Dijkstra 算法中的不可达节点
Unreachable Node in Dijkstra's Algorithm
所以我在使用 Dijkstra 算法(从源到目标)时遇到了问题。我查看了其他答案,但找不到解决我问题的方法。我使用了邻接表,因此我有一个顶点列表,每个顶点都有自己的边列表。当我有一个无法访问的节点时,我的问题就出现了。具体来说,它永远不会被访问,因此我陷入了我的 allNotComp while 循环。谁能帮我解决问题?代码如下。
#include <stdlib.h>
#include <stdio.h>
int INFINITY = 9999;
struct edge
{
int vertexIndex;
int vertexWeight;
struct edge *edgePtr;
} edge;
struct vertex
{
int vertexKey;
struct edge *edgePtr;
struct vertex *vertexPtr;
}vertex;
struct vertex *Start = NULL;
void insertEdge(int vertex, int vertex2, int vertexWeight);
void insertVertex(int vertexKey);
int allNotComp(int comp[], int size);
void printPath(int prev[], int src, int dest, int size);
void dijkstra(int src, int size, int dest);
int cost(int curr, int i);
int main(int argc, char * argv[]) {
int k = 1;
int numVertices = atoi(argv[2]);
char* source = argv[3];
char* destination = argv[4];
int src = atoi(argv[3]);
int dest = atoi(argv[4]);
Start = &vertex;
Start->vertexKey = 0;
Start->vertexPtr = NULL;
Start->edgePtr = NULL;
int m = 0;
int flag = 0;
int flag2 = 0;
for(m = 0; m < numVertices; m++){
if(src == m) {
flag = 1;
}
if(dest == m) {
flag2 = 1;
}
}
if(!(flag && flag2)) {
printf("%s ", "ERROR: Src and/or Dest not valid.\n");
exit(0);
}
while(k < numVertices) {
insertVertex(k);
k++;
}
FILE *f = fopen(argv[1], "r");
int numbers[numVertices][numVertices];
char ch;
int i = 0;
int j = 0;
for(m = 0; m < numVertices*numVertices; m++) {
fscanf(f, "%d", &(numbers[i][j]));
j=j+1;
if(j == numVertices) {
i=i+1;
j=0;
}
}
for(i=0;i<numVertices;i++) {
for(j=0;j<numVertices;j++) {
if(i == j && numbers[i][j] != 0) {
printf("%s", "ERROR: All diagonals must be zero.\n");
exit(0);
}
if(i != j) {
insertEdge(i, j, numbers[i][j]);
}
}
}
dijkstra(src, numVertices, dest);
}
void insertEdge(int vertex, int vertex2, int vertexWeight)
{
if(vertexWeight == -1) return;
struct vertex *traverse;
if(vertex == Start->vertexKey) {
traverse = Start;
}
else {
while(traverse->vertexKey != vertex) {
traverse = traverse->vertexPtr;
}
}
struct edge *e,*e1,*e2;
e=traverse->edgePtr;
while(e&& e->edgePtr)
{
e=e->edgePtr;
}
e1=(struct edge *)malloc(sizeof(*e1));
e1->vertexIndex=vertex2;
e1->vertexWeight = vertexWeight;
e1->edgePtr=NULL;
if(e)
e->edgePtr=e1;
else
traverse->edgePtr=e1;
}
void insertVertex(int vertexKey) {
struct vertex *v, *v1, *v2;
v = Start->vertexPtr;
while(v && v->vertexPtr) {
v=v->vertexPtr;
}
v1=(struct vertex *)malloc(sizeof(*v1));
v1->vertexKey = vertexKey;
v1->vertexPtr = NULL;
v1->edgePtr = NULL;
if(v) {
v->vertexPtr = v1;
}
else {
Start->vertexPtr = v1;
}
}
void dijkstra(int src, int size, int dest) {
int comp[size];
int dist[size];
int prev[size];
int i;
for(i = 0; i<size; i++) {
comp[i] = 0;
