AVMutableComposition 调整大小问题
AVMutableComposition resizing issue
我正在尝试使用 AVMutableComposition 将图像渲染到 使用前置摄像头 拍摄的视频中。生成的视频(包括图像)的大小非常好。
但是,初始视频将调整大小,如下图所示:
我正在使用 NextLevelSessionExporter,这是我的代码片段:
// * MARK - Creating composition
/// Create AVMutableComposition object. This object will hold the AVMutableCompositionTrack instances.
let mainMutableComposition = AVMutableComposition()
/// Creating an empty video track
let videoTrack = mainMutableComposition.addMutableTrack(withMediaType: AVMediaType.video, preferredTrackID: kCMPersistentTrackID_Invalid)
let videoAssetTrack = videoAsset.tracks(withMediaType: AVMediaType.video)[0]
do {
//Adding the video track
try videoTrack?.insertTimeRange(CMTimeRange(start: kCMTimeZero, duration: videoAsset.duration), of: videoAsset.tracks(withMediaType: AVMediaType.video).first!, at: kCMTimeZero)
} catch {
completion(false, nil)
}
/// Adding audio if user wants to.
if withAudio {
do {
//Adding the video track
let audio = videoAsset.tracks(withMediaType: AVMediaType.audio).first
if audio != nil {
let audioTrack = mainMutableComposition.addMutableTrack(withMediaType: AVMediaType.audio, preferredTrackID: kCMPersistentTrackID_Invalid)
try audioTrack?.insertTimeRange(CMTimeRange(start: kCMTimeZero, duration: videoAsset.duration), of: audio!, at: kCMTimeZero)
}
} catch {
completion(false, nil)
}
}
// * MARK - Composition is ready ----------
// Create AVMutableVideoCompositionInstruction
let compositionInstructions = AVMutableVideoCompositionInstruction()
compositionInstructions.timeRange = CMTimeRange(start: kCMTimeZero, duration: videoAsset.duration)
// Create an AvmutableVideoCompositionLayerInstruction
let videoLayerInstruction = AVMutableVideoCompositionLayerInstruction.init(assetTrack: videoTrack!)
videoLayerInstruction.setTransform(videoAssetTrack.preferredTransform, at: kCMTimeZero)
compositionInstructions.layerInstructions = [videoLayerInstruction]
//Add instructions
let videoComposition = AVMutableVideoComposition()
let naturalSize : CGSize = videoAssetTrack.naturalSize
///Rendering image into video
let renderWidth = naturalSize.width
let renderHeight = naturalSize.height
//Assigning instructions and rendering size
videoComposition.renderSize = CGSize(width: renderWidth, height: renderHeight)
videoComposition.instructions = [compositionInstructions]
videoComposition.frameDuration = CMTime(value: 1, timescale: Int32((videoTrack?.nominalFrameRate)!))
//Applying image to instruction
self.applyVideoImage(to: videoComposition, withSize: naturalSize, image: image)
// Getting the output path
let documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first
let outputPath = documentsURL?.appendingPathComponent("lastEditedVideo.mp4")
if FileManager.default.fileExists(atPath: (outputPath?.path)!) {
do {
try FileManager.default.removeItem(atPath: (outputPath?.path)!)
