如何在 Azure 工作者角色中配置远程参与者配置 (AKKA.NET)

How to configure a remote actor configuration in an Azure worker role (AKKA.NET)

过去 2 天我一直在苦苦思索如何将基本控制台应用程序部署到 Azure 工作者角色中,并使其可以从某种基于客户端的应用程序(例如MVC 网络应用程序。下面回答

我首先将我的 Actor 状态包含在与我的 MVC 应用程序通信的本地控制台应用程序中。我希望使用 Azure 生态系统部署我的应用程序,并认为在辅助角色中维护状态,认为 "client" MVC 应用程序托管在应用程序服务中将是最好的前进方式。

确保您的 Actor 系统从您的解决方案中提取到它自己的项目中。在您的解决方案中创建一个新的辅助角色 CloudService 项目。

Select 工人角色

我按如下方式配置了我的 WorkRole:

public class WorkerRole : RoleEntryPoint
{
    private readonly CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
    private readonly ManualResetEvent runCompleteEvent = new ManualResetEvent(false);
    private static ActorSystem ActorSystemInstance;
    public override void Run()
    {
        Trace.TraceInformation("Game.State.WorkerRole is running");

        try
        {
            this.RunAsync(this.cancellationTokenSource.Token).Wait();
        }
        finally
        {
            this.runCompleteEvent.Set();
        }
    }

    public override bool OnStart()
    {                                                                                  
        ActorSystemInstance = ActorSystem.Create("GameSystem");            
        // Set the maximum number of concurrent connections
        ServicePointManager.DefaultConnectionLimit = 12;

        // For information on handling configuration changes
        // see the MSDN topic at https://go.microsoft.com/fwlink/?LinkId=166357.

        bool result = base.OnStart();

        Trace.TraceInformation("Game.State.WorkerRole has been started");

        return result;
    }

    public override void OnStop()
    {
        ActorSystemInstance.Terminate();
        Trace.TraceInformation("Game.State.WorkerRole is stopping");

        this.cancellationTokenSource.Cancel();
        this.runCompleteEvent.WaitOne();

        base.OnStop();

        Trace.TraceInformation("Game.State.WorkerRole has stopped");
    }

    private async Task RunAsync(CancellationToken cancellationToken)
    {
        var gameController = ActorSystemInstance.ActorOf<GameControllerActor>("GameController");

        while (!cancellationToken.IsCancellationRequested)
        {
            Trace.TraceInformation("Working");
            await Task.Delay(1000);
        }
    }
}

而我的HOCON文件(app.config内)如下:

<akka>
<hocon>
  <![CDATA[
  akka {
    loglevel = DEBUG

    actor {
      provider = "Akka.Remote.RemoteActorRefProvider, Akka.Remote"
      debug {
        receive = on
        autoreceive = on
        lifecycle = on
        event-stream = on
        unhandled = on
      }
    }


    remote {
      helios.tcp {
        transport-class = "Akka.Remote.Transport.Helios.HeliosTcpTransport, Akka.Remote"  
        transport-protocol = tcp
        enforce-ip-family = true
        port = xxxx //the port configured in your worker role endpoint
        hostname = "0.0.0.0" //This is the local hostname of the worker role, using 0.0.0.0 will set the Remote actor to "listen" on all available DNS/IP addresses including the loopback (127.0.0.1)
        pulic-hostname = "xx.xx.xx.xx" //IP Address OR DNS name, but whatever is set here is what MUST be used in the Actor Selector path on the client in order for proper "association" to occur. I did find that DNS name was required for my application as I was using SignalR as a bridge between the Actor system and the web client.

      }
    }
  }
  ]]>
</hocon>

我们需要在工作者角色配置中定义我们的端点,以便我们 "expose" 一个我们可以与外界通信的端口。因此,转到您的 WorkerRole 设置。

部署辅助角色后,您应该能够确认端口已打开并可用,方法是通过服务器的 IP 和您之前配置的端口远程登录到服务器。

从我们的客户端设置我们的 ActorSelection 最重要的部分是下面的 IP/DNS 地址必须与 public 中设置的 IP/DNS- worker 角色中 HOCON 配置中的主机名设置

 ActorReferences.GameController =
            ActorSystem.ActorSelection("akka.tcp://GameSystem@xx.xxx.xxx.xxx:8091/user/GameController")
                .ResolveOne(TimeSpan.FromSeconds(3))
                .Result;

为完整起见,这是我的客户端 HOCON 配置:

akka {
    loglevel = OFF

    actor {
      provider = "Akka.Remote.RemoteActorRefProvider, Akka.Remote"
      debug {
        receive = on
        autoreceive = on
        lifecycle = on
        event-stream = on
        unhandled = on
      }
    }


    remote {
      helios.tcp {
        transport-class = "Akka.Remote.Transport.Helios.HeliosTcpTransport, Akka.Remote"  
        transport-protocol = tcp
        enforce-ip-family = true
        port = 0 //A port will be provided for us... not important as we won't be calling into the client externally
        public-hostname = "yoursitename.azurewebsites.net" //Remember this is simply the DNS name of the client machine
        hostname = "127.0.0.1"
      }
    }
  }

我真的希望这能帮助其他人。我真的没有找到太多描述 Akka.NET 部署到 Azure 的文档(没有将 Actor 系统部署到不稳定的 IIS 应用程序服务)。如果我能以任何方式改进答案,请告诉我。