从 webservice 动作脚本中读取对象
Reading objects from webservice actionscript
我需要读取对象并将它们保存在数组中。我是在 C# 上做的,但不知道如何在 actionscript 上做。
c# 示例:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TestingWSDLLOad.ServiceReference2;
namespace TestingWSDLLOad
{
class Program
{
static void Main(string[] args)
{
ServiceReference2.Service1Client testas = new ServiceReference2.Service1Client();
SortedList<int, PlayListItem> playList = new SortedList<int, PlayListItem>();
int cc = 0;
foreach (var resultas in testas.GetPlayList(394570))
{
PlayListItem ss = new PlayListItem(resultas.Id, resultas.VideoId, resultas.Path);
playList.Add(cc, ss);
cc++;
}
Console.WriteLine(playList[0].Id);
Console.ReadKey();
}
}
public class PlayListItem
{
public int VideoId { get; private set; }
public string Path { get; private set; }
public int Id { get; private set; }
public PlayListItem(int id, int videoId, string path)
{
Id = id;
VideoId = videoId;
Path = path;
}
}
}
我知道如何使用 actionscript 从 wsdl 获得简单的结果,但不知道如何获得带有参数的对象并保存它们。
服务有一个方法 GetPlaylist(int value),其中 returns 一个对象数组(id、videoId、路径)。如何处理并保存它们?
Here is my as3:
package {
public class data extends CasparTemplate {
var flvControl:FLVPlayback;
var refreshTimer:Timer;
var videoList:Array;
var videoNew:Array;
var videoMaxIds:Array;
var videoNewMaxIds:Array;
var videoIndex:uint;
var videoIdFrom:uint;
var loopAtEnd:Boolean;
var _playListItems:Array;
var _playList:PlayListItem;
var gotNewPlaylist:Boolean;
var webService:WebService;
var serviceOperation:AbstractOperation;
public function data()
{
_playListItems = new Array();
flvControl = new FLVPlayback();
videoNew = new Array();
videoNewMaxIds = new Array();
videoIndex = 0;
videoIdFrom = videoMaxIds[videoIndex];
loopAtEnd = true;
gotNewPlaylist = false;
refreshTimer = new Timer(20000);
refreshTimer.addEventListener(TimerEvent.TIMER, getNewPlaylist);
refreshTimer.start();
flvControl.addEventListener(VideoEvent.COMPLETE, completeHandler);
flvControl.addEventListener(VideoEvent.STATE_CHANGE, vidState);
flvControl.setSize(720, 576);
flvControl.visible = true;
//addChild(flvControl);
var url:String = "http://xxx/yyy.svc?wsdl";
webService = new WebService();
webService.loadWSDL(url);
webService.addEventListener(LoadEvent.LOAD, BuildServiceRequest);
}
function BuildServiceRequest(evt:LoadEvent):void
{
webService.removeEventListener(LoadEvent.LOAD, BuildServiceRequest);
//serviceOperation.addEventListener(ResultEvent.RESULT, displayResult);
for (var resultas in webService.getOperation("GetPlaylist(394575)"))
{
trace(resultas.Id);
}
//serviceOperation = webService.getOperation("GetPlaylist");
//serviceOperation.arguments[{videoId: "394575"}];
}
private function displayResult(e:ResultEvent):void
{
trace("sss");
}
// Handle the video completion (load the next video)
function completeHandler(event:VideoEvent):void
{
if (gotNewPlaylist)
{
videoList = videoNew;
videoMaxIds = videoNewMaxIds;
videoNew = null;
videoNewMaxIds = null;
gotNewPlaylist = false;
videoIndex = 0;
} else
videoIndex++;
nextVideo();
}
private function vidState(e:VideoEvent):void {
var flvPlayer:FLVPlayback = e.currentTarget as FLVPlayback;
