大浮点和的精度

The precision of a large floating point sum

我正在尝试对已排序的正递减浮点数数组求和。我已经看到,对它们求和的最好方法是开始将数字从最低到最高相加。我写这段代码是为了举个例子,但是,从最高数字开始的总和更精确。为什么? (当然,和1/k^2应该是f=1.644934066848226)。

#include <stdio.h>
#include <math.h>

int main() {

    double sum = 0;
    int n;
    int e = 0;
    double r = 0;
    double f = 1.644934066848226;
    double x, y, c, b;
    double sum2 = 0;

    printf("introduce n\n");
    scanf("%d", &n);

    double terms[n];

    y = 1;

    while (e < n) {
        x = 1 / ((y) * (y));
        terms[e] = x;
        sum = sum + x;
        y++;
        e++;
    }

    y = y - 1;
    e = e - 1;

    while (e != -1) {
        b = 1 / ((y) * (y));
        sum2 = sum2 + b;
        e--;
        y--;
    }
    printf("sum from biggest to smallest is %.16f\n", sum);
    printf("and its error %.16f\n", f - sum);
    printf("sum from smallest to biggest is %.16f\n", sum2);
    printf("and its error %.16f\n", f - sum2);
    return 0;
}

您的代码在堆栈上创建了一个数组 double terms[n];,这对程序崩溃前可以执行的迭代次数设置了硬性限制。

但是你甚至没有从这个数组中获取任何东西,所以根本没有理由把它放在那里。我更改了您的代码以摆脱 terms[]:

#include <stdio.h>

int main() {

    double pi2over6 = 1.644934066848226;
    double sum = 0.0, sum2 = 0.0;
    double y;
    int i, n;

    printf("Enter number of iterations:\n");
    scanf("%d", &n);

    y = 1.0;

    for (i = 0; i < n; i++) {
        sum += 1.0 / (y * y);
        y += 1.0;
    }

    for (i = 0; i < n; i++) {
        y -= 1.0;
        sum2 += 1.0 / (y * y);
    }
    printf("sum from biggest to smallest is %.16f\n", sum);
    printf("and its error %.16f\n", pi2over6 - sum);
    printf("sum from smallest to biggest is %.16f\n", sum2);
    printf("and its error %.16f\n", pi2over6 - sum2);
    return 0;

}

当这是 运行 时,比如说,十亿次迭代,smallest-first 方法要准确得多:

Enter number of iterations:
1000000000
sum from biggest to smallest is 1.6449340578345750
and its error 0.0000000090136509
sum from smallest to biggest is 1.6449340658482263
and its error 0.0000000009999996

当您将两个数量级不同的 floating-point 数相加时,最小数的低位会丢失。

当您从小到大求和时,k 的部分和从 N 增长到 n,例如 Σ1/k²,即大约 1/n-1/N(蓝色),与 1/n².

进行比较

当你从大到小求和时,k的部分和从n增长到N,大约是Σ1/k²,大约是π²/6-1/n (绿色)与 1/n².

进行比较

很明显,第二种情况会导致更多的比特丢失。