在 Unity 中将图像输入覆盖到 Vuforia

Override image feed into Vuforia in Unity

我想记录从 Vuforia 捕获的视频源,然后回放场景,允许在回放时启用或禁用跟踪的图像标记。我知道 Vuforia 允许我使用 Vuforia.CameraDevice.Instance 访问相机属性,但似乎没有办法用预先录制的图像覆盖传入图像。

我知道我可以在录制过程中记录物体的状态(位置和旋转),但根据预先录制的视频源实时跟踪它们似乎更优雅。谢谢

我也试过了,没用。

发件人:Is is possible to use Vuforia without a camera?

...but the Vuforia SDK prevents the use of any other source than the camera.

I guess the main reason for this is that the camera management is fully handled internally by the Vuforia SDK, probably in order to make it easier to use as managing the camera by ourselves is at best a boring task (lines and lines of code to repeat in each project...), at worst a huge pain in the ass (especially on Android where there are sometimes devices than don't behave as expected).