if (flvPlayer.state==VideoState.CONNECTION_ERROR) {
trace("FLVPlayer Connection Error! -> path : "+flvPlayer.source);
videoIndex++;
nextVideo();
} else if (flvPlayer.state==VideoState.DISCONNECTED) {
videoIndex++;
nextVideo();
}
}
function nextVideo():void
{
trace("Video List:"+videoList.toString());
if( videoIndex == videoList.length ){
if( loopAtEnd )
{
videoIndex = 0;
} else { return; }
}
flvControl.source = videoList[videoIndex];
if (videoIdFrom < videoMaxIds[videoIndex])
videoIdFrom = videoMaxIds[videoIndex];
trace(videoIdFrom);
}
}
}
internal class PlayListItem
{
private var _videoId:int;
private var _path:String;
private var _id:int;
public function get VideoId():int { return _videoId; }
public function get Path():String { return _path; }
public function get Id():int { return _id; }
public function set VideoId(setValue:int):void { _videoId = setValue };
public function set Path(setValue:String):void { _path = setValue };
public function set Id(setValue:int):void { _id = setValue };
public function PlayListItem(id:int, videoId:int, path:String)
{
_videoId = videoId;
_id = id;
_path = path;
}// end function
}
我认为您的注释掉的代码是正确的。请注意 getOperation()
will return an AbstractOperation
, which in my mind is simply a pointer to the remote function. You can set arguments on the object, or simply pass the arguments when you call send()
。我知道有些人对参数 属性 方法有疑问,所以简单地在发送函数中传递参数可能是明智的做法。
以下替换BuildServiceRequest
和displayResult
private function BuildServiceRequest(evt:LoadEvent):void {
webService.removeEventListener(LoadEvent.LOAD, BuildServiceRequest);
serviceOperation.addEventListener(ResultEvent.RESULT, displayResult);
serviceOperation = webService.getOperation("GetPlaylist");
serviceOperation.send(394575);
}
private function displayResult(e:ResultEvent):void {
// Store the token as our array.
_playListItems = e.token;
var msg:String;
// Loop through the array
for each (var entry:Object in _playListItems) {
msg = "";
// For every key:value pair, compose a message to trace
for (var key:String in entry) {
msg += key + ":" + entry[key] + " ";
}
trace(msg);
}
}
我需要读取对象并将它们保存在数组中。我是在 C# 上做的,但不知道如何在 actionscript 上做。
c# 示例:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TestingWSDLLOad.ServiceReference2;
namespace TestingWSDLLOad
{
class Program
{
static void Main(string[] args)
{
ServiceReference2.Service1Client testas = new ServiceReference2.Service1Client();
SortedList<int, PlayListItem> playList = new SortedList<int, PlayListItem>();
int cc = 0;
foreach (var resultas in testas.GetPlayList(394570))
{
PlayListItem ss = new PlayListItem(resultas.Id, resultas.VideoId, resultas.Path);
playList.Add(cc, ss);
cc++;
}
Console.WriteLine(playList[0].Id);
Console.ReadKey();
}
}
public class PlayListItem
{
public int VideoId { get; private set; }
public string Path { get; private set; }
public int Id { get; private set; }
public PlayListItem(int id, int videoId, string path)
{
Id = id;
VideoId = videoId;
Path = path;
}
}
}
我知道如何使用 actionscript 从 wsdl 获得简单的结果,但不知道如何获得带有参数的对象并保存它们。
服务有一个方法 GetPlaylist(int value),其中 returns 一个对象数组(id、videoId、路径)。如何处理并保存它们?
