通过按钮将 VTK 集成到 PyQt 中

VTK integration in PyQt with a button

我需要创建一个简单的 QT 应用程序,允许用户使用 VTK 查看网格。所以基本上这个程序是一个带有框架和按钮的 window(目前)。我的布局是这样的,按钮必须填充 window 的一半长度,而框架(将显示网格)将填充另一半。为了 实验 我尝试了这里显示的 3D 球:

我遇到的问题是我只希望 vtk 小部件填充 window 的一半而不是整个 window。我创建了 foo.py 来创建我的主窗口、框架和按钮。 init.py 将初始化 GUI 本身。

这是我的 foo.py 代码:

from PyQt5 import QtCore, QtGui, QtWidgets

class Ui_MainWindow(object):
    def setupUi(self, MainWindow):
        MainWindow.setObjectName("MainWindow")
        MainWindow.resize(743, 430)
        self.centralwidget = QtWidgets.QWidget(MainWindow)
        self.centralwidget.setObjectName("centralwidget")
        self.horizontalLayout = QtWidgets.QHBoxLayout(self.centralwidget)
        self.horizontalLayout.setObjectName("horizontalLayout")
        self.pushButton = QtWidgets.QPushButton(self.centralwidget)
        self.pushButton.setObjectName("pushButton")
        self.horizontalLayout.addWidget(self.pushButton)
        self.frame = QtWidgets.QFrame(self.centralwidget)
        self.frame.setFrameShape(QtWidgets.QFrame.StyledPanel)
        self.frame.setFrameShadow(QtWidgets.QFrame.Raised)
        self.frame.setObjectName("frame")
        self.horizontalLayout.addWidget(self.frame)
        MainWindow.setCentralWidget(self.centralwidget)


        self.retranslateUi(MainWindow)
        QtCore.QMetaObject.connectSlotsByName(MainWindow)

    def retranslateUi(self, MainWindow):
        _translate = QtCore.QCoreApplication.translate
        MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
        self.pushButton.setText(_translate("MainWindow", "PushButton"))

这是我的 init.py 代码:

import vtk
import sys
from PyQt5 import QtCore, QtGui
from vtk.qt.QVTKRenderWindowInteractor import QVTKRenderWindowInteractor
from PyQt5.QtWidgets import QMainWindow, QApplication, QDialog, QFileDialog
from foo import Ui_MainWindow
from PyQt5 import Qt

class MainWindow(QMainWindow, Ui_MainWindow):
    def __init__(self, parent=None):
        super(MainWindow, self).__init__(parent)
        self.setupUi(self)
        self.pushButton.clicked.connect(self.OpenVTK)

    def OpenVTK(self):

        self.vtkWidget = QVTKRenderWindowInteractor(self.frame)
        self.vl = Qt.QVBoxLayout() #I think the mistake might be here..
        self.vl.addWidget(self.vtkWidget)

        self.ren = vtk.vtkRenderer()
        self.vtkWidget.GetRenderWindow().AddRenderer(self.ren)
        self.iren = self.vtkWidget.GetRenderWindow().GetInteractor()

        # Create source
        source = vtk.vtkSphereSource()
        source.SetCenter(0, 0, 0)
        source.SetRadius(5.0)

        # Create a mapper
        mapper = vtk.vtkPolyDataMapper()
        mapper.SetInputConnection(source.GetOutputPort())

        # Create an actor
        actor = vtk.vtkActor()
        actor.SetMapper(mapper)

        self.ren.AddActor(actor)

        self.ren.ResetCamera()

        self.frame.setLayout(self.vl)
        self.setCentralWidget(self.frame)

        self.show()
        self.iren.Initialize()
        self.iren.Start()

if __name__ == "__main__":
    app = QApplication(sys.argv)
    window = MainWindow()
    window.show()
    sys.exit(app.exec_())

如果有人能帮助我,我将不胜感激。提前致谢!

您可以为 framepushButton 指定 stretch factors,以便它们按比例调整大小。此外,在您的 OpenVTK() 中,不要将垂直布局设置为中央小部件,因为它会隐藏按钮。

foo.py中的setupUi()中添加以下行:

# Set the stretch factors for both the pushButton & the frame
self.horizontalLayout.setStretchFactor(self.frame,1)
self.horizontalLayout.setStretchFactor(self.pushButton,1)

注释掉或删除 init.pyOpenVTK() 中的以下行:

#self.setCentralWidget(self.frame)

结果如下: