unwind segue 在文本框值等于 nil 时取消

unwind segue cancel upon textbox value equal to nil

如果文本框值等于 nil,我想取消展开转场。 下面是当前代码。我使用故事板连接保存按钮(将文本值保存到数据库中)。我正在考虑使用 poptorootviewcontroller 来确保教科书在执行 segue 之前具有值。他们有什么办法可以用当前代码做到这一点吗?

mainView 内的代码展开回-

@IBAction func unwind(_ segue: UIStoryboardSegue){
    print("Back in TableView")

}

childView 上的按钮执行展开 segue-

 @IBAction func saveAddress(_ sender: UIButton) {
    // save values to dictionary save dictionary to firebase under user, uid, addresses
    // uialert controller if fields are not completed do not allow segue if fields are not complete
    // perform segue to addresstableview

    let addy1: String = address1Txt.text!
    let addy2: String = address2Txt.text!
    let aptNum: String = aptTxt.text!
    let city: String = cityTxt.text!
    let state: String = stateTxt.text!
    let zip: String = zipTxt.text!

    // add UIAlert controller for address field == nothing
    if addy1.isEmpty && aptNum.isEmpty && city.isEmpty && state.isEmpty && zip.isEmpty
    {
        //add UIAlert Controller DO NOT PERFORM SEGUE IF TRUE
    }

    Address.sharedInsance.typedNewAddress = addy1 + "," + addy2 + "," + aptNum + "," + city + "," + state + "," + zip

    print("address save print",addy1, addy2, aptNum, city, state, zip)
    let key = ref.child("address").childByAutoId().key
    let setter = false
    let addyDict = ["address line 1":addy1,"address line 2":addy2,"apt Number":aptNum,"city":city,"state":state,"zip":zip,"keyID": key, "setter": setter] as [String : Any]
    let userID = Auth.auth().currentUser?.uid
    let childUpdates = ["/address/\(key)": addyDict]
    ref.child("users").child(userID!).updateChildValues(childUpdates)

}

如果教科书字段为空,您应该覆盖 shouldPerformSegue 方法和 return false。

override func shouldPerformSegue(withIdentifier identifier: String, sender: Any?) -> Bool {

}

鉴于我没有看到您在 @IBAction 中执行 segue,我们必须假设您将按钮连接到 @IBAction 和 unwind segue。您应该从右侧面板最后一个选项卡上的按钮 "Connections Inspector" 中删除转场,而是创建一个从视图控制器本身到出口出口的展开转场:

然后您可以 select 左侧面板中的那个 segue,单击那个 segue 的 "attributes inspector",给它一个故事板标识符:

然后您可以使用该情节提要标识符以编程方式执行 segue,仅当在您剩余的 @IBAction 中合适时,例如

@IBAction func didTapDoneButton(_ sender: Any) {
    // if the fields are `nil` or have a length of zero characters, show warning
    // and just `return` without ever performing unwind segue

    guard let firstName = textFieldFirstName.text?.trimmingCharacters(in: .whitespacesAndNewlines),
        let lastName = textFieldLastName.text?.trimmingCharacters(in: .whitespacesAndNewlines),
        firstName.count > 0, lastName.count > 0 else {
            let alert = UIAlertController(title: nil, message: "Please fill in all fields", preferredStyle: .alert)
            alert.addAction(UIAlertAction(title: "OK", style: .default))
            present(alert, animated: true)
            return
    }

    // do something with firstName and lastName

    save(firstName: firstName, lastName: lastName)

    // now perform unwind segue

    performSegue(withIdentifier: "unwindHome", sender: sender)
}

已经向您展示了这一点,我相信更可靠的方法是在输入必填字段之前不让用户点击 "done"/"save" 按钮。最重要的是,与其处理错误情况,不如设计一个 UI 不可能发生此类错误的地方。

因此,其中的一些关键方面包括:

  • Dim/disable "done"/"save" 按钮;
  • 为文本字段设置 "placeholder text" 以指示该字段是必需的。例如。 "First name (required)" 的占位符,以便用户知道它是必需的。
  • 为 enables/disables "done" 按钮的各种文本字段添加 editingChanged 方法:

    @IBAction func editingChanged(_ sender: UITextField) {
        if let firstName = textFieldFirstName.text?.trimmingCharacters(in: .whitespacesAndNewlines),
            let lastName = textFieldLastName.text?.trimmingCharacters(in: .whitespacesAndNewlines),
            firstName.count > 0, lastName.count > 0 {
            doneButton.isEnabled = true
        } else {
            doneButton.isEnabled = false
        }
    }
    

    显然将其与所有相关文本字段的 "editingChanged" 操作挂钩。

这会产生一个 "Done" 按钮(位于该演示右上角的按钮),该按钮在所有文本字段中至少有一些文本之前处于禁用状态:

最重要的是,首先要防止错误,而不是处理错误。