使用摇动动作从加速度计获取方向
Fetching direction from Accelerometer using shake action
我制作了 android 应用程序,当使用加速度计摇动一次时播放下一首歌曲。
现在我想要我的应用程序,如果摇动右侧的 phone 它应该播放下一首歌曲,或者如果摇动左边播放上一首,我可以用如果可能的话,在摇动动作时找到轴的逻辑
如何把坐标轴放到运动检测的方法中,才能知道手机晃动的方向。如果有人对此有逻辑,请帮助我被困在这里。
我对此进行了一些深入研究,并能够自行解决。但是在发布答案时,我 found this answer by Basil 这比我的实现解释得更好。所以,我发现它更有帮助。
what he did
在 onSensorChanged 中,每当设备接收到新值时,它都会在一些延迟后将值存储到变量中。之后 将新值与以前的值 进行漂亮的比较。这导致计算出设备震动的方向。如果答案仍然不清楚,请告诉我。
public class ShakeActivity extends Activity implements SensorListener {
// For shake motion detection.
private SensorManager sensorMgr;
private long lastUpdate = -1;
private float x, y, z;
private float last_x, last_y, last_z;
private static final int SHAKE_THRESHOLD = 800;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
// start motion detection
sensorMgr = (SensorManager) getSystemService(SENSOR_SERVICE);
boolean accelSupported = sensorMgr.registerListener(this,
SensorManager.SENSOR_ACCELEROMETER,
SensorManager.SENSOR_DELAY_GAME);
if (!accelSupported) {
// on accelerometer on this device
sensorMgr.unregisterListener(this,
SensorManager.SENSOR_ACCELEROMETER);
}
}
protected void onPause() {
if (sensorMgr != null) {
sensorMgr.unregisterListener(this,
SensorManager.SENSOR_ACCELEROMETER);
sensorMgr = null;
}
super.onPause();
}
public void onAccuracyChanged(int arg0, int arg1) {
// TODO Auto-generated method stub
}
public void onSensorChanged(int sensor, float[] values) {
if (sensor == SensorManager.SENSOR_ACCELEROMETER) {
long curTime = System.currentTimeMillis();
// only allow one update every 100ms.
if ((curTime - lastUpdate) > 100) {
long diffTime = (curTime - lastUpdate);
lastUpdate = curTime;
x = values[SensorManager.DATA_X];
y = values[SensorManager.DATA_Y];
z = values[SensorManager.DATA_Z];
if(Round(x,4)>10.0000){
Log.d("sensor", "X Right axis: " + x);
Toast.makeText(this, "Right shake detected", Toast.LENGTH_SHORT).show();
}
else if(Round(x,4)<-10.0000){
Log.d("sensor", "X Left axis: " + x);
Toast.makeText(this, "Left shake detected", Toast.LENGTH_SHORT).show();
}
float speed = Math.abs(x+y+z - last_x - last_y - last_z) / diffTime * 10000;
// Log.d("sensor", "diff: " + diffTime + " - speed: " + speed);
if (speed > SHAKE_THRESHOLD) {
//Log.d("sensor", "shake detected w/ speed: " + speed);
//Toast.makeText(this, "shake detected w/ speed: " + speed, Toast.LENGTH_SHORT).show();
}
last_x = x;
last_y = y;
last_z = z;
}
}
}
public static float Round(float Rval, int Rpl) {
float p = (float)Math.pow(10,Rpl);
Rval = Rval * p;
float tmp = Math.round(Rval);
return (float)tmp/p;
}
}
我制作了 android 应用程序,当使用加速度计摇动一次时播放下一首歌曲。
现在我想要我的应用程序,如果摇动右侧的 phone 它应该播放下一首歌曲,或者如果摇动左边播放上一首,我可以用如果可能的话,在摇动动作时找到轴的逻辑 如何把坐标轴放到运动检测的方法中,才能知道手机晃动的方向。如果有人对此有逻辑,请帮助我被困在这里。
我对此进行了一些深入研究,并能够自行解决。但是在发布答案时,我 found this answer by Basil 这比我的实现解释得更好。所以,我发现它更有帮助。
what he did
在 onSensorChanged 中,每当设备接收到新值时,它都会在一些延迟后将值存储到变量中。之后 将新值与以前的值 进行漂亮的比较。这导致计算出设备震动的方向。如果答案仍然不清楚,请告诉我。
public class ShakeActivity extends Activity implements SensorListener {
// For shake motion detection.
private SensorManager sensorMgr;
private long lastUpdate = -1;
private float x, y, z;
private float last_x, last_y, last_z;
private static final int SHAKE_THRESHOLD = 800;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
// start motion detection
sensorMgr = (SensorManager) getSystemService(SENSOR_SERVICE);
boolean accelSupported = sensorMgr.registerListener(this,
SensorManager.SENSOR_ACCELEROMETER,
SensorManager.SENSOR_DELAY_GAME);
if (!accelSupported) {
// on accelerometer on this device
sensorMgr.unregisterListener(this,
SensorManager.SENSOR_ACCELEROMETER);
}
}
protected void onPause() {
if (sensorMgr != null) {
sensorMgr.unregisterListener(this,
SensorManager.SENSOR_ACCELEROMETER);
sensorMgr = null;
}
super.onPause();
}
public void onAccuracyChanged(int arg0, int arg1) {
// TODO Auto-generated method stub
}
public void onSensorChanged(int sensor, float[] values) {
if (sensor == SensorManager.SENSOR_ACCELEROMETER) {
long curTime = System.currentTimeMillis();
// only allow one update every 100ms.
if ((curTime - lastUpdate) > 100) {
long diffTime = (curTime - lastUpdate);
lastUpdate = curTime;
x = values[SensorManager.DATA_X];
y = values[SensorManager.DATA_Y];
z = values[SensorManager.DATA_Z];
if(Round(x,4)>10.0000){
Log.d("sensor", "X Right axis: " + x);
Toast.makeText(this, "Right shake detected", Toast.LENGTH_SHORT).show();
}
else if(Round(x,4)<-10.0000){
Log.d("sensor", "X Left axis: " + x);
Toast.makeText(this, "Left shake detected", Toast.LENGTH_SHORT).show();
}
float speed = Math.abs(x+y+z - last_x - last_y - last_z) / diffTime * 10000;
// Log.d("sensor", "diff: " + diffTime + " - speed: " + speed);
if (speed > SHAKE_THRESHOLD) {
//Log.d("sensor", "shake detected w/ speed: " + speed);
//Toast.makeText(this, "shake detected w/ speed: " + speed, Toast.LENGTH_SHORT).show();
}
last_x = x;
last_y = y;
last_z = z;
}
}
}
public static float Round(float Rval, int Rpl) {
float p = (float)Math.pow(10,Rpl);
Rval = Rval * p;
float tmp = Math.round(Rval);
return (float)tmp/p;
}
}