}
catch {
completion(false, nil)
}
}
// Create exporter
let exporter = NextLevelSessionExporter(withAsset: mainMutableComposition)
exporter.outputURL = outputPath
exporter.outputFileType = AVFileType.mp4
exporter.videoComposition = videoComposition
let compressionDict: [String: Any] = [
AVVideoAverageBitRateKey: NSNumber(integerLiteral: 2300000),
AVVideoProfileLevelKey: AVVideoProfileLevelH264BaselineAutoLevel as String
]
exporter.videoOutputConfiguration = [
AVVideoCodecKey: AVVideoCodecType.h264,
AVVideoWidthKey: NSNumber(integerLiteral: Int(naturalSize.width)),
AVVideoHeightKey: NSNumber(integerLiteral: Int(naturalSize.height)),
AVVideoCompressionPropertiesKey: compressionDict
]
exporter.audioOutputConfiguration = [
AVFormatIDKey: kAudioFormatMPEG4AAC,
AVEncoderBitRateKey: NSNumber(integerLiteral: 128000),
AVNumberOfChannelsKey: NSNumber(integerLiteral: 2),
AVSampleRateKey: NSNumber(value: Float(44100))
]
completion(true, exporter)
}
这是我的 applyVideoImage() 函数。
private func applyVideoImage(to composition: AVMutableVideoComposition, withSize size: CGSize, image: UIImage) { //Adds an image to a video composition
//Creating image layer
let overlayLayer = CALayer()
let overlayImage: UIImage = image
overlayLayer.contents = overlayImage.cgImage
overlayLayer.frame = CGRect(x: 0, y: 0, width: size.width, height: size.height)
overlayLayer.contentsGravity = kCAGravityResizeAspectFill
overlayLayer.masksToBounds = true
//Creating parent and video layer
let parentLayer = CALayer()
let videoLayer = CALayer()
parentLayer.frame = CGRect(x: 0, y: 0, width: size.width, height: size.height)
videoLayer.frame = CGRect(x: 0, y: 0, width: size.width, height: size.height)
parentLayer.addSublayer(videoLayer)
parentLayer.addSublayer(overlayLayer)
//Adding those layers to video
composition.animationTool = AVVideoCompositionCoreAnimationTool(postProcessingAsVideoLayer: videoLayer, in: parentLayer)
}
编辑 1:
此错误仅在我导出使用前置摄像头拍摄的镜像视频时出现。
尝试应用负比例变换在镜像时翻转视频:
// Create an AvmutableVideoCompositionLayerInstruction
let videoLayerInstruction = AVMutableVideoCompositionLayerInstruction.init(assetTrack: videoTrack!)
let flipped = videoAssetTrack.preferredTransform.scaledBy(x: -1.0, y: 1.0)
videoLayerInstruction.setTransform(flipped, at: kCMTimeZero)
compositionInstructions.layerInstructions = [videoLayerInstruction]
这真的很棘手:您需要检查视频轨道的preferredTransform以确定它是否是纵向视频。
var videoAssetOrientation = UIImageOrientation.up
var isVideoAssetPortrait = false
var videoTransform = videoAssetTrack.preferredTransform
if needsMirroring == true {
isVideoAssetPortrait = true
}else if videoTransform.a == 0 && videoTransform.b == 1.0 && videoTransform.c == -1.0 && videoTransform.d == 0 {
videoAssetOrientation = .right
isVideoAssetPortrait = true
}else if videoTransform.a == 0 && videoTransform.b == -1.0 && videoTransform.c == 1.0 && videoTransform.d == 0 {
videoAssetOrientation = .left
isVideoAssetPortrait = true
}else if videoTransform.a == 1.0 && videoTransform.b == 0 && videoTransform.c == 0 && videoTransform.d == 1.0 {
videoAssetOrientation = .up
}else if videoTransform.a == -1.0 && videoTransform.b == 0 && videoTransform.c == 0 && videoTransform.d == -1.0 {
videoAssetOrientation = .down
}
//Add instructions
mainInstruction.layerInstructions = [videoLayerInstruction]
let mainCompositionInst = AVMutableVideoComposition()
let naturalSize : CGSize!
if isVideoAssetPortrait {
naturalSize = CGSize(width: videoAssetTrack.naturalSize.height, height: videoAssetTrack.naturalSize.width)
} else {
naturalSize = videoAssetTrack.naturalSize
}
希望对您有所帮助。
我正在尝试使用 AVMutableComposition 将图像渲染到 使用前置摄像头 拍摄的视频中。生成的视频(包括图像)的大小非常好。
但是,初始视频将调整大小,如下图所示:
我正在使用 NextLevelSessionExporter,这是我的代码片段:
// * MARK - Creating composition
/// Create AVMutableComposition object. This object will hold the AVMutableCompositionTrack instances.
let mainMutableComposition = AVMutableComposition()
/// Creating an empty video track
let videoTrack = mainMutableComposition.addMutableTrack(withMediaType: AVMediaType.video, preferredTrackID: kCMPersistentTrackID_Invalid)
let videoAssetTrack = videoAsset.tracks(withMediaType: AVMediaType.video)[0]
do {
//Adding the video track
try videoTrack?.insertTimeRange(CMTimeRange(start: kCMTimeZero, duration: videoAsset.duration), of: videoAsset.tracks(withMediaType: AVMediaType.video).first!, at: kCMTimeZero)
} catch {
completion(false, nil)
}
/// Adding audio if user wants to.
if withAudio {
do {
//Adding the video track
let audio = videoAsset.tracks(withMediaType: AVMediaType.audio).first
if audio != nil {
let audioTrack = mainMutableComposition.addMutableTrack(withMediaType