为什么我不能在面板上绘画

Why can't I paint on the panel

我做了南、东、北三个面板,我想在北面板上画一个圆圈,但我就是想不通为什么画不出来。这是我的代码:我想要的是一个小应用程序,可以绘制用户选择的不同大小和颜色的圆圈。

import com.sun.prism.shader.DrawCircle_Color_Loader;

import javax.swing.*;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
import java.awt.*;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;


public class drawing extends JFrame implements MouseListener{

   private int r = 255, g = 0, b = 0;
   private JSlider colorSlider, redSlider,greenSlider,blueSlider;
   private JLabel colorLabel,redLabel,greenLabel,blueLabel;
   private int x = 50;
   private int y = 50;


public drawing(){
    JFrame frame = new JFrame("Drawing App");
    frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
    frame.setSize(800,800);

    Container contentPane = frame.getContentPane();


    JMenuBar mb = new JMenuBar();
    frame.setJMenuBar(mb);

    JMenu color = new JMenu("Colour");
    JMenu size = new JMenu("Size");

    mb.add(color);
    mb.add(size);
    JMenuItem colorRed = new JMenuItem("Red");
    JMenuItem colorBlue = new JMenuItem("Blue");
    JMenuItem colorGreen = new JMenuItem("Green");
    color.add(colorBlue);
    color.add(colorGreen);
    color.add(colorRed);

    JMenuItem one = new JMenuItem("1");
    JMenuItem two = new JMenuItem("2");
    JMenuItem three = new JMenuItem("3");
    JMenuItem four = new JMenuItem("4");
    JMenuItem five = new JMenuItem("5");
    size.add(one);
    size.add(two);
    size.add(three);
    size.add(four);

    JPanel panel = new JPanel();
    setBackground(Color.WHITE);
    contentPane.add(panel,BorderLayout.NORTH);

    JPanel panel1 = new JPanel();
    contentPane.add(panel1,BorderLayout.SOUTH);

    JPanel panel2 = new JPanel();
    contentPane.add(panel2,BorderLayout.EAST);

    panel1.setLayout(new GridLayout(0,1));

   JColorChooser colors = new JColorChooser();
    panel1.add(colors);

   frame.setVisible(true);

    panel.add(panel);
    }

  public void paint(Graphics g)
   {
     g.setColor(Color.red);
     g.fillOval(x,y,100,100);
   }
  public void mousePressed(MouseEvent e) {}
  public void mouseReleased(MouseEvent e) {}
  public void mouseEntered(MouseEvent e) {}
  public void mouseExited(MouseEvent e) {}

  public void mouseClicked(MouseEvent e) {
     x = e.getX();
     y = e.getY();
     repaint();

  }
  public static void main(String[] args) {

    drawing Drawing = new drawing();

 }

}

没有内容的面板的默认大小为 0x0,因此您看到这种面板的唯一方式是布局在高度和宽度上拉伸它。最好将自定义绘制面板的 getPreferredSize() 方法覆盖为 return 合理的大小,然后 pack() 顶级容器。

您在构造函数 drawing() 中创建了另一个 JFrame 实例

  1. 删除该实例并替换为构造函数中所有初始化的实例。
  2. 添加super.paint(g);到 public void paint(Graphics g) 方法的第一行。