基于视频生成的新帧率计算帧索引
Calculating frame index based on new frame rate for video generation
我的 .NET 应用程序作为图像的顺序列表,表示以每秒 30 帧的速度录制的视频的每一帧。
00000001.png
00000002.png
00000003.png
...
99999999.png
现在我想重新排序此列表,以便它可以根据以下参数生成视频:
Start Frame Index: 100
Direction: Forward
Output Speed: 100 FPS
Duration: 10 seconds
到目前为止我有这样的东西:
var originalFrameRate = 30D;
var originalFrameTime = 1D / originalFrameRate;
var originalStartFrameIndex = 100; // 00000100.png.
// Assume [originalFrames] will be filled with image file names from above.
var originalFrames = new List<string>
(new string [] { "0000003.png", "0000002.png", ..., "99999999.png", });
var targetFrameRate 100; // FPS.
var targetDuration = TimeSpan.FromSeconds(10);
var targetFrameCount = speed * targetDuration.Seconds;
var targetFrames = new List<string>();
for (int i = 0; i < targetFrameCount; i++)
{
// How to map the original list from 30 FPS to 100 FPS?
targetFrames.Add(originalFrames [originalStartFrameIndex + ???]);
}
在上面的示例中,输出将是根据变量名称 targetXXX
.
填充了适当文件名的 targetFrames
如有任何关于如何映射的建议,我们将不胜感激。
编辑: 我忘了说输出视频将始终以原始帧速率生成。目标视频的长度当然会发生变化。如果原始 FPS 低于目标,我们将重复帧。否则我们将跳过它们。
targetFrames.Add(originalFrames [originalStartFrameIndex + (int)(i * targetFrameRate / originalFrameRate) ]
应该可以解决问题。添加一些错误验证(检查除以零和超出数组边界):)
我开始扩展 Vincent 的回答以解决我注意到的一个问题:当从 30fps 缩放到 100fps 时,第 0 帧重复第四次(0000 111 222 3333
的帧模式),而我期待 000 111 2222
。没什么大不了的,因为这可能只是一个偏好问题(无论你想让小数 "adjustment" 在偶数帧还是奇数帧上发生),但后来我钻进了兔子洞并构建了一个迭代器 class几乎可以处理任何情况,包括分数帧率。
(使用通用迭代器的额外好处是不需要帧为 string
- 如果您想将每个帧表示为 class,您也可以这样做。)
public sealed class FramerateScaler<T> : IEnumerable<T>
{
private IEnumerable<T> _source;
private readonly double _inputRate;
private readonly double _outputRate;
private readonly int _startIndex;
public double InputRate { get { return _inputRate; } }
public double OutputRate { get { return _outputRate; } }
public int StartIndex { get { return _startIndex; } }
public TimeSpan InputDuration {
get { return TimeSpan.FromSeconds((1 / _inputRate) * (_source.Count() - StartIndex)); }
}
public TimeSpan OutputDuration {
get { return TimeSpan.FromSeconds((1 / _outputRate) * this.Count()); }
}
public FramerateScaler(
double inputRate, double outputRate,
IEnumerable<T> source, int startIndex = 0)
{
_source = source;
_inputRate = inputRate;
_outputRate = outputRate;
_startIndex = startIndex;
}
public IEnumerator<T> GetEnumerator()
{
return new ScalingFrameEnumerator<T>(_inputRate, _outputRate, _source, _startIndex);
}
IEnumerator IEnumerable.GetEnumerator()
{
return (IEnumerator)GetEnumerator();
}
private sealed class ScalingFrameEnumerator<T> : IEnumerator<T>
{
internal readonly double _inputRate;
internal readonly double _outputRate;
internal readonly int _startIndex;
private readonly List<T> _source;
private readonly double _rateScaleFactor;
private readonly int _totalOutputFrames;
private int _currentOutputFrame = 0;
public ScalingFrameEnumerator(
double inputRate, double outputRate,
IEnumerable<T> source, int startIndex)
{
_inputRate = inputRate;
_outputRate = outputRate;
_source = source.ToList();
_startIndex = startIndex;
_rateScaleFactor = _outputRate / _inputRate;
// Calculate total output frames from input duration
_totalOutputFrames = (int)Math.Round(
(_source.Count - startIndex) * _rateScaleFactor, 0);
}
public T Current
{
get
{
return _source[_startIndex +
(int)Math.Ceiling(_currentOutputFrame / _rateScaleFactor) - 1];
}
}
public void Dispose()
{
// Nothing unmanaged to dispose
}
object IEnumerator.Current
{
get { return Current; }
}
public bool MoveNext()
{
_currentOutputFrame++;
return ((_currentOutputFrame - 1) < _totalOutputFrames);
}
public void Reset()
{
_currentOutputFrame = 0;
}
}
}
以及一组涵盖幂等性、放大、缩小和分数帧率的测试:
[TestClass]
public class Test
{
private readonly List<string> _originalFrames = new List<string>();
public Test()
{
// 30 FPS for 10 seconds
for (int f = 0; f < 300; f++)
{
_originalFrames.Add(string.Format("{0:0000000}.png", f));
}
}
[TestMethod]
public void Should_set_default_values()
{
var scaler = new FramerateScaler<string>(30, 30, _originalFrames, 10);
Assert.AreEqual(30, scaler.InputRate);
Assert.AreEqual(30, scaler.OutputRate);
Assert.AreEqual(10, scaler.StartIndex);
Assert.AreEqual(_originalFrames.ElementAt(10), scaler.First());
}
[TestMethod]
public void Scale_from_same_is_idempotent()
{
var scaler = new FramerateScaler<string>(30, 30, _originalFrames);
Assert.AreEqual(scaler.InputDuration, scaler.OutputDuration);
Assert.AreEqual(_originalFrames.Count, scaler.Count());
Assert.IsTrue(_originalFrames.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_same_offset_by_half_is_idempotent()
{
var scaler = new FramerateScaler<string>(
30, 30, _originalFrames, _originalFrames.Count / 2);
Assert.AreEqual(150, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Skip(150)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_60()
{
var scaler = new FramerateScaler<string>(30, 60, _originalFrames);
Assert.AreEqual(600, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
var result = scaler.ToList();
Assert.IsTrue(_originalFrames
.Concat(_originalFrames)
.OrderBy(x => x)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_60_offset_by_half()
{
var scaler = new FramerateScaler<string>(
30, 60, _originalFrames, _originalFrames.Count / 2);
Assert.AreEqual(300, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Skip(150)
.Concat(_originalFrames.Skip(150))
.OrderBy(x => x)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_100()
{
var scaler = new FramerateScaler<string>(30, 100, _originalFrames);
Assert.AreEqual(1000, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
// 000 - 111 - 2222 ...
Assert.IsTrue(scaler.PatternIs(0, 0, 0, 1, 1, 1, 2, 2, 2, 2));
}
[TestMethod]
public void Scale_from_30_to_100_offset_by_half()
{
var scaler = new FramerateScaler<string>(
30, 100, _originalFrames, _originalFrames.Count / 2);
Assert.AreEqual(500, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
// 000 - 111 - 2222 ...
Assert.IsTrue(scaler.PatternIs(0, 0, 0, 1, 1, 1, 2, 2, 2, 2));
}
[TestMethod]
public void Scale_from_24p_to_ntsc()
{
var scaler = new FramerateScaler<string>(23.967, 29.97, _originalFrames);
Assert.AreEqual(375, scaler.Count());
Assert.AreEqual(
scaler.OutputDuration.TotalMilliseconds,
scaler.InputDuration.TotalMilliseconds, delta: 4);
// 0 - 1 - 2 - 33 ...
Assert.IsTrue(scaler.PatternIs(0, 1, 2, 3, 3));
}
[TestMethod]
public void Scale_from_30_to_15()
{
var scaler = new FramerateScaler<string>(30, 15, _originalFrames);
Assert.AreEqual(150, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Where((item, index) => index % 2 == 1)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_15_offset_by_half()
{
var scaler = new FramerateScaler<string>(30, 15, _originalFrames, 150);
Assert.AreEqual(75, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Skip(150)
.Where((item, index) => index % 2 == 1)
.SequenceEqual(scaler));
}
}
static class Extensions
{
public static bool PatternIs<T>(this IEnumerable<T> source, params int[] pattern)
{
foreach (var chunk in source.Chunkify(pattern.Length))
{
for (var i = 0; i < chunk.Length; i++)
if (!chunk.ElementAt(i).Equals(
chunk.Distinct().ElementAt(pattern[i])))
return false;
}
return true;
}
//
public static IEnumerable<T[]> Chunkify<T>(this IEnumerable<T> source, int size)
{
if (source == null) throw new ArgumentNullException("source");
if (size < 1) throw new ArgumentOutOfRangeException("size");
using (var iter = source.GetEnumerator())
{
while (iter.MoveNext())
{
var chunk = new T[size];
chunk[0] = iter.Current;
for (int i = 1; i < size && iter.MoveNext(); i++)
{
chunk[i] = iter.Current;
}
yield return chunk;
}
}
}
}
我的 .NET 应用程序作为图像的顺序列表,表示以每秒 30 帧的速度录制的视频的每一帧。
00000001.png
00000002.png
00000003.png
...