dist[i] = INFINITY;
prev[i] = -1;
}
comp[src] = 1;
dist[src] = 0;
prev[src] = src;
int curr = src;
int k;
int minDist;
int newDist;
while(allNotComp(comp, size)) {
minDist = INFINITY;
for(i = 0; i<size;i++) {
if(comp[i] == 0) {
newDist = dist[curr] + cost(curr, i);
if(newDist < dist[i]) {
dist[i] = newDist;
prev[i] = curr; }
if(dist[i] < minDist) {
minDist = dist[i];
k=i; }
}
}
curr = k;
comp[curr] = 1;
}
if(dist[dest] < INFINITY) {
printPath(prev, src, dest, size);
printf(":%d\n", dist[dest]);
} else {
printf("%s\n", "NO PATH EXISTS BETWEEN THE TWO VERTICES!");
}
}
int allNotComp(int comp[], int size) {
int i;
for(i = 0; i < size; i++) {
if(comp[i] == 0) {
return 1;
}
}
return 0;
}
int cost(int curr, int i) {
struct vertex *travel;
struct edge *traverse;
travel = Start;
while(travel->vertexPtr != NULL) {
if(travel->vertexKey != curr) {
travel = travel->vertexPtr;
}
else{
break;
}
}
traverse = travel->edgePtr;
while(traverse->edgePtr != NULL) {
if(traverse->vertexIndex != i) {
traverse = traverse->edgePtr;
}
else{
break;
}
}
if(traverse->vertexIndex != i) {
return INFINITY;
}
return traverse->vertexWeight;
}
void printPath(int prev[], int src, int dest, int size) {
if(src == dest) {
printf("%d", src);
}
else {
printPath(prev, src, prev[dest], size);
printf("-%d", dest);
}
}
虽然无法访问的节点永远不会被访问,但这种情况是可以检测到的。如果所有未访问的节点的dist
都是INFINITY
,这意味着所有剩余的节点都不可达,你应该结束循环。
所以我在使用 Dijkstra 算法(从源到目标)时遇到了问题。我查看了其他答案,但找不到解决我问题的方法。我使用了邻接表,因此我有一个顶点列表,每个顶点都有自己的边列表。当我有一个无法访问的节点时,我的问题就出现了。具体来说,它永远不会被访问,因此我陷入了我的 allNotComp while 循环。谁能帮我解决问题?代码如下。
#include <stdlib.h>
#include <stdio.h>
int INFINITY = 9999;
struct edge
{
int vertexIndex;
int vertexWeight;
struct edge *edgePtr;
} edge;
struct vertex
{
int vertexKey;
struct edge *edgePtr;
struct vertex *vertexPtr;
}vertex;
struct vertex *Start = NULL;
void insertEdge(int vertex, int vertex2, int vertexWeight);
void insertVertex(int vertexKey);
int allNotComp(int comp[], int size);
void printPath(int prev[], int src, int dest, int size);
void dijkstra(int src, int size, int dest);
int cost(int curr, int i);
int main(int argc, char * argv[]) {
int k = 1;
int numVertices = atoi(argv[2]);
char* source = argv[3];
char* destination = argv[4];
int src = atoi(argv[3]);
int dest = atoi(argv[4]);
Start = &vertex;
Start->vertexKey = 0;
Start->vertexPtr = NULL;
Start->edgePtr = NULL;
int m = 0;
int flag = 0;
int flag2 = 0;
for(m = 0; m < numVertices; m++){
if(src == m) {
flag = 1;
}
if(dest == m) {
flag2 = 1;
}
}
if(!(flag && flag2)) {
printf("%s ", "ERROR: Src and/or Dest not valid.\n");
exit(0);
}
while(k < numVertices) {
insertVertex(k);
k++;
}
FILE *f = fopen(argv[1], "r");
int numbers[numVertices][numVertices];
char ch;
int i = 0;
int j = 0;
