如何停止背景音(swift3)

How to stop background sound (swift3)

我使用函数 slowPlay 创建了一个播放背景音乐的动作。我试图在 stop 中执行相反的操作以停止音乐。但是音乐没有停止。

我只想有一个播放音乐和停止音乐的按钮。我正在使用代码:

@IBAction func play(_ sender: Any) {
     slowPlay
}

@IBAction func stop(_ sender: Any) {
     slowStop
}

func slowPlay() {
     do {
          let ap = Bundle.main.path(forResource: "slowslow", ofType: "mp3")
          try player = AVAudioPlayer(contentsOf: NSURL(fileURLWithPath: ap!) as URL)
     } catch {
          ////
     }

     let session = AVAudioSession.sharedInstance()
     do {
          try session.setCategory(AVAudioSessionCategoryPlayback)
     } catch {

     }
     player?.play()
}

func slowStop() {
     do {
          let ap = Bundle.main.path(forResource: "slowslow", ofType: "mp3")
          try player = AVAudioPlayer(contentsOf: NSURL(fileURLWithPath: ap!) as URL)
     } catch {
          ////
     }

     let session = AVAudioSession.sharedInstance()
     do {
          try session.setCategory(AVAudioSessionCategoryPlayback)
     } catch {

     }
     player?.stop()
}

如果您查看您的代码示例,您正在为播放和停止创建 player 的新实例。

您需要为您的播放器创建一个 class 变量,例如:

var player: AVAudioPlayer?

这将允许您像这样停止:

func slowStop() {
   player?.stop()
}

为blow之类的玩家创建一个实例

 var player: AVAudioPlayer?

 func slowPlay() {
        do {
            let ap = Bundle.main.path(forResource: "slowslow", ofType: "mp3")
            self.player = try AVAudioPlayer(contentsOf: NSURL(fileURLWithPath: ap!) as URL)
        } catch {
            ////
        }

        let session = AVAudioSession.sharedInstance()
        do {
            try session.setCategory(AVAudioSessionCategoryPlayback)
        } catch {
            //catch error here
        }
        self.player?.play()
    }

    func slowStop() {
        self.player?.stop()
    }

您可以添加验证以在执行任何操作之前检查玩家是否有效。