接口,不能在 Unity 配置上构建
interface and cannot be constructed on Unity config
我无法在此项目上使用 Unity。
错误是
The current type, Business.Interfaces.IPersonnelBusiness, is an
interface and cannot be constructed. Are you missing a type mapping?
我已经将 Unity 更新到最新版本,因为 Whosebug issue我看到 RegisterComponents 已更改为延迟加载
这是全局 asax:
protected void Application_Start()
{
AreaRegistration.RegisterAllAreas();
FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
RouteConfig.RegisterRoutes(RouteTable.Routes);
BundleConfig.RegisterBundles(BundleTable.Bundles);
// Unity settings
//UnityConfig.RegisterComponents();
// For logging
//SetupSemanticLoggingApplicationBlock();
}
这是 UnityConfig 文件:
public static class UnityConfig
{
#region Unity Container
private static Lazy<IUnityContainer> container =
new Lazy<IUnityContainer>(() =>
{
var container = new UnityContainer();
RegisterTypes(container);
return container;
});
/// <summary>
/// Configured Unity Container.
/// </summary>
public static IUnityContainer Container
{
get
{
return container.Value;
}
}
#endregion
/// <summary>
/// Registers the type mappings with the Unity container.
/// </summary>
/// <param name="container">The unity container to configure.</param>
/// <remarks>
/// There is no need to register concrete types such as controllers or
/// API controllers (unless you want to change the defaults), as Unity
/// allows resolving a concrete type even if it was not previously
/// registered.
/// </remarks>
public static void RegisterTypes(IUnityContainer container)
{
// NOTE: To load from web.config uncomment the line below.
// Make sure to add a Unity.Configuration to the using statements.
// container.LoadConfiguration();
// TODO: Register your type's mappings here.
// container.RegisterType<IProductRepository, ProductRepository>();
container = new UnityContainer();
// Identity managment
container.RegisterType<DbContext, ApplicationDbContext>(new HierarchicalLifetimeManager());
container.RegisterType<UserManager<ApplicationUser>>(new HierarchicalLifetimeManager());
container.RegisterType<IUserStore<ApplicationUser>, UserStore<ApplicationUser>>(new HierarchicalLifetimeManager());
container.RegisterType<AccountController>(new InjectionConstructor());
container.RegisterType<PersonnelController>(new InjectionConstructor());
container.RegisterType<UsersAdminController>(new InjectionConstructor());
// Business Layer
container.RegisterType<ILogBusiness, LogBusiness>();
container.RegisterType<IAnomalyBusiness, AnomalyBusiness>();
container.RegisterType<ICockpitStatBusiness, CockpitStatsBusiness>();
container.RegisterType<IDocumentBusiness, DocumentBusiness>();
container.RegisterType<IEmailBusiness, EmailBusiness>();
container.RegisterType<IMessageBusiness, MessageBusiness>();
container.RegisterType<INatureBusiness, NatureBusiness>();
container.RegisterType<IPersonnelBusiness, PersonnelBusiness>();
container.RegisterType<ISAPBusiness, SAPBusiness>();
// Set resolver
DependencyResolver.SetResolver(new UnityDependencyResolver(container));
}
}
谢谢大家
编辑:
这里是堆栈和抛出它的代码:
堆栈跟踪:
[ResolutionFailedException: Resolution of the dependency failed, type = 'APPI.WEB.Controllers.HomeController', name = '(none)'.
Exception occurred while: while resolving.
Exception is: InvalidOperationException - The current type, APPI.Business.Interfaces.IPersonnelBusiness, is an interface and cannot be constructed. Are you missing a type mapping?
