Clicker 计数器 increase/decrease 问题
Clicker counter increase/decrease issue
我最近在我的答题器计数器上做了这个,目前当点击按钮 BR 时,它将向 BR 添加 30,向 RB 添加 10。同样,当我单击 RB 时,它会将 30 添加到 RB,将 10 添加到 BR。我现在发现的问题是,当我减少数量时,它并没有完全按照我的意愿去做。目前它的工作方式是说 BR 为 30,RB 为 10,如果我右键单击 BR,它将从 BR 中减去 30,从 RB 中减去 10,如果它在 BR 中有 10,在 RB 中有 30,我右键单击 RB将从 BR 中减去 10,从 RB 中减去 30,但是如果 BR 中的计数是 40,RB 中的计数是 40(两个按钮都单击一次)我可以右键单击任一按钮,它会减少第一个 30/10,但在剩下的那个上30, 重复右击会继续递减10
这是一张 GIF,显示计数正常(左键单击按钮)
https://gyazo.com/264cc772ac2ac4d1765c92aab34221c1
这是一个显示问题的 GIF(正在右键单击按钮)
https://gyazo.com/4a4484d1e78f8fa0e4e2c5c3af0a54a1
这是我使用的整数:
int BRcount = 0;
int RBcount =0;
这是使用的代码:
private void BR_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
BRcount += 30;
RBcount += 10;
BRT.Text = BRcount.ToString();
RBT.Text = RBcount.ToString();
}
else if (e.Button == MouseButtons.Right)
{
if (BRcount >=30)
BRcount -= 30;
if(RBcount >=10 && BRcount >=30)
RBcount -= 10;
BRcount -= 30; //Was missing this, (copy and paste messed up, issue still present)
BRT.Text = BRcount.ToString();
RBT.Text = RBcount.ToString();
}
}
private void RB_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
RBcount += 30;
BRcount += 10;
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
else if (e.Button == MouseButtons.Right)
{
if (RBcount >=30 && BRcount >=10)
RBcount -= 30;
BRcount -= 10;
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
我试图让它工作的方式是可以单击任一按钮分别增加 30 + 10 并以相同的方式减少。
(请不要犹豫,提出问题以进一步解释,因为我知道它看起来可能有点混乱)
看起来您在代码的最后部分缺少一些赞誉:
else if (e.Button == MouseButtons.Right)
{
if (RBcount >=30 && BRcount >=10)
RBcount -= 30;
BRcount -= 10;
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
读起来应该是
else if (e.Button == MouseButtons.Right)
{
if (RBcount >=30 && BRcount >=10)
{
RBcount -= 30;
BRcount -= 10;
}
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
您的代码中似乎缺少一些括号。
你写了,
if (RBcount >= 10 && BRcount >= 30)
RBcount -= 10;
BRcount -= 30;
如果没有括号,则 if 语句将只执行以下行,而不管缩进。所以,它实际上会做,
if (RBcount >= 10 && BRcount >= 30)
RBcount -= 10;
BRcount -= 30;
我想你想要的不是,
if (RBcount >= 10 && BRcount >= 30)
{
RBcount -= 10;
BRcount -= 30;
}
然后完整代码变成,
private void BR_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
BRcount += 30;
RBcount += 10;
BRT.Text = BRcount.ToString();
RBT.Text = RBcount.ToString();
}
else if (e.Button == MouseButtons.Right)
{
if (BRcount >= 30)
BRcount -= 30;
if (RBcount >= 10 && BRcount >= 30)
{
RBcount -= 10;
BRcount -= 30;
}
BRT.Text = BRcount.ToString();
RBT.Text = RBcount.ToString();
}
}
private void RB_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
RBcount += 30;
BRcount += 10;
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
else if (e.Button == MouseButtons.Right)
{
if (RBcount >= 30 && BRcount >= 10)
{
RBcount -= 30;
BRcount -= 10;
}