99999999.png
现在我想重新排序此列表,以便它可以根据以下参数生成视频:
Start Frame Index: 100
Direction: Forward
Output Speed: 100 FPS
Duration: 10 seconds
到目前为止我有这样的东西:
var originalFrameRate = 30D;
var originalFrameTime = 1D / originalFrameRate;
var originalStartFrameIndex = 100; // 00000100.png.
// Assume [originalFrames] will be filled with image file names from above.
var originalFrames = new List<string>
(new string [] { "0000003.png", "0000002.png", ..., "99999999.png", });
var targetFrameRate 100; // FPS.
var targetDuration = TimeSpan.FromSeconds(10);
var targetFrameCount = speed * targetDuration.Seconds;
var targetFrames = new List<string>();
for (int i = 0; i < targetFrameCount; i++)
{
// How to map the original list from 30 FPS to 100 FPS?
targetFrames.Add(originalFrames [originalStartFrameIndex + ???]);
}
在上面的示例中,输出将是根据变量名称 targetXXX
.
如有任何关于如何映射的建议,我们将不胜感激。
编辑: 我忘了说输出视频将始终以原始帧速率生成。目标视频的长度当然会发生变化。如果原始 FPS 低于目标,我们将重复帧。否则我们将跳过它们。
targetFrames.Add(originalFrames [originalStartFrameIndex + (int)(i * targetFrameRate / originalFrameRate) ]
应该可以解决问题。添加一些错误验证(检查除以零和超出数组边界):)
我开始扩展 Vincent 的回答以解决我注意到的一个问题:当从 30fps 缩放到 100fps 时,第 0 帧重复第四次(0000 111 222 3333
的帧模式),而我期待 000 111 2222
。没什么大不了的,因为这可能只是一个偏好问题(无论你想让小数 "adjustment" 在偶数帧还是奇数帧上发生),但后来我钻进了兔子洞并构建了一个迭代器 class几乎可以处理任何情况,包括分数帧率。
(使用通用迭代器的额外好处是不需要帧为 string
- 如果您想将每个帧表示为 class,您也可以这样做。)
public sealed class FramerateScaler<T> : IEnumerable<T>
{
private IEnumerable<T> _source;
private readonly double _inputRate;
private readonly double _outputRate;
private readonly int _startIndex;
public double InputRate { get { return _inputRate; } }
public double OutputRate { get { return _outputRate; } }
public int StartIndex { get { return _startIndex; } }
public TimeSpan InputDuration {
get { return TimeSpan.FromSeconds((1 / _inputRate) * (_source.Count() - StartIndex)); }
}
public TimeSpan OutputDuration {
get { return TimeSpan.FromSeconds((1 / _outputRate) * this.Count()); }
}
public FramerateScaler(
double inputRate, double outputRate,
IEnumerable<T> source, int startIndex = 0)
{
_source = source;
_inputRate = inputRate;
_outputRate = outputRate;
_startIndex = startIndex;
}
public IEnumerator<T> GetEnumerator()
{
return new ScalingFrameEnumerator<T>(_inputRate, _outputRate, _source, _startIndex);
}
IEnumerator IEnumerable.GetEnumerator()
{
return (IEnumerator)GetEnumerator();
}
private sealed class ScalingFrameEnumerator<T> : IEnumerator<T>
{
internal readonly double _inputRate;
internal readonly double _outputRate;
internal readonly int _startIndex;
private readonly List<T> _source;
private readonly double _rateScaleFactor;
private readonly int _totalOutputFrames;
private int _currentOutputFrame = 0;
public ScalingFrameEnumerator(
double inputRate, double outputRate,
IEnumerable<T> source, int startIndex)
{
_inputRate = inputRate;
_outputRate = outputRate;
_source = source.ToList();
_startIndex = startIndex;
_rateScaleFactor = _outputRate / _inputRate;
// Calculate total output frames from input duration
_totalOutputFrames = (int)Math.Round(
(_source.Count - startIndex) * _rateScaleFactor, 0);
}
public T Current
{
get
{
return _source[_startIndex +
(int)Math.Ceiling(_currentOutputFrame / _rateScaleFactor) - 1];
}
}
public void Dispose()
{
// Nothing unmanaged to dispose
}
object IEnumerator.Current
{
get { return Current; }
}
public bool MoveNext()
{
_currentOutputFrame++;
return ((_currentOutputFrame - 1) < _totalOutputFrames);
}
public void Reset()
{
_currentOutputFrame = 0;
}
}
}
以及一组涵盖幂等性、放大、缩小和分数帧率的测试:
[TestClass]
public class Test
{
private readonly List<string> _originalFrames = new List<string>();
public Test()
{
// 30 FPS for 10 seconds
for (int f = 0; f < 300; f++)
{
_originalFrames.Add(string.Format("{0:0000000}.png", f));
}
}
[TestMethod]
