如何顺序播放AnimatorSet的列表?
How to playSequentially a list of AnimatorSet?
我正在尝试制作围绕圆形旋转的图像视图的动画。
这是当前有效的代码,但没有用不同的值重复动画:
public void runAnimation(){
ImageView worldView=findViewById(R.id.imageView);
int radius=worldView.getHeight()*30/70;
int centerx = worldView.getLeft()+radius;
int centery = worldView.getTop()+radius;
//List<Animator> myList = new ArrayList<>();
for (int i=0;i<360;i++) {
/*---I calculate the points of the circle---*/
int angle= (int) ((i * 2 * Math.PI) / 360);
int x= (int) (centerx+(radius*Math.cos(angle)));
int y= (int) (centery+(radius*Math.sin(angle)));
/*---Here carView is the ImageView that need to turn around the worldView---*/
ObjectAnimator animatorX =ObjectAnimator.ofFloat(carView, "x",x);
ObjectAnimator animatorY =ObjectAnimator.ofFloat(carView, "y",y);
ObjectAnimator animatorR =ObjectAnimator.ofFloat(carView, "rotation", i);
animatorX.setDuration(500);
animatorY.setDuration(500);
animatorR.setDuration(500);
AnimatorSet animatorSet=new AnimatorSet();
animatorSet.playTogether(animatorX,animatorY,animatorR);
animatorSet.start();
//myList.add(animatorSet);
}
//AnimatorSet animatorSet=new AnimatorSet();
//animatorSet.playSequentially(myList);
}
这里的评论(“//”)是为了说明我想要创建的内容。
预先感谢您的帮助。
您可以使用 addListener(Animator.AnimatorListener listener)
为每个 AnimatorSet
添加一个侦听器。
for (int i=0;i<360;i++) {
// ...skipped some lines here...
AnimatorSet animatorSet=new AnimatorSet();
animatorSet.playTogether(animatorX,animatorY,animatorR);
myList.add(animatorSet);
animatorSet.addListener(myListener);
}
其中myListener定义如下:
private Animator.AnimatorListener myListener = new Animator.AnimatorListener(){
@Override
public void onAnimationStart(Animator animation){
// no op
}
@Override
public void onAnimationRepeat(Animator animation){
// no op
}
@Override
public void onAnimationCancel(Animator animation){
// no op
}
@Override
public void onAnimationEnd(Animator animation){
startNextAnimation();
}
};
除此之外,您还需要一些变量 private int counter;
来遍历列表。
在开始第一个动画之前,将其设置为零:
counter = 0;
myList.get(0).start();
开始下一个动画(如果还有的话):
private void startNextAnimation(){
counter++;
if(counter == myList.size()){
return;
}
myList.get(counter).start();
}
我正在尝试制作围绕圆形旋转的图像视图的动画。 这是当前有效的代码,但没有用不同的值重复动画:
public void runAnimation(){
ImageView worldView=findViewById(R.id.imageView);
int radius=worldView.getHeight()*30/70;
int centerx = worldView.getLeft()+radius;
int centery = worldView.getTop()+radius;
//List<Animator> myList = new ArrayList<>();
for (int i=0;i<360;i++) {
/*---I calculate the points of the circle---*/
int angle= (int) ((i * 2 * Math.PI) / 360);
int x= (int) (centerx+(radius*Math.cos(angle)));
int y= (int) (centery+(radius*Math.sin(angle)));
/*---Here carView is the ImageView that need to turn around the worldView---*/
ObjectAnimator animatorX =ObjectAnimator.ofFloat(carView, "x",x);
ObjectAnimator animatorY =ObjectAnimator.ofFloat(carView, "y",y);
ObjectAnimator animatorR =ObjectAnimator.ofFloat(carView, "rotation", i);
animatorX.setDuration(500);
animatorY.setDuration(500);
animatorR.setDuration(500);
AnimatorSet animatorSet=new AnimatorSet();
animatorSet.playTogether(animatorX,animatorY,animatorR);
animatorSet.start();
//myList.add(animatorSet);
}
//AnimatorSet animatorSet=new AnimatorSet();
//animatorSet.playSequentially(myList);
}
这里的评论(“//”)是为了说明我想要创建的内容。 预先感谢您的帮助。
您可以使用 addListener(Animator.AnimatorListener listener)
为每个 AnimatorSet
添加一个侦听器。
for (int i=0;i<360;i++) {
// ...skipped some lines here...
AnimatorSet animatorSet=new AnimatorSet();
animatorSet.playTogether(animatorX,animatorY,animatorR);
myList.add(animatorSet);
animatorSet.addListener(myListener);
}
其中myListener定义如下:
private Animator.AnimatorListener myListener = new Animator.AnimatorListener(){
@Override
public void onAnimationStart(Animator animation){
// no op
}
@Override
public void onAnimationRepeat(Animator animation){
// no op
}
@Override
public void onAnimationCancel(Animator animation){
// no op
}
@Override
public void onAnimationEnd(Animator animation){
startNextAnimation();
}
};
除此之外,您还需要一些变量 private int counter;
来遍历列表。
在开始第一个动画之前,将其设置为零:
counter = 0;
myList.get(0).start();
开始下一个动画(如果还有的话):
private void startNextAnimation(){
counter++;
if(counter == myList.size()){
return;
}
myList.get(counter).start();
}