Flash as3 Var 影片剪辑重复
Flash as3 Var movieClip duplicates
让多个动画片段能够在网格上四处移动,一旦拖动它,它似乎会复制并且 'original' 保持原位。
是什么导致它在我的代码中重复?
import flash.display.MovieClip
[SWF(width = 1300, height = 1000)]
var tileSize: int = 100;
var cols: int = stage.stageWidth / tileSize;
var rows: int = stage.stageHeight / tileSize;
var grid: Sprite = Sprite(addChild(new Sprite()));
grid.graphics.lineStyle(0, 0x000000, 0);
var i: int = 0;
for (i = 1; i < cols; i++) {
var posX: Number = i * tileSize
grid.graphics.moveTo(posX, 0);
grid.graphics.lineTo(posX, stage.stageHeight);
}
for (i = 1; i < rows; i++) {
var posY: Number = i * tileSize
grid.graphics.moveTo(0, posY);
grid.graphics.lineTo(stage.stageWidth, posY);
var ball: the_ball = new the_ball();
addChild(ball);
ball.x = tileSize * 5;
ball.y = tileSize * 5;
ball.buttonMode = true;
ball.addEventListener(MouseEvent.MOUSE_DOWN, onDown);
function onDown(evt: MouseEvent): void {
addEventListener(Event.ENTER_FRAME, onRunSnapping);
}
function onRunSnapping(evt: Event): void {
ball.x = Math.round(mouseX / tileSize) * tileSize;
ball.y = Math.round(mouseY / tileSize) * tileSize;
}
stage.addEventListener(MouseEvent.MOUSE_UP, onUp);
function onUp(evt: MouseEvent): void {
removeEventListener(Event.ENTER_FRAME, onRunSnapping);
}
}
这不是重复,只是许多电影片段相互堆叠。
您在完全相同的位置为每一行添加一个新球。
我不知道你想要如何分配球,但尝试更换
ball.y = tileSize * 5;
和 ball.y = posY;
看看我在说什么。
让多个动画片段能够在网格上四处移动,一旦拖动它,它似乎会复制并且 'original' 保持原位。 是什么导致它在我的代码中重复?
import flash.display.MovieClip
[SWF(width = 1300, height = 1000)]
var tileSize: int = 100;
var cols: int = stage.stageWidth / tileSize;
var rows: int = stage.stageHeight / tileSize;
var grid: Sprite = Sprite(addChild(new Sprite()));
grid.graphics.lineStyle(0, 0x000000, 0);
var i: int = 0;
for (i = 1; i < cols; i++) {
var posX: Number = i * tileSize
grid.graphics.moveTo(posX, 0);
grid.graphics.lineTo(posX, stage.stageHeight);
}
for (i = 1; i < rows; i++) {
var posY: Number = i * tileSize
grid.graphics.moveTo(0, posY);
grid.graphics.lineTo(stage.stageWidth, posY);
var ball: the_ball = new the_ball();
addChild(ball);
ball.x = tileSize * 5;
ball.y = tileSize * 5;
ball.buttonMode = true;
ball.addEventListener(MouseEvent.MOUSE_DOWN, onDown);
function onDown(evt: MouseEvent): void {
addEventListener(Event.ENTER_FRAME, onRunSnapping);
}
function onRunSnapping(evt: Event): void {
ball.x = Math.round(mouseX / tileSize) * tileSize;
ball.y = Math.round(mouseY / tileSize) * tileSize;
}
stage.addEventListener(MouseEvent.MOUSE_UP, onUp);
function onUp(evt: MouseEvent): void {
removeEventListener(Event.ENTER_FRAME, onRunSnapping);
}
}
这不是重复,只是许多电影片段相互堆叠。 您在完全相同的位置为每一行添加一个新球。
我不知道你想要如何分配球,但尝试更换
ball.y = tileSize * 5;
和 ball.y = posY;
看看我在说什么。