DirectoryInfo 实例是否仍然可以在不同的 PC 上工作?

Does a DirectoryInfo instance still work on a different PC?

如果您将 DirectoryInfo 实例从 PC1 发送到 PC2,GetFiles 或 GetDirectories 是否仍然有效?

public void DirTest()
    {
        //On first PC:

        DirectoryInfo driveC = new DirectoryInfo(@"C:\randomdir\");

        BinaryFormatter bf = new BinaryFormatter();
        MemoryStream ns = new MemoryStream();

        bf.Serialize(ns, driveC);
        SendStream(ns); //Sending the stream to the second PC


        //On second PC:


        ns = ReceiveStream(); //Receiving the stream from the first PC
        ns.Position = 0;
        DirectoryInfo di = (DirectoryInfo)bf.Deserialize(ns);

        //Does this work?
        foreach (FileInfo item in di.GetFiles())
        {
            Debug.WriteLine(item);
        }
    }

如果您在同一台 PC 上执行该代码,它可以工作,但我没有环境来测试它是否可以在 2 台不同的电脑上工作。

也许子目录和文件保存在目录信息中的数组中 class 因为我发现了这个序列化函数:

好吧,只有当两台机器上的目录名称相同时,它才有效。让我们来看看 reference source...

首先,DirectoryInfo继承了FileSystemInfo,所以当你反序列化DirectoryInfo时,调用了这个构造函数:

    [System.Security.SecurityCritical]  // auto-generated
    private DirectoryInfo(SerializationInfo info, StreamingContext context) : base(info, context)
    {
        Directory.CheckPermissions(string.Empty, FullPath, checkHost: false);
        DisplayPath = GetDisplayName(OriginalPath, FullPath);
    }

其中base是一个FileSystemInfo,使用了这个构造函数:

    [ResourceExposure(ResourceScope.None)]
    [ResourceConsumption(ResourceScope.Machine, ResourceScope.Machine)]
    protected FileSystemInfo(SerializationInfo info, StreamingContext context)
    {
        if (info == null)
            throw new ArgumentNullException("info");
        Contract.EndContractBlock();

        // Must use V1 field names here, since V1 didn't implement 
        // ISerializable.
        FullPath = Path.GetFullPathInternal(info.GetString("FullPath"));
        OriginalPath = info.GetString("OriginalPath");

        // Lazily initialize the file attributes.
        _dataInitialised = -1;
    }

所以你可以看到唯一被序列化的是 FullPathOriginalPath 值。目录中的数据未序列化,如果您调用 DirectoryInfo.GetFiles(),您将枚举本地计算机中的文件,而不是首先序列化 DirectoryInfo 的计算机。事实上,源代码明确表示 Lazily initialize the file attributes,这意味着它们在请求时加载。

    // Returns an array of Files in the DirectoryInfo specified by path
    [ResourceExposure(ResourceScope.Machine)]
    [ResourceConsumption(ResourceScope.Machine)]
    public FileInfo[] GetFiles()
    {
        return InternalGetFiles("*", SearchOption.TopDirectoryOnly);
    }

调用:

    // Returns an array of Files in the current DirectoryInfo matching the 
    // given search criteria (ie, "*.txt").
    [ResourceExposure(ResourceScope.Machine)]
    [ResourceConsumption(ResourceScope.Machine)]
    private FileInfo[] InternalGetFiles(String searchPattern, SearchOption searchOption)
    {
        Contract.Requires(searchPattern != null);
        Contract.Requires(searchOption == SearchOption.AllDirectories || searchOption == SearchOption.TopDirectoryOnly);

        IEnumerable<FileInfo> enble = FileSystemEnumerableFactory.CreateFileInfoIterator(FullPath, OriginalPath, searchPattern, searchOption);
        List<FileInfo> fileList = new List<FileInfo>(enble);
        return fileList.ToArray();
    }

再一次,您看到序列化信息中没有使用任何内容。