使用 OkHttp 检查套接字是否连接或断开连接的更好方法?

Better way of checking if socket is connected or disconnected using OkHttp?

我在 Android 上使用 OkHttp 通过套接字发送和接收消息。

正在创建套接字连接 -

SocketListener listener = new SocketListener();

mOkHttpClient = new OkHttpClient.Builder()
    .readTimeout(0, TimeUnit.MILLISECONDS)
    .build();
Request request = new Request.Builder()
    .url(socketURL)
    .build();
mOkHttpClient.newWebSocket(request, listener);

这是用于监听所有网络套接字事件的 SocketListener class -

public final class SocketListener extends WebSocketListener { 
    @Override
    public void onOpen(WebSocket webSocket, Response response) {
       // doing something
       isSocketConnected = true;
    }

    @Override
    public void onMessage(WebSocket webSocket, String text) {
       // doing something
    }

    @Override
    public void onMessage(WebSocket webSocket, ByteString bytes) {
    }

    @Override
    public void onClosing(WebSocket webSocket, int code, String reason) {
       // doing something
       isSocketConnected = true;
    }

    @Override
    public void onFailure(WebSocket webSocket, Throwable t, Response response) {
       isSocketConnected = false;
    }

}

有时套接字连接断开,如您所见,我在 SocketListener class 上使用 isSocketConnected 变量来跟踪 'if socket is connected or disconnected'。

有没有更好的方法来检查套接字是否连接或断开?

试试这个答案

private final class EchoWebSocketListener extends WebSocketListener {

    @Override
    public void onOpen(WebSocket webSocket, okhttp3.Response response) {
        isSocketConnected = true;
    }

    @Override
    public void onMessage(WebSocket webSocket, String text) {
        //you code
    }

    @Override
    public void onMessage(WebSocket webSocket, ByteString bytes) {
    }

    @Override
    public void onClosing(WebSocket webSocket, int code, String reason) {
    }

    @Override
    public void onClosed(WebSocket webSocket, int code, String reason) {
        isSocketConnected = false;
    }

    @Override
    public void onFailure(WebSocket webSocket, Throwable t, okhttp3.Response response) {
            isSocketConnected = false;
            createSocket(); // reopen socket
    }

}

和这个连接代码

if (isSocketConnected == false) {
                SocketListener listener = new SocketListener();

                mOkHttpClient = new OkHttpClient.Builder()
                        .readTimeout(0, TimeUnit.MILLISECONDS)
                        .build();
                Request request = new Request.Builder()
                        .url(socketURL)
                        .build();
                mOkHttpClient.newWebSocket(request, listener);
            }

希望对您有所帮助

这是使用Rx解决的Tinder Scarlet方法

internal class OkHttpWebSocketEventObserver : WebSocketListener() {
    private val processor = PublishProcessor.create<WebSocket.Event>().toSerialized()

    fun observe(): Flowable<WebSocket.Event> = processor

    fun terminate() = processor.onComplete()

    override fun onOpen(webSocket: okhttp3.WebSocket, response: Response) =
        processor.onNext(WebSocket.Event.OnConnectionOpened(webSocket))

    override fun onMessage(webSocket: okhttp3.WebSocket, bytes: ByteString) =
        processor.onNext(WebSocket.Event.OnMessageReceived(Message.Bytes(bytes.toByteArray())))

    override fun onMessage(webSocket: okhttp3.WebSocket, text: String) =
        processor.onNext(WebSocket.Event.OnMessageReceived(Message.Text(text)))

    override fun onClosing(webSocket: okhttp3.WebSocket, code: Int, reason: String) =
        processor.onNext(WebSocket.Event.OnConnectionClosing(ShutdownReason(code, reason)))

    override fun onClosed(webSocket: okhttp3.WebSocket, code: Int, reason: String) =
        processor.onNext(WebSocket.Event.OnConnectionClosed(ShutdownReason(code, reason)))

    override fun onFailure(webSocket: okhttp3.WebSocket, t: Throwable, response: Response?) =
        processor.onNext(WebSocket.Event.OnConnectionFailed(t))
}