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
}
我最近在我的答题器计数器上做了这个,目前当点击按钮 BR 时,它将向 BR 添加 30,向 RB 添加 10。同样,当我单击 RB 时,它会将 30 添加到 RB,将 10 添加到 BR。我现在发现的问题是,当我减少数量时,它并没有完全按照我的意愿去做。目前它的工作方式是说 BR 为 30,RB 为 10,如果我右键单击 BR,它将从 BR 中减去 30,从 RB 中减去 10,如果它在 BR 中有 10,在 RB 中有 30,我右键单击 RB将从 BR 中减去 10,从 RB 中减去 30,但是如果 BR 中的计数是 40,RB 中的计数是 40(两个按钮都单击一次)我可以右键单击任一按钮,它会减少第一个 30/10,但在剩下的那个上30, 重复右击会继续递减10
这是一张 GIF,显示计数正常(左键单击按钮) https://gyazo.com/264cc772ac2ac4d1765c92aab34221c1
这是一个显示问题的 GIF(正在右键单击按钮) https://gyazo.com/4a4484d1e78f8fa0e4e2c5c3af0a54a1
这是我使用的整数:
int BRcount = 0;
int RBcount =0;
这是使用的代码:
private void BR_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
BRcount += 30;
RBcount += 10;
BRT.Text = BRcount.ToString();
RBT.Text = RBcount.ToString();
}
else if (e.Button == MouseButtons.Right)
{
if (BRcount >=30)
BRcount -= 30;
if(RBcount >=10 && BRcount >=30)
RBcount -= 10;
BRcount -= 30; //Was missing this, (copy and paste messed up, issue still present)
BRT.Text = BRcount.ToString();
RBT.Text = RBcount.ToString();
}
}
private void RB_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
RBcount += 30;
BRcount += 10;
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
else if (e.Button == MouseButtons.Right)
{
if (RBcount >=30 && BRcount >=10)
RBcount -= 30;
BRcount -= 10;
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
我试图让它工作的方式是可以单击任一按钮分别增加 30 + 10 并以相同的方式减少。
(请不要犹豫,提出问题以进一步解释,因为我知道它看起来可能有点混乱)
看起来您在代码的最后部分缺少一些赞誉:
else if (e.Button == MouseButtons.Right)
{
if (RBcount >=30 && BRcount >=10)
RBcount -= 30;
BRcount -= 10;
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
读起来应该是
else if (e.Button == MouseButtons.Right)
{
if (RBcount >=30 && BRcount >=10)
{
RBcount -= 30;
BRcount -= 10;
}
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
您的代码中似乎缺少一些括号。
你写了,
if (RBcount >= 10 && BRcount >= 30)
RBcount -= 10;
BRcount -= 30;
如果没有括号,则 if 语句将只执行以下行,而不管缩进。所以,它实际上会做,
if (RBcount >= 10 && BRcount >= 30)
RBcount -= 10;
BRcount -= 30;
我想你想要的不是,
if (RBcount >= 10 && BRcount >= 30)
{
RBcount -= 10;
BRcount -= 30;
}
然后完整代码变成,
private void BR_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
BRcount += 30;
RBcount += 10;
BRT.Text = BRcount.ToString();
RBT.Text = RBcount.ToString();
}
else if (e.Button == MouseButtons.Right)
{
if (BRcount >= 30)
BRcount -= 30;
if (RBcount >= 10 && BRcount >= 30)
{
RBcount -= 10;
BRcount -= 30;
}
BRT.Text = BRcount.ToString();
RBT.Text = RBcount.ToString();
}
}
private void RB_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
RBcount += 30;
BRcount += 10;
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
else if (e.Button == MouseButtons.Right)
{
if (RBcount >= 30 && BRcount >= 10)
{
RBcount -= 30;
BRcount -= 10;
}
RBT.Text = RBcount.ToString();
BRT.Text = BRcount.ToString();
}
}