-----------------------------------------------
At the time of the exception, the container was:
Resolving APPI.WEB.Controllers.HomeController,(none)
Resolving parameter 'personnelRepo' of constructor APPI.WEB.Controllers.HomeController(APPI.Business.Interfaces.IPersonnelBusiness personnelRepo, APPI.Business.Interfaces.IAnomalyBusiness anomalyRepo, APPI.Business.Interfaces.IDocumentBusiness docRepo, APPI.Business.Interfaces.IMessageBusiness msgRepo, APPI.Business.Interfaces.ICockpitStatBusiness cockpitStatRepo, APPI.Business.Interfaces.INatureBusiness natureRepo)
Resolving APPI.Business.Interfaces.IPersonnelBusiness,(none)
]
控制器:
public class HomeController : BaseController
{
private readonly IPersonnelBusiness _IPersonnelBusinessRepo;
private readonly IAnomalyBusiness _IAnomalyBusinessRepo;
private readonly IDocumentBusiness _IDocumentBusinessRepo;
private readonly IMessageBusiness _IMessageBusinessRepo;
private readonly ICockpitStatBusiness _ICockpitStatBusinessRepo;
private readonly INatureBusiness _INatureBusinessRepo;
// Unity inject references
public HomeController(IPersonnelBusiness personnelRepo, IAnomalyBusiness anomalyRepo, IDocumentBusiness docRepo,
IMessageBusiness msgRepo, ICockpitStatBusiness cockpitStatRepo, INatureBusiness natureRepo)
{
_IPersonnelBusinessRepo = personnelRepo;
_IAnomalyBusinessRepo = anomalyRepo;
_IDocumentBusinessRepo = docRepo;
_IMessageBusinessRepo = msgRepo;
_ICockpitStatBusinessRepo = cockpitStatRepo;
_INatureBusinessRepo = natureRepo;
}
public HomeController()
{
}
public ActionResult Index()
{
return RedirectToActionPermanent("Cockpit", "Home");
}
由于
,还有在启动应用程序之前调用的 UnityActivator
[assembly: WebActivatorEx.PreApplicationStartMethod(typeof(APPI.WEB.UnityMvcActivator), "Start")]
[assembly: WebActivatorEx.ApplicationShutdownMethod(typeof(APPI.WEB.UnityMvcActivator), "Shutdown")]
Unity激活器:
public static class UnityMvcActivator
{
/// <summary>
/// Integrates Unity when the application starts.
/// </summary>
public static void Start()
{
FilterProviders.Providers.Remove(FilterProviders.Providers.OfType<FilterAttributeFilterProvider>().First());
FilterProviders.Providers.Add(new UnityFilterAttributeFilterProvider(UnityConfig.Container));
DependencyResolver.SetResolver(new UnityDependencyResolver(UnityConfig.Container));
// TODO: Uncomment if you want to use PerRequestLifetimeManager
// Microsoft.Web.Infrastructure.DynamicModuleHelper.DynamicModuleUtility.RegisterModule(typeof(UnityPerRequestHttpModule));
}
/// <summary>
/// Disposes the Unity container when the application is shut down.
/// </summary>
public static void Shutdown()
{
UnityConfig.Container.Dispose();
}
}
正如评论中所指出的,问题在于您在初始化程序中实例化了 2 个不同的容器:
private static Lazy<IUnityContainer> container =
new Lazy<IUnityContainer>(() =>
{
var container = new UnityContainer(); // <-- new container here
RegisterTypes(container);
return container;
});
然后在您的 RegisterTypes
方法中:
public static void RegisterTypes(IUnityContainer container)
{
// NOTE: To load from web.config uncomment the line below.
// Make sure to add a Unity.Configuration to the using statements.
// container.LoadConfiguration();
// TODO: Register your type's mappings here.
// container.RegisterType<IProductRepository, ProductRepository>();
container = new UnityContainer(); // <-- new container here
...
类型映射在 RegisterTypes
方法中添加到与您作为参数传入的容器不同的实例。
为了使其正常工作,您应该删除 RegisterTypes
中容器的实例化,以便它可以使用在参数中传递的实例。
public static void RegisterTypes(IUnityContainer container)
{
// NOTE: To load from web.config uncomment the line below.
// Make sure to add a Unity.Configuration to the using statements.
// container.LoadConfiguration();
// TODO: Register your type's mappings here.
// container.RegisterType<IProductRepository, ProductRepository>();
// container = new UnityContainer(); // <-- Remove this
...
