Lua 嵌套 Json,删除单个出现或多个出现列表
Lua nested Json, remove single occurs or list of occurs if multiple
所以我想在这里做的是给定的 json_body 使用 cjson 解码 json 为 table 我想删除给定的元素通过一个可配置的值conf.remove.json,我觉得我已经很接近了,但它仍然无法正常工作,有没有更好的方法?有没有一种安全的方法可以找到 tables "depth" 然后像 conf.remove.json= I.want.to.remove.this 那样伸出手来创建行为 json_table[I][want][ to][remove][this] = nil 而不抛出某种 NPE?
local configRemovePath= {}
local configRemoveDepth= 0
local recursiveCounter = 1
local function splitString(inputstr)
sep = "%." --Split on .
configRemovePath={}
configRemoveDepth=0
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
configRemovePath[configRemoveDepth + 1] = str
configRemoveDepth = configRemoveDepth + 1
end
end
local function recursiveSearchAndNullify(jsonTable)
for key, value in pairs(jsonTable) do --unordered search
-- First iteration
--Sample Json below, where conf.remove.json = data.id and nothing happened. conf.remove.json=data.id
--{
--"data": {
-- "d": 2,
-- "id": 1
--}
--}
-- value = {"d": 2, "id": 1}, key = "data", configRemovePath[recursiveCounter] = "data" , configRemovePath ['data','id'] , configRemoveDepth = 2
if(type(value) == "table" and value == configRemovePath[recursiveCounter] and recursiveCounter < configRemoveDepth) then --If the type is table, the current table is one we need to dive into, and we have not exceeded the configurations remove depth level
recursiveCounter = recursiveCounter + 1
jsonTable = recursiveSearchAndNullify(value)
else
if(key == configRemovePath[recursiveCounter] and recursiveCounter == configRemoveDepth) then --We are at the depth to remove and the key matches then we delete.
for key in pairs (jsonTable) do --Remove all occurances of said element
jsonTable[key] = nil
end
end
end
end
return jsonTable
end
for _, name in iter(conf.remove.json) do
splitString(name)
if(configRemoveDepth == 0) then
for name in pairs (json_body) do
json_body[name] = nil
end
else
recursiveCounter = 1 --Reset to 1 for each for call
json_body = recursiveSearchAndNullify(json_body)
end
end
感谢所有提供帮助的人,这是我在 Lua 的第一天,所以我还是个新手。
这是官方答案,在Christian Sciberras的帮助下找到了更好的方法!
local json_body_test_one = {data = { id = {"a", "b"},d = "2" }} --decoded json w cjson
local json_body_test_two = {data = { { id = "a", d = "1" }, { id = "b", d = "2" } } }
local config_json_remove = "data.id"
local function dump(o) --Method to print test tables for debugging
if type(o) == 'table' then
local s = '{ '
for k,v in pairs(o) do
if type(k) ~= 'number' then k = '"'..k..'"' end
s = s .. '['..k..'] = ' .. dump(v) .. ','
end
return s .. '} '
else
return tostring(o)
end
end
local function splitstring(inputstr, sep)
if sep == nil then
sep = "%." --Dot notation default
end
local t={} ; i=1
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
t[i] = str
i = i + 1
end
return t
end
local function setjsonprop(json_object, path, newvalue)
local configarray = splitstring(path)
while (#configarray > 1) do
json_object = json_object[table.remove(configarray, 1)]
if(type(json_object) == "table" and #json_object > 0) then
local recursepath = table.concat(configarray, ".")
for _, item in pairs(json_object) do
setjsonprop(item, recursepath, newvalue)
end
return
end
end
json_object[table.remove(configarray, 1)] = newvalue
end
setjsonprop(json_body_test_one, config_json_remove, nil)
print(dump(json_body_test_one))
所以我想在这里做的是给定的 json_body 使用 cjson 解码 json 为 table 我想删除给定的元素通过一个可配置的值conf.remove.json,我觉得我已经很接近了,但它仍然无法正常工作,有没有更好的方法?有没有一种安全的方法可以找到 tables "depth" 然后像 conf.remove.json= I.want.to.remove.this 那样伸出手来创建行为 json_table[I][want][ to][remove][this] = nil 而不抛出某种 NPE?
local configRemovePath= {}
local configRemoveDepth= 0
local recursiveCounter = 1
local function splitString(inputstr)
sep = "%." --Split on .
configRemovePath={}
configRemoveDepth=0
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
configRemovePath[configRemoveDepth + 1] = str
configRemoveDepth = configRemoveDepth + 1
end
end
local function recursiveSearchAndNullify(jsonTable)
for key, value in pairs(jsonTable) do --unordered search
-- First iteration
--Sample Json below, where conf.remove.json = data.id and nothing happened. conf.remove.json=data.id
--{
--"data": {
-- "d": 2,
-- "id": 1
--}
--}
-- value = {"d": 2, "id": 1}, key = "data", configRemovePath[recursiveCounter] = "data" , configRemovePath ['data','id'] , configRemoveDepth = 2
if(type(value) == "table" and value == configRemovePath[recursiveCounter] and recursiveCounter < configRemoveDepth) then --If the type is table, the current table is one we need to dive into, and we have not exceeded the configurations remove depth level
recursiveCounter = recursiveCounter + 1
jsonTable = recursiveSearchAndNullify(value)
else
if(key == configRemovePath[recursiveCounter] and recursiveCounter == configRemoveDepth) then --We are at the depth to remove and the key matches then we delete.
for key in pairs (jsonTable) do --Remove all occurances of said element
jsonTable[key] = nil
end
end
end
end
return jsonTable
end
for _, name in iter(conf.remove.json) do
splitString(name)
if(configRemoveDepth == 0) then
for name in pairs (json_body) do
json_body[name] = nil
end
else
recursiveCounter = 1 --Reset to 1 for each for call
json_body = recursiveSearchAndNullify(json_body)
end
end
感谢所有提供帮助的人,这是我在 Lua 的第一天,所以我还是个新手。
这是官方答案,在Christian Sciberras的帮助下找到了更好的方法!
local json_body_test_one = {data = { id = {"a", "b"},d = "2" }} --decoded json w cjson
local json_body_test_two = {data = { { id = "a", d = "1" }, { id = "b", d = "2" } } }
local config_json_remove = "data.id"
local function dump(o) --Method to print test tables for debugging
if type(o) == 'table' then
local s = '{ '
for k,v in pairs(o) do
if type(k) ~= 'number' then k = '"'..k..'"' end
s = s .. '['..k..'] = ' .. dump(v) .. ','
end
return s .. '} '
else
return tostring(o)
end
end
local function splitstring(inputstr, sep)
if sep == nil then
sep = "%." --Dot notation default
end
local t={} ; i=1
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
t[i] = str
i = i + 1
end
return t
end
local function setjsonprop(json_object, path, newvalue)
local configarray = splitstring(path)
while (#configarray > 1) do
json_object = json_object[table.remove(configarray, 1)]
if(type(json_object) == "table" and #json_object > 0) then
local recursepath = table.concat(configarray, ".")
for _, item in pairs(json_object) do
setjsonprop(item, recursepath, newvalue)
end
return
end
end
json_object[table.remove(configarray, 1)] = newvalue
end
setjsonprop(json_body_test_one, config_json_remove, nil)
print(dump(json_body_test_one))