public void Should_set_default_values()
{
var scaler = new FramerateScaler<string>(30, 30, _originalFrames, 10);
Assert.AreEqual(30, scaler.InputRate);
Assert.AreEqual(30, scaler.OutputRate);
Assert.AreEqual(10, scaler.StartIndex);
Assert.AreEqual(_originalFrames.ElementAt(10), scaler.First());
}
[TestMethod]
public void Scale_from_same_is_idempotent()
{
var scaler = new FramerateScaler<string>(30, 30, _originalFrames);
Assert.AreEqual(scaler.InputDuration, scaler.OutputDuration);
Assert.AreEqual(_originalFrames.Count, scaler.Count());
Assert.IsTrue(_originalFrames.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_same_offset_by_half_is_idempotent()
{
var scaler = new FramerateScaler<string>(
30, 30, _originalFrames, _originalFrames.Count / 2);
Assert.AreEqual(150, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Skip(150)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_60()
{
var scaler = new FramerateScaler<string>(30, 60, _originalFrames);
Assert.AreEqual(600, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
var result = scaler.ToList();
Assert.IsTrue(_originalFrames
.Concat(_originalFrames)
.OrderBy(x => x)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_60_offset_by_half()
{
var scaler = new FramerateScaler<string>(
30, 60, _originalFrames, _originalFrames.Count / 2);
Assert.AreEqual(300, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Skip(150)
.Concat(_originalFrames.Skip(150))
.OrderBy(x => x)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_100()
{
var scaler = new FramerateScaler<string>(30, 100, _originalFrames);
Assert.AreEqual(1000, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
// 000 - 111 - 2222 ...
Assert.IsTrue(scaler.PatternIs(0, 0, 0, 1, 1, 1, 2, 2, 2, 2));
}
[TestMethod]
public void Scale_from_30_to_100_offset_by_half()
{
var scaler = new FramerateScaler<string>(
30, 100, _originalFrames, _originalFrames.Count / 2);
Assert.AreEqual(500, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
// 000 - 111 - 2222 ...
Assert.IsTrue(scaler.PatternIs(0, 0, 0, 1, 1, 1, 2, 2, 2, 2));
}
[TestMethod]
public void Scale_from_24p_to_ntsc()
{
var scaler = new FramerateScaler<string>(23.967, 29.97, _originalFrames);
Assert.AreEqual(375, scaler.Count());
Assert.AreEqual(
scaler.OutputDuration.TotalMilliseconds,
scaler.InputDuration.TotalMilliseconds, delta: 4);
// 0 - 1 - 2 - 33 ...
Assert.IsTrue(scaler.PatternIs(0, 1, 2, 3, 3));
}
[TestMethod]
public void Scale_from_30_to_15()
{
var scaler = new FramerateScaler<string>(30, 15, _originalFrames);
Assert.AreEqual(150, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Where((item, index) => index % 2 == 1)
.SequenceEqual(scaler));
}
[TestMethod]
public void Scale_from_30_to_15_offset_by_half()
{
var scaler = new FramerateScaler<string>(30, 15, _originalFrames, 150);
Assert.AreEqual(75, scaler.Count());
Assert.AreEqual(scaler.OutputDuration, scaler.InputDuration);
Assert.IsTrue(_originalFrames
.Skip(150)
.Where((item, index) => index % 2 == 1)
.SequenceEqual(scaler));
}
}
static class Extensions
{
public static bool PatternIs<T>(this IEnumerable<T> source, params int[] pattern)
{
foreach (var chunk in source.Chunkify(pattern.Length))
{
for (var i = 0; i < chunk.Length; i++)
if (!chunk.ElementAt(i).Equals(
chunk.Distinct().ElementAt(pattern[i])))
return false;
}
return true;
}
//
public static IEnumerable<T[]> Chunkify<T>(this IEnumerable<T> source, int size)
{
if (source == null) throw new ArgumentNullException("source");
if (size < 1) throw new ArgumentOutOfRangeException("size");
using (var iter = source.GetEnumerator())
{
while (iter.MoveNext())
{
var chunk = new T[size];
chunk[0] = iter.Current;
for (int i = 1; i < size && iter.MoveNext(); i++)
{
chunk[i] = iter.Current;
}
yield return chunk;
}
}
}
}