我无法在此项目上使用 Unity。
错误是
The current type, Business.Interfaces.IPersonnelBusiness, is an interface and cannot be constructed. Are you missing a type mapping?
我已经将 Unity 更新到最新版本,因为 Whosebug issue我看到 RegisterComponents 已更改为延迟加载 这是全局 asax:
protected void Application_Start()
{
AreaRegistration.RegisterAllAreas();
FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
RouteConfig.RegisterRoutes(RouteTable.Routes);
BundleConfig.RegisterBundles(BundleTable.Bundles);
// Unity settings
//UnityConfig.RegisterComponents();
// For logging
//SetupSemanticLoggingApplicationBlock();
}
这是 UnityConfig 文件:
public static class UnityConfig
{
#region Unity Container
private static Lazy<IUnityContainer> container =
new Lazy<IUnityContainer>(() =>
{
var container = new UnityContainer();
RegisterTypes(container);
return container;
});
/// <summary>
/// Configured Unity Container.
/// </summary>
public static IUnityContainer Container
{
get
{
return container.Value;
}
}
#endregion
/// <summary>
/// Registers the type mappings with the Unity container.
/// </summary>
/// <param name="container">The unity container to configure.</param>
/// <remarks>
/// There is no need to register concrete types such as controllers or
/// API controllers (unless you want to change the defaults), as Unity
/// allows resolving a concrete type even if it was not previously
/// registered.
/// </remarks>
public static void RegisterTypes(IUnityContainer container)
{
// NOTE: To load from web.config uncomment the line below.
// Make sure to add a Unity.Configuration to the using statements.
// container.LoadConfiguration();
// TODO: Register your type's mappings here.
// container.RegisterType<IProductRepository, ProductRepository>();
container = new UnityContainer();
// Identity managment
container.RegisterType<DbContext, ApplicationDbContext>(new HierarchicalLifetimeManager());
container.RegisterType<UserManager<ApplicationUser>>(new HierarchicalLifetimeManager());
container.RegisterType<IUserStore<ApplicationUser>, UserStore<ApplicationUser>>(new HierarchicalLifetimeManager());
container.RegisterType<AccountController>(new InjectionConstructor());
container.RegisterType<PersonnelController>(new InjectionConstructor());
container.RegisterType<UsersAdminController>(new InjectionConstructor());
// Business Layer
container.RegisterType<ILogBusiness, LogBusiness>();
container.RegisterType<IAnomalyBusiness, AnomalyBusiness>();
container.RegisterType<ICockpitStatBusiness, CockpitStatsBusiness>();
container.RegisterType<IDocumentBusiness, DocumentBusiness>();
container.RegisterType<IEmailBusiness, EmailBusiness>();
container.RegisterType<IMessageBusiness, MessageBusiness>();
container.RegisterType<INatureBusiness, NatureBusiness>();
container.RegisterType<IPersonnelBusiness, PersonnelBusiness>();
container.RegisterType<ISAPBusiness, SAPBusiness>();
// Set resolver
DependencyResolver.SetResolver(new UnityDependencyResolver(container));
}
}
谢谢大家
编辑:
这里是堆栈和抛出它的代码:
堆栈跟踪:
[ResolutionFailedException: Resolution of the dependency failed, type = 'APPI.WEB.Controllers.HomeController', name = '(none)'.
Exception occurred while: while resolving.
Exception is: InvalidOperationException - The current type, APPI.Business.Interfaces.IPersonnelBusiness, is an interface and cannot be constructed. Are you missing a type mapping?
