java oracle 教程中 Bow/Bower 示例与可重入锁的同步

Synchronisation of Bow/Bower example in java oracle tutorial with reentrant lock

这里给出的代码https://docs.oracle.com/javase/tutorial/essential/concurrency/newlocks.html给出了bow和bower与锁对象的同步,这样就可以避免死锁。

这是代码

import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
import java.util.Random;

public class Safelock {
static class Friend {
    private final String name;
    private final Lock lock = new ReentrantLock();

    public Friend(String name) {
        this.name = name;
    }

    public String getName() {
        return this.name;
    }

    public boolean impendingBow(Friend bower) {
        Boolean myLock = false;
        Boolean yourLock = false;
        try {
            myLock = lock.tryLock();
            yourLock = bower.lock.tryLock();
        } finally {
            if (! (myLock && yourLock)) {
                if (myLock) {
                    lock.unlock();
                }
                if (yourLock) {
                    bower.lock.unlock();
                }
            }
        }
        return myLock && yourLock;
    }

    public void bow(Friend bower) {
        if (impendingBow(bower)) {
            try {
                System.out.format("%s: %s has"
                    + " bowed to me!%n", 
                    this.name, bower.getName());
                bower.bowBack(this);
            } finally {
                lock.unlock();
                bower.lock.unlock();
            }
        } else {
            System.out.format("%s: %s started"
                + " to bow to me, but saw that"
                + " I was already bowing to"
                + " him.%n",
                this.name, bower.getName());
        }
    }

    public void bowBack(Friend bower) {
        System.out.format("%s: %s has" +
            " bowed back to me!%n",
            this.name, bower.getName());
    }
}

static class BowLoop implements Runnable {
    private Friend bower;
    private Friend bowee;

    public BowLoop(Friend bower, Friend bowee) {
        this.bower = bower;
        this.bowee = bowee;
    }

    public void run() {
        Random random = new Random();
        for (;;) {
            try {
                Thread.sleep(random.nextInt(10));
            } catch (InterruptedException e) {}
            bowee.bow(bower);
        }
    }
}


public static void main(String[] args) {
    final Friend alphonse =
        new Friend("Alphonse");
    final Friend gaston =
        new Friend("Gaston");
    new Thread(new BowLoop(alphonse, gaston)).start();
    new Thread(new BowLoop(gaston, alphonse)).start();
}

}

我的问题是 - 据说线程 1 - alphanso 线程和线程 2 - gaston 线程始终以相同的速度执行。所以他们会一起调用 impendingBow() 。他们都试图获取自己和另一个对象的锁,如果任何锁不可用,那么他们释放获得的锁(如果有的话)。 现在,如果两个线程都以相同的速率执行行,那么 alphanso 线程将能够获得自身的锁,gaston 也将能够获得锁,但两者都无法获得其他线程的锁,因为它们已被自己获取。 现在根据代码,他们两个都将释放自己的锁(因为他们无法获得其他人的锁。)和 return false from impendingBow() 并且都将打印

else {
        System.out.format("%s: %s started"
            + " to bow to me, but saw that"
            + " I was already bowing to"
            + " him.%n",
            this.name, bower.getName());
    }

然后又是同样的事情。 这个过程不会 运行 无限期地没有人互相鞠躬吗?

Class BowLoop 具有随机延迟 (Thread.sleep(random.nextInt(10));) 的无限循环,这会阻止您描述的情况。在 "collisions".

的情况下,在释放后重新尝试获取锁之前使用随机延迟是一种常见的做法