for(m = 0; m < numVertices*numVertices; m++) {
fscanf(f, "%d", &(numbers[i][j]));
j=j+1;
if(j == numVertices) {
i=i+1;
j=0;
}
}
for(i=0;i<numVertices;i++) {
for(j=0;j<numVertices;j++) {
if(i == j && numbers[i][j] != 0) {
printf("%s", "ERROR: All diagonals must be zero.\n");
exit(0);
}
if(i != j) {
insertEdge(i, j, numbers[i][j]);
}
}
}
dijkstra(src, numVertices, dest);
}
void insertEdge(int vertex, int vertex2, int vertexWeight)
{
if(vertexWeight == -1) return;
struct vertex *traverse;
if(vertex == Start->vertexKey) {
traverse = Start;
}
else {
while(traverse->vertexKey != vertex) {
traverse = traverse->vertexPtr;
}
}
struct edge *e,*e1,*e2;
e=traverse->edgePtr;
while(e&& e->edgePtr)
{
e=e->edgePtr;
}
e1=(struct edge *)malloc(sizeof(*e1));
e1->vertexIndex=vertex2;
e1->vertexWeight = vertexWeight;
e1->edgePtr=NULL;
if(e)
e->edgePtr=e1;
else
traverse->edgePtr=e1;
}
void insertVertex(int vertexKey) {
struct vertex *v, *v1, *v2;
v = Start->vertexPtr;
while(v && v->vertexPtr) {
v=v->vertexPtr;
}
v1=(struct vertex *)malloc(sizeof(*v1));
v1->vertexKey = vertexKey;
v1->vertexPtr = NULL;
v1->edgePtr = NULL;
if(v) {
v->vertexPtr = v1;
}
else {
Start->vertexPtr = v1;
}
}
void dijkstra(int src, int size, int dest) {
int comp[size];
int dist[size];
int prev[size];
int i;
for(i = 0; i<size; i++) {
comp[i] = 0;
dist[i] = INFINITY;
prev[i] = -1;
}
comp[src] = 1;
dist[src] = 0;
prev[src] = src;
int curr = src;
int k;
int minDist;
int newDist;
while(allNotComp(comp, size)) {
minDist = INFINITY;
for(i = 0; i<size;i++) {
if(comp[i] == 0) {
newDist = dist[curr] + cost(curr, i);
if(newDist < dist[i]) {
dist[i] = newDist;
prev[i] = curr; }
if(dist[i] < minDist) {
minDist = dist[i];
k=i; }
}
}
curr = k;
comp[curr] = 1;
}
if(dist[dest] < INFINITY) {
printPath(prev, src, dest, size);
printf(":%d\n", dist[dest]);
} else {
printf("%s\n", "NO PATH EXISTS BETWEEN THE TWO VERTICES!");
}
}
int allNotComp(int comp[], int size) {
int i;
for(i = 0; i < size; i++) {
if(comp[i] == 0) {
return 1;
}
}
return 0;
}
int cost(int curr, int i) {
struct vertex *travel;
struct edge *traverse;
travel = Start;
while(travel->vertexPtr != NULL) {
if(travel->vertexKey != curr) {
travel = travel->vertexPtr;
}
else{
break;
}
}
traverse = travel->edgePtr;
while(traverse->edgePtr != NULL) {
if(traverse->vertexIndex != i) {
traverse = traverse->edgePtr;
}
else{
break;
}
}
if(traverse->vertexIndex != i) {
return INFINITY;
}
return traverse->vertexWeight;
}
void printPath(int prev[], int src, int dest, int size) {
if(src == dest) {
printf("%d", src);
}
else {
printPath(prev, src, prev[dest], size);
printf("-%d", dest);
}
}
虽然无法访问的节点永远不会被访问,但这种情况是可以检测到的。如果所有未访问的节点的dist
都是INFINITY
,这意味着所有剩余的节点都不可达,你应该结束循环。