-----------------------------------------------
At the time of the exception, the container was:
Resolving APPI.WEB.Controllers.HomeController,(none)
Resolving parameter 'personnelRepo' of constructor APPI.WEB.Controllers.HomeController(APPI.Business.Interfaces.IPersonnelBusiness personnelRepo, APPI.Business.Interfaces.IAnomalyBusiness anomalyRepo, APPI.Business.Interfaces.IDocumentBusiness docRepo, APPI.Business.Interfaces.IMessageBusiness msgRepo, APPI.Business.Interfaces.ICockpitStatBusiness cockpitStatRepo, APPI.Business.Interfaces.INatureBusiness natureRepo)
Resolving APPI.Business.Interfaces.IPersonnelBusiness,(none)
]
控制器:
public class HomeController : BaseController
{
private readonly IPersonnelBusiness _IPersonnelBusinessRepo;
private readonly IAnomalyBusiness _IAnomalyBusinessRepo;
private readonly IDocumentBusiness _IDocumentBusinessRepo;
private readonly IMessageBusiness _IMessageBusinessRepo;
private readonly ICockpitStatBusiness _ICockpitStatBusinessRepo;
private readonly INatureBusiness _INatureBusinessRepo;
// Unity inject references
public HomeController(IPersonnelBusiness personnelRepo, IAnomalyBusiness anomalyRepo, IDocumentBusiness docRepo,
IMessageBusiness msgRepo, ICockpitStatBusiness cockpitStatRepo, INatureBusiness natureRepo)
{
_IPersonnelBusinessRepo = personnelRepo;
_IAnomalyBusinessRepo = anomalyRepo;
_IDocumentBusinessRepo = docRepo;
_IMessageBusinessRepo = msgRepo;
_ICockpitStatBusinessRepo = cockpitStatRepo;
_INatureBusinessRepo = natureRepo;
}
public HomeController()
{
}
public ActionResult Index()
{
return RedirectToActionPermanent("Cockpit", "Home");
}
由于
,还有在启动应用程序之前调用的 UnityActivator[assembly: WebActivatorEx.PreApplicationStartMethod(typeof(APPI.WEB.UnityMvcActivator), "Start")]
[assembly: WebActivatorEx.ApplicationShutdownMethod(typeof(APPI.WEB.UnityMvcActivator), "Shutdown")]
Unity激活器:
public static class UnityMvcActivator
{
/// <summary>
/// Integrates Unity when the application starts.
/// </summary>
public static void Start()
{
FilterProviders.Providers.Remove(FilterProviders.Providers.OfType<FilterAttributeFilterProvider>().First());
FilterProviders.Providers.Add(new UnityFilterAttributeFilterProvider(UnityConfig.Container));
DependencyResolver.SetResolver(new UnityDependencyResolver(UnityConfig.Container));
// TODO: Uncomment if you want to use PerRequestLifetimeManager
// Microsoft.Web.Infrastructure.DynamicModuleHelper.DynamicModuleUtility.RegisterModule(typeof(UnityPerRequestHttpModule));
}
/// <summary>
/// Disposes the Unity container when the application is shut down.
/// </summary>
public static void Shutdown()
{
UnityConfig.Container.Dispose();
}
}
正如评论中所指出的,问题在于您在初始化程序中实例化了 2 个不同的容器:
private static Lazy<IUnityContainer> container =
new Lazy<IUnityContainer>(() =>
{
var container = new UnityContainer(); // <-- new container here
RegisterTypes(container);
return container;
});
然后在您的 RegisterTypes
方法中:
public static void RegisterTypes(IUnityContainer container)
{
// NOTE: To load from web.config uncomment the line below.
// Make sure to add a Unity.Configuration to the using statements.
// container.LoadConfiguration();
// TODO: Register your type's mappings here.
// container.RegisterType<IProductRepository, ProductRepository>();
container = new UnityContainer(); // <-- new container here
...
类型映射在 RegisterTypes
方法中添加到与您作为参数传入的容器不同的实例。
为了使其正常工作,您应该删除 RegisterTypes
中容器的实例化,以便它可以使用在参数中传递的实例。
public static void RegisterTypes(IUnityContainer container)
{
// NOTE: To load from web.config uncomment the line below.
// Make sure to add a Unity.Configuration to the using statements.
// container.LoadConfiguration();
// TODO: Register your type's mappings here.
// container.RegisterType<IProductRepository, ProductRepository>();
// container = new UnityContainer(); // <-- Remove this
...