将字符串设置为来自其他对话框的组合框
set strings to comboBox from other Dialog
我在 Pyqt5 和 Qt Designer 中制作了两个 GUI。第一个 GUI 是在组合框中显示人名。第二个 GUI 将通过单击 + 按钮打开,然后用户可以写下我稍后需要的姓名、年龄和工作。
我的问题是,如何从 2.GUI 中获取新名称并将其设置在 1.GUI 的组合框中。我在下面的代码中尝试过,但它不起作用。
完整代码:
from PyQt5 import QtCore, QtGui, QtWidgets
from PyQt5.QtWidgets import *
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(363, 165)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.label = QtWidgets.QLabel(self.centralwidget)
self.label.setGeometry(QtCore.QRect(30, 30, 68, 19))
self.label.setObjectName("label")
self.comboBox = QtWidgets.QComboBox(self.centralwidget)
self.comboBox.setGeometry(QtCore.QRect(120, 30, 131, 25))
self.comboBox.setObjectName("comboBox")
self.pushButton = QtWidgets.QPushButton(self.centralwidget)
self.pushButton.setGeometry(QtCore.QRect(280, 30, 41, 34))
self.pushButton.setObjectName("pushButton")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 363, 31))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.label.setText(_translate("MainWindow", "person"))
self.pushButton.setText(_translate("MainWindow", "+"))
def InputDialog1(self):
self.Dialog = QtWidgets.QDialog()
self.ui=Ui_Dialog()
self.ui.setupUi(self.Dialog)
self.Dialog.setWindowTitle('Add Infos')
self.Dialog.show()
class Person_data(object):
def __init__(self,parent=None):
self.Person_1 = {'-':[0,0]}
class MainWindow(QMainWindow, Ui_MainWindow,Person_data):
def __init__(self, parent=None):
QMainWindow.__init__(self, parent=parent)
Person_data.__init__(self, parent=parent)
self.setupUi(self)
self.initMe()
def initMe(self):
self.pushButton.clicked.connect(self.InputDialog1)
Person_list={}
for i in self.Person_1.keys():
Person_list[i] = ''
Person_list_2 = list(Person_list)
print(Person_list_2)
self.comboBox.addItems(Person_list_2)
class Ui_Dialog(Person_data):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(344, 231)
self.pushButton = QtWidgets.QPushButton(Dialog)
self.pushButton.setGeometry(QtCore.QRect(170, 160, 112, 34))
self.pushButton.setObjectName("pushButton")
self.pushButton_2 = QtWidgets.QPushButton(Dialog)
self.pushButton_2.setGeometry(QtCore.QRect(30, 160, 112, 34))
self.pushButton_2.setObjectName("pushButton_2")
self.gridLayoutWidget = QtWidgets.QWidget(Dialog)
self.gridLayoutWidget.setGeometry(QtCore.QRect(30, 20, 271, 121))
self.gridLayoutWidget.setObjectName("gridLayoutWidget")
self.gridLayout = QtWidgets.QGridLayout(self.gridLayoutWidget)
self.gridLayout.setContentsMargins(0, 0, 0, 0)
self.gridLayout.setObjectName("gridLayout")
self.lineEdit_2 = QtWidgets.QLineEdit(self.gridLayoutWidget)
self.lineEdit_2.setObjectName("lineEdit_2")
self.gridLayout.addWidget(self.lineEdit_2, 1, 1, 1, 1)
self.lineEdit = QtWidgets.QLineEdit(self.gridLayoutWidget)
self.lineEdit.setObjectName("lineEdit")
self.gridLayout.addWidget(self.lineEdit, 0, 1, 1, 1)
self.lineEdit_3 = QtWidgets.QLineEdit(self.gridLayoutWidget)
self.lineEdit_3.setObjectName("lineEdit_3")
self.gridLayout.addWidget(self.lineEdit_3, 2, 1, 1, 1)
self.label_2 = QtWidgets.QLabel(self.gridLayoutWidget)
self.label_2.setObjectName("label_2")
self.gridLayout.addWidget(self.label_2, 2, 0, 1, 1)
self.label_3 = QtWidgets.QLabel(self.gridLayoutWidget)
self.label_3.setObjectName("label_3")
