Purescript MouseEvent 获取鼠标的 x y

Purescript MouseEvent to get x y of mouse

我是 purescript 的新手,正在尝试使 3d 立方体根据鼠标事件旋转。但是我无法在鼠标移动事件中获得鼠标指针的 x 和 y 坐标。我在下面附上我的代码,它有一个事件监听器。有人可以帮我获取鼠标的 x 和 y 坐标,或者可以告诉我为鼠标编写事件侦听器的更好方法。

node <- querySelector "#canvas"
   for_ node $ addEventListener "mousedown" $ void do
     modifyRef drag \d -> true
     xz <- getPageX
     log (show xz)
     x <- liftEff $ Window.screenX =<< window
     y <- liftEff $ Window.screenX =<< window
     modifyRef old_x \ox ->  toNumber x
     modifyRef old_y \oy ->  toNumber y
     log (show y)
   for_ node $ addEventListener "mouseup" $ void do
     modifyRef drag \d -> false
   for_ node $ addEventListener "mouseout" $ void do
     modifyRef drag \d -> false
   for_ node $ addEventListener "mousemove" $ void do
     --log "Mouse Moved!"
     x <- liftEff $ Window.screenX =<< window
     y <- liftEff $ Window.screenX =<< window
     ox <- readRef old_x
     oy <- readRef old_y
     modifyRef dX \dx -> (toNumber x - ox) * 2.0 * pi / 600.0
     modifyRef dY \dy -> (toNumber y - oy) * 2.0 * pi / 650.0
     dx <- readRef dX
     dy <- readRef dY
     dg <- readRef drag
     if dg == true then do
      modifyRef alpha \al -> al + dx
      modifyRef beta \bt -> bt + dy
      modifyRef old_x \ox -> toNumber x
      modifyRef old_y \oy -> toNumber y
      --modifyRef gamma \ga -> ga + 3.0 * pi/180.0
      else
        pure unit

您正在使用 window.screenXwindow.screenY,而 MouseEvent 类型中的 is not what you want. You need to use screenX and screenY