从多个线程调用 std::shuffle
Calling std::shuffle from multiple threads
我正在尝试在多个线程中打乱矢量副本。我的代码:
int main(int argc, const char *argv[]) {
std::vector<int> rw{1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1};
std::mutex m;
auto multithread_shuffle = [rw, &m]() {
unsigned seed = std::chrono::system_clock::now().time_since_epoch().count();
std::shuffle (rw.begin(), rw.end(), std::default_random_engine(seed));
std::lock_guard lock(m);
for (size_t i = 0; i < rw.size(); i++) {
std::cout << "rw[" << i << "] = " << rw[i] << std::endl;
}
};
std::thread t1(multithread_shuffle);
std::thread t2(multithread_shuffle);
t1.join();
t2.join();
return 0;
}
但不幸的是,我收到了很多警告和这两个错误:
error: no matching function for call to 'swap(const int&, const int&)'
swap(*__a, *__b);
~~~~^~~~~~~~~~~~
error: no type named 'type' in 'struct std::enable_if<false, void>'
如有任何建议,我将不胜感激。
问题是向量在复制到 lambda 的捕获参数中时变为 const
。考虑:
int main() {
int x = 15;
auto func = [x]{//Capture by value
x = 20;//Does not compile!
};
}
就所有意图和目的而言,x
是 const int
,而不是 int
。
您可以在代码中遇到同样的问题,只需稍作更改:
int main(int argc, const char *argv[]) {
std::vector<int> rw{1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1};
std::mutex m;
auto multithread_shuffle = [rw, &m]() {
rw[0] = 3; //Does not compile!
rw = std::vector<int>{4,3,2,1}; //Does not compile!
unsigned seed = std::chrono::system_clock::now().time_since_epoch().count();
std::shuffle (rw.begin(), rw.end(), std::default_random_engine(seed));
std::lock_guard lock(m);
for (size_t i = 0; i < rw.size(); i++) {
std::cout << "rw[" << i << "] = " << rw[i] << std::endl;
}
};
std::thread t1(multithread_shuffle);
std::thread t2(multithread_shuffle);
t1.join();
t2.join();
return 0;
}
如果您希望向量可变,则需要显式分配向量的本地副本。
int main(int argc, const char *argv[]) {
std::vector<int> rw{1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1};
std::mutex m;
auto multithread_shuffle = [rw, &m]() {
auto rw_mutable = rw;
unsigned seed = std::chrono::system_clock::now().time_since_epoch().count();
std::shuffle (rw_mutable.begin(), rw_mutable.end(), std::default_random_engine(seed));
std::lock_guard lock(m);
for (size_t i = 0; i < rw.size(); i++) {
std::cout << "rw_mutable[" << i << "] = " << rw_mutable[i] << std::endl;
}
};
std::thread t1(multithread_shuffle);
std::thread t2(multithread_shuffle);
t1.join();
t2.join();
return 0;
}
您也可以只声明 lambda mutable
:
int main(int argc, const char *argv[]) {
std::vector<int> rw{1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1};
std::mutex m;
auto multithread_shuffle = [rw, &m]() mutable {
unsigned seed = std::chrono::system_clock::now().time_since_epoch().count();
std::shuffle (rw.begin(), rw.end(), std::default_random_engine(seed));
std::lock_guard lock(m);
for (size_t i = 0; i < rw.size(); i++) {
std::cout << "rw[" << i << "] = " << rw[i] << std::endl;
}
};
std::thread t1(multithread_shuffle);
std::thread t2(multithread_shuffle);
t1.join();
t2.join();
return 0;
}
我正在尝试在多个线程中打乱矢量副本。我的代码:
int main(int argc, const char *argv[]) {
std::vector<int> rw{1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1};
std::mutex m;
auto multithread_shuffle = [rw, &m]() {
unsigned seed = std::chrono::system_clock::now().time_since_epoch().count();
std::shuffle (rw.begin(), rw.end(), std::default_random_engine(seed));
std::lock_guard lock(m);
for (size_t i = 0; i < rw.size(); i++) {
std::cout << "rw[" << i << "] = " << rw[i] << std::endl;
}
};
std::thread t1(multithread_shuffle);
std::thread t2(multithread_shuffle);
t1.join();
t2.join();
return 0;
}
但不幸的是,我收到了很多警告和这两个错误:
error: no matching function for call to 'swap(const int&, const int&)'
swap(*__a, *__b);
~~~~^~~~~~~~~~~~
error: no type named 'type' in 'struct std::enable_if<false, void>'
如有任何建议,我将不胜感激。
问题是向量在复制到 lambda 的捕获参数中时变为 const
。考虑:
int main() {
int x = 15;
auto func = [x]{//Capture by value
x = 20;//Does not compile!
};
}
就所有意图和目的而言,x
是 const int
,而不是 int
。
您可以在代码中遇到同样的问题,只需稍作更改:
int main(int argc, const char *argv[]) {
std::vector<int> rw{1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1};
std::mutex m;
auto multithread_shuffle = [rw, &m]() {
rw[0] = 3; //Does not compile!
rw = std::vector<int>{4,3,2,1}; //Does not compile!
unsigned seed = std::chrono::system_clock::now().time_since_epoch().count();
std::shuffle (rw.begin(), rw.end(), std::default_random_engine(seed));
std::lock_guard lock(m);
for (size_t i = 0; i < rw.size(); i++) {
std::cout << "rw[" << i << "] = " << rw[i] << std::endl;
}
};
std::thread t1(multithread_shuffle);
std::thread t2(multithread_shuffle);
t1.join();
t2.join();
return 0;
}
如果您希望向量可变,则需要显式分配向量的本地副本。
int main(int argc, const char *argv[]) {
std::vector<int> rw{1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1};
std::mutex m;
auto multithread_shuffle = [rw, &m]() {
auto rw_mutable = rw;
unsigned seed = std::chrono::system_clock::now().time_since_epoch().count();
std::shuffle (rw_mutable.begin(), rw_mutable.end(), std::default_random_engine(seed));
std::lock_guard lock(m);
for (size_t i = 0; i < rw.size(); i++) {
std::cout << "rw_mutable[" << i << "] = " << rw_mutable[i] << std::endl;
}
};
std::thread t1(multithread_shuffle);
std::thread t2(multithread_shuffle);
t1.join();
t2.join();
return 0;
}
您也可以只声明 lambda mutable
:
int main(int argc, const char *argv[]) {
std::vector<int> rw{1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1};
std::mutex m;
auto multithread_shuffle = [rw, &m]() mutable {
unsigned seed = std::chrono::system_clock::now().time_since_epoch().count();
std::shuffle (rw.begin(), rw.end(), std::default_random_engine(seed));
std::lock_guard lock(m);
for (size_t i = 0; i < rw.size(); i++) {
std::cout << "rw[" << i << "] = " << rw[i] << std::endl;
}
};
std::thread t1(multithread_shuffle);
std::thread t2(multithread_shuffle);
t1.join();
t2.join();
return 0;
}