self.gridLayout.addWidget(self.label_3, 1, 0, 1, 1)
self.label = QtWidgets.QLabel(self.gridLayoutWidget)
self.label.setObjectName("label")
self.gridLayout.addWidget(self.label, 0, 0, 1, 1)
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
self.pushButton.clicked.connect(self.okpress)
self.pushButton_2.clicked.connect(Dialog.close)
def okpress(self):
aa1=float(self.lineEdit_2.text());aa2=float(self.lineEdit_3.text())
self.Person_1[str(self.lineEdit.text())] = [aa1,aa2]
i = True
while i == True:
bb = MainWindow()
Person_list={}
for i in self.Person_1.keys():
Person_list[i] = ''
Person_list_2 = list(Person_list)
print(Person_list_2)
bb.comboBox.addItems(Person_list_2)
i=False #just to exit while
def retranslateUi(self, Dialog):
_translate = QtCore.QCoreApplication.translate
Dialog.setWindowTitle(_translate("Dialog", "Dialog"))
self.pushButton.setText(_translate("Dialog", "add"))
self.pushButton_2.setText(_translate("Dialog", "Cancel"))
self.label_2.setText(_translate("Dialog", "Age"))
self.label_3.setText(_translate("Dialog", "Job"))
self.label.setText(_translate("Dialog", "Name"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
w = MainWindow()
w.setWindowTitle('Main Person Windows')
w.show()
sys.exit(app.exec_())
不建议您修改 Qt Designer 生成的代码,因为除了弄乱代码之外,您可能会出现意想不到的行为。从我的角度来看,适当的做法是创建 class 继承自适当小部件并使用 QtDesigner 设计的元素,因此我的回答包括重组代码以使其更具可读性。
分析你的代码我发现你混淆了继承和共享数据的想法,当它从 class 继承时,它在每个 class 中创建相似但不相等的元素,甚至尽管这些 classes 中的每个对象在它们之间创建了相似的对象,但它们不相同,不是相同的变量,因此它们指向不同的内存 space,在您的情况下,您认为 Ui_Dialog和MainWindow继承自Person_data,那么两个class中的变量Person_1是一样的,实际上不是
您的代码存在的另一个问题是验证,必须尝试让用户放置适当的值,并且在必要时必须与某些元素交互,例如,如果文本为空或不为空,则转换为浮点数可能会导致问题一个数字,只有在所有字段都正确填写后才应启用添加按钮,为此 Qt 提供了 classes,例如 QIntValidator。
QDialog 是一个 class 专门用于表单的,我们应该尽可能地尝试使用 exec_()
因为它 returns 如果表单被接受与否,但是为此你必须在按钮合适的时候使用 accept 和 reject 方法。
代码:
class PersonDialog(QtWidgets.QDialog, Ui_Dialog):
def __init__(self, *args, **kwargs):
QtWidgets.QDialog.__init__(self, *args, **kwargs)
self.setupUi(self)
self.pushButton.clicked.connect(self.accept)
self.pushButton_2.clicked.connect(self.reject)
self.lineEdit_3.setValidator(QtGui.QIntValidator(0, 100))
self.lineEdit.textChanged.connect(self.enableButtonAccept)
self.lineEdit_2.textChanged.connect(self.enableButtonAccept)
self.lineEdit_3.textChanged.connect(self.enableButtonAccept)
self.enableButtonAccept()
def enableButtonAccept(self):
if self.lineEdit.text() != "" and self.lineEdit_2.text() != "" and self.lineEdit_3.text() != "":
self.pushButton.setEnabled(True)
else:
self.pushButton.setEnabled(False)
def getPerson(self):
values = self.lineEdit.text(), self.lineEdit_2.text(), int(self.lineEdit_3.text())
self.lineEdit.clear()
self.lineEdit_2.clear()
self.lineEdit_3.clear()
return values
class MainWindow(QtWidgets.QMainWindow, Ui_MainWindow):
def __init__(self, *args, **kwargs):
QtWidgets.QMainWindow.__init__(self, *args, **kwargs)
self.setupUi(self)
self.Person_1 = {}
self.initMe()
def initMe(self):
self.personDialog = PersonDialog(self)
self.pushButton.clicked.connect(self.InputDialog1)
def InputDialog1(self):
if self.personDialog.exec_() == PersonDialog.Accepted:
name, job, edad = self.personDialog.getPerson()
self.Person_1[name] = [job, edad]
self.comboBox.addItem(name)
我在 Pyqt5 和 Qt Designer 中制作了两个 GUI。第一个 GUI 是在组合框中显示人名。第二个 GUI 将通过单击 + 按钮打开,然后用户可以写下我稍后需要的姓名、年龄和工作。
我的问题是,如何从 2.GUI 中获取新名称并将其设置在 1.GUI 的组合框中。我在下面的代码中尝试过,但它不起作用。
完整代码:
from PyQt5 import QtCore, QtGui, QtWidgets
from PyQt5.QtWidgets import *
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(363, 165)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.label = QtWidgets.QLabel(self.centralwidget)
self.label.setGeometry(QtCore.QRect(30, 30, 68, 19))
self.label.setObjectName("label")
self.comboBox = QtWidgets.QComboBox(self.centralwidget)
self.comboBox.setGeometry(QtCore.QRect(120, 30, 131, 25))
self.comboBox.setObjectName("comboBox")
self.pushButton = QtWidgets.QPushButton(self.centralwidget)
self.pushButton.setGeometry(QtCore.QRect(280, 30, 41, 34))
self.pushButton.setObjectName("pushButton")
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 363, 31))
self.menubar.setObjectName("menubar")
MainWindow.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
self.label.setText(_translate("MainWindow", "person"))
self.pushButton.setText(_translate("MainWindow", "+"))
def InputDialog1(self):
self.Dialog = QtWidgets.QDialog()
self.ui=Ui_Dialog()
self.ui.setupUi(self.Dialog)
self.Dialog.setWindowTitle('Add Infos')
self.Dialog.show()
class Person_data(object):
def __init__(self,parent=None):
self.Person_1 = {'-':[0,0]}
class MainWindow(QMainWindow, Ui_MainWindow,Person_data):
def __init__(self, parent=None):
QMainWindow.__init__(self, parent=parent)
Person_data.__init__(self, parent=parent)
self.setupUi(self)
self.initMe()
def initMe(self):
self.pushButton.clicked.connect(self.InputDialog1)
Person_list={}
for i in self.Person_1.keys():
Person_list[i] = ''
Person_list_2 = list(Person_list)
print(Person_list_2)
self.comboBox.addItems(Person_list_2)
class Ui_Dialog(Person_data):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(344, 231)
self.pushButton = QtWidgets.QPushButton(Dialog)
self.pushButton.setGeometry(QtCore.QRect(170, 160, 112, 34))
self.pushButton.setObjectName("pushButton")
self.pushButton_2 = QtWidgets.QPushButton(Dialog)
self.pushButton_2.setGeometry(QtCore.QRect(30, 160, 112, 34))
self.pushButton_2.setObjectName("pushButton_2")
self.gridLayoutWidget = QtWidgets.QWidget(Dialog)
self.gridLayoutWidget.setGeometry(QtCore.QRect(30, 20, 271, 121))
self.gridLayoutWidget.setObjectName("gridLayoutWidget")
self.gridLayout = QtWidgets.QGridLayout(self.gridLayoutWidget)
self.gridLayout.setContentsMargins(0, 0, 0, 0)
self.gridLayout.setObjectName("gridLayout")
self.lineEdit_2 = QtWidgets.QLineEdit(self.gridLayoutWidget)
self.lineEdit_2.setObjectName("lineEdit_2")
self.gridLayout.addWidget(self.lineEdit_2, 1, 1, 1, 1)
self.lineEdit = QtWidgets.QLineEdit(self.gridLayoutWidget)
self.lineEdit.setObjectName("lineEdit")
self.gridLayout.addWidget(self.lineEdit, 0, 1, 1, 1)
self.lineEdit_3 = QtWidgets.QLineEdit(self.gridLayoutWidget)
self.lineEdit_3.setObjectName("lineEdit_3")
self.gridLayout.addWidget(self.lineEdit_3, 2, 1, 1, 1)
self.label_2 = QtWidgets.QLabel(self.gridLayoutWidget)
self.label_2.setObjectName("label_2")
self.gridLayout.addWidget(self.label_2, 2, 0, 1, 1)
self.label_3 = QtWidgets.QLabel(self.gridLayoutWidget)
self.label_3.setObjectName("label_3")