Here is my as3:
package {
public class data extends CasparTemplate {
var flvControl:FLVPlayback;
var refreshTimer:Timer;
var videoList:Array;
var videoNew:Array;
var videoMaxIds:Array;
var videoNewMaxIds:Array;
var videoIndex:uint;
var videoIdFrom:uint;
var loopAtEnd:Boolean;
var _playListItems:Array;
var _playList:PlayListItem;
var gotNewPlaylist:Boolean;
var webService:WebService;
var serviceOperation:AbstractOperation;
public function data()
{
_playListItems = new Array();
flvControl = new FLVPlayback();
videoNew = new Array();
videoNewMaxIds = new Array();
videoIndex = 0;
videoIdFrom = videoMaxIds[videoIndex];
loopAtEnd = true;
gotNewPlaylist = false;
refreshTimer = new Timer(20000);
refreshTimer.addEventListener(TimerEvent.TIMER, getNewPlaylist);
refreshTimer.start();
flvControl.addEventListener(VideoEvent.COMPLETE, completeHandler);
flvControl.addEventListener(VideoEvent.STATE_CHANGE, vidState);
flvControl.setSize(720, 576);
flvControl.visible = true;
//addChild(flvControl);
var url:String = "http://xxx/yyy.svc?wsdl";
webService = new WebService();
webService.loadWSDL(url);
webService.addEventListener(LoadEvent.LOAD, BuildServiceRequest);
}
function BuildServiceRequest(evt:LoadEvent):void
{
webService.removeEventListener(LoadEvent.LOAD, BuildServiceRequest);
//serviceOperation.addEventListener(ResultEvent.RESULT, displayResult);
for (var resultas in webService.getOperation("GetPlaylist(394575)"))
{
trace(resultas.Id);
}
//serviceOperation = webService.getOperation("GetPlaylist");
//serviceOperation.arguments[{videoId: "394575"}];
}
private function displayResult(e:ResultEvent):void
{
trace("sss");
}
// Handle the video completion (load the next video)
function completeHandler(event:VideoEvent):void
{
if (gotNewPlaylist)
{
videoList = videoNew;
videoMaxIds = videoNewMaxIds;
videoNew = null;
videoNewMaxIds = null;
gotNewPlaylist = false;
videoIndex = 0;
} else
videoIndex++;
nextVideo();
}
private function vidState(e:VideoEvent):void {
var flvPlayer:FLVPlayback = e.currentTarget as FLVPlayback;
if (flvPlayer.state==VideoState.CONNECTION_ERROR) {
trace("FLVPlayer Connection Error! -> path : "+flvPlayer.source);
videoIndex++;
nextVideo();
} else if (flvPlayer.state==VideoState.DISCONNECTED) {
videoIndex++;
nextVideo();
}
}
function nextVideo():void
{
trace("Video List:"+videoList.toString());
if( videoIndex == videoList.length ){
if( loopAtEnd )
{
videoIndex = 0;
} else { return; }
}
flvControl.source = videoList[videoIndex];
if (videoIdFrom < videoMaxIds[videoIndex])
videoIdFrom = videoMaxIds[videoIndex];
trace(videoIdFrom);
}
}
}
internal class PlayListItem
{
private var _videoId:int;
private var _path:String;
private var _id:int;
public function get VideoId():int { return _videoId; }
public function get Path():String { return _path; }
public function get Id():int { return _id; }
public function set VideoId(setValue:int):void { _videoId = setValue };
public function set Path(setValue:String):void { _path = setValue };
public function set Id(setValue:int):void { _id = setValue };
public function PlayListItem(id:int, videoId:int, path:String)
{
_videoId = videoId;
_id = id;
_path = path;
}// end function
}
我认为您的注释掉的代码是正确的。请注意 getOperation()
will return an AbstractOperation
, which in my mind is simply a pointer to the remote function. You can set arguments on the object, or simply pass the arguments when you call send()
。我知道有些人对参数 属性 方法有疑问,所以简单地在发送函数中传递参数可能是明智的做法。
以下替换BuildServiceRequest
和displayResult
private function BuildServiceRequest(evt:LoadEvent):void {
webService.removeEventListener(LoadEvent.LOAD, BuildServiceRequest);
serviceOperation.addEventListener(ResultEvent.RESULT, displayResult);
serviceOperation = webService.getOperation("GetPlaylist");
serviceOperation.send(394575);
}
private function displayResult(e:ResultEvent):void {
// Store the token as our array.
_playListItems = e.token;
var msg:String;
// Loop through the array
for each (var entry:Object in _playListItems) {
msg = "";
// For every key:value pair, compose a message to trace
for (var key:String in entry) {
msg += key + ":" + entry[key] + " ";
}
trace(msg);
}
}