fromView.transform = self.isPresenting == true ? offScreenLeft : offScreenRight
toView.transform = .identity
}, completion: { finished in
toView.frame = transitionContext.initialFrame(for: transitionContext.viewController(forKey: .from)!)
transitionContext.completeTransition(true)
})
}
您似乎需要重置视图中的任何现有转换。
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
let container = transitionContext.containerView
let fromView = transitionContext.view(forKey: UITransitionContextViewKey.from)!
let toView = transitionContext.view(forKey: UITransitionContextViewKey.to)!
// add these two lines
fromView.transform = .identity
toView.transform = .identity
// ... the rest of your existing code
我正在尝试创建自定义水平滑动 UINavigationController 过渡。推送动画似乎工作正常。但是,当我试图弹出(并向后水平滑动)时,只有一个空白屏幕,并且在动画时间之后,视图出现在它应该出现的位置
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
let container = transitionContext.containerView
let fromView = transitionContext.view(forKey: UITransitionContextViewKey.from)!
let toView = transitionContext.view(forKey: UITransitionContextViewKey.to)!
let offScreenRight = CGAffineTransform(translationX: container.frame.width, y: 0)
let offScreenLeft = CGAffineTransform(translationX: -container.frame.width, y: 0)
fromView.frame = transitionContext.initialFrame(for: transitionContext.viewController(forKey: .from)!)
toView.frame = transitionContext.finalFrame(for: transitionContext.viewController(forKey: .to)!)
toView.transform = isPresenting == true ? offScreenRight : offScreenLeft
container.addSubview(toView)
container.addSubview(fromView)
let duration = self.transitionDuration(using: transitionContext)
UIView.animate(withDuration: duration, delay: 0.0, usingSpringWithDamping: 0.5, initialSpringVelocity: 0.8, options: [], animations: {
fromView.transform = self.isPresenting == true ? offScreenLeft : offScreenRight
toView.transform = .identity
}, completion: { finished in
toView.frame = transitionContext.initialFrame(for: transitionContext.viewController(forKey: .from)!)
transitionContext.completeTransition(true)
})
}
您似乎需要重置视图中的任何现有转换。
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
let container = transitionContext.containerView
let fromView = transitionContext.view(forKey: UITransitionContextViewKey.from)!
let toView = transitionContext.view(forKey: UITransitionContextViewKey.to)!
// add these two lines
fromView.transform = .identity
toView.transform = .identity
// ... the rest of your existing code