self.gridLayout.addWidget(self.label_3, 1, 0, 1, 1)
self.label = QtWidgets.QLabel(self.gridLayoutWidget)
self.label.setObjectName("label")
self.gridLayout.addWidget(self.label, 0, 0, 1, 1)
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
self.pushButton.clicked.connect(self.okpress)
self.pushButton_2.clicked.connect(Dialog.close)
def okpress(self):
aa1=float(self.lineEdit_2.text());aa2=float(self.lineEdit_3.text())
self.Person_1[str(self.lineEdit.text())] = [aa1,aa2]
i = True
while i == True:
bb = MainWindow()
Person_list={}
for i in self.Person_1.keys():
Person_list[i] = ''
Person_list_2 = list(Person_list)
print(Person_list_2)
bb.comboBox.addItems(Person_list_2)
i=False #just to exit while
def retranslateUi(self, Dialog):
_translate = QtCore.QCoreApplication.translate
Dialog.setWindowTitle(_translate("Dialog", "Dialog"))
self.pushButton.setText(_translate("Dialog", "add"))
self.pushButton_2.setText(_translate("Dialog", "Cancel"))
self.label_2.setText(_translate("Dialog", "Age"))
self.label_3.setText(_translate("Dialog", "Job"))
self.label.setText(_translate("Dialog", "Name"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
w = MainWindow()
w.setWindowTitle('Main Person Windows')
w.show()
sys.exit(app.exec_())
不建议您修改 Qt Designer 生成的代码,因为除了弄乱代码之外,您可能会出现意想不到的行为。从我的角度来看,适当的做法是创建 class 继承自适当小部件并使用 QtDesigner 设计的元素,因此我的回答包括重组代码以使其更具可读性。
分析你的代码我发现你混淆了继承和共享数据的想法,当它从 class 继承时,它在每个 class 中创建相似但不相等的元素,甚至尽管这些 classes 中的每个对象在它们之间创建了相似的对象,但它们不相同,不是相同的变量,因此它们指向不同的内存 space,在您的情况下,您认为 Ui_Dialog和MainWindow继承自Person_data,那么两个class中的变量Person_1是一样的,实际上不是
您的代码存在的另一个问题是验证,必须尝试让用户放置适当的值,并且在必要时必须与某些元素交互,例如,如果文本为空或不为空,则转换为浮点数可能会导致问题一个数字,只有在所有字段都正确填写后才应启用添加按钮,为此 Qt 提供了 classes,例如 QIntValidator。
QDialog 是一个 class 专门用于表单的,我们应该尽可能地尝试使用 exec_()
因为它 returns 如果表单被接受与否,但是为此你必须在按钮合适的时候使用 accept 和 reject 方法。
代码:
class PersonDialog(QtWidgets.QDialog, Ui_Dialog):
def __init__(self, *args, **kwargs):
QtWidgets.QDialog.__init__(self, *args, **kwargs)
self.setupUi(self)
self.pushButton.clicked.connect(self.accept)
self.pushButton_2.clicked.connect(self.reject)
self.lineEdit_3.setValidator(QtGui.QIntValidator(0, 100))
self.lineEdit.textChanged.connect(self.enableButtonAccept)
self.lineEdit_2.textChanged.connect(self.enableButtonAccept)
self.lineEdit_3.textChanged.connect(self.enableButtonAccept)
self.enableButtonAccept()
def enableButtonAccept(self):
if self.lineEdit.text() != "" and self.lineEdit_2.text() != "" and self.lineEdit_3.text() != "":
self.pushButton.setEnabled(True)
else:
self.pushButton.setEnabled(False)
def getPerson(self):
values = self.lineEdit.text(), self.lineEdit_2.text(), int(self.lineEdit_3.text())
self.lineEdit.clear()
self.lineEdit_2.clear()
self.lineEdit_3.clear()
return values
class MainWindow(QtWidgets.QMainWindow, Ui_MainWindow):
def __init__(self, *args, **kwargs):
QtWidgets.QMainWindow.__init__(self, *args, **kwargs)
self.setupUi(self)
self.Person_1 = {}
self.initMe()
def initMe(self):
self.personDialog = PersonDialog(self)
self.pushButton.clicked.connect(self.InputDialog1)
def InputDialog1(self):
if self.personDialog.exec_() == PersonDialog.Accepted:
name, job, edad = self.personDialog.getPerson()
self.Person_1[name] = [job, edad]
self.comboBox.addItem(name)