CALayer:如何调用绘制函数?

CALayer: How do I call the draw function?

我将 CALayer 子类化以创建径向渐变(我从 this code here 开始)。问题是我需要更改绘图函数中的渐变颜色。我希望每次更改 colors 时都能够重新绘制图层。我不能直接调用 draw(in:) 因为我不知道 CGContext 有什么用。有什么想法吗?

import Foundation
import UIKit

class CARadialGradientLayer: CALayer {

    required override init() {
        super.init()
        needsDisplayOnBoundsChange = true
    }

    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
    }

    required override init(layer: Any) {
        super.init(layer: layer)
    }

    public var colors = [UIColor(red: 0.2, green: 0.2, blue: 0.2, alpha: 0.5).cgColor, UIColor(red: 0.2, green: 0.2, blue: 0.2, alpha: 0.00).cgColor] {
        didSet {


            /* Redraw the layer to update colors */


        }
    }

    override func draw(in ctx: CGContext) {
        ctx.saveGState()

        let colorSpace = CGColorSpaceCreateDeviceRGB()
        var locations = [CGFloat]()

        for i in 0...colors.endIndex {
            locations.append(CGFloat(i) / CGFloat(colors.count))
        }

        let gradient = CGGradient(colorsSpace: colorSpace, colors: colors as CFArray, locations: locations)
        let center = CGPoint(x: bounds.width / 2.0, y: bounds.height / 2.0)
        let radius = min(bounds.width / 2.0, bounds.height / 2.0)
        ctx.drawRadialGradient(gradient!, startCenter: center, startRadius: 0.0, endCenter: center, endRadius: radius, options: CGGradientDrawingOptions(rawValue: 0))
    }
}

didSet中调用setNeedsDisplay().

什么时候画画不由你说了算。系统处理那个。但需要绘图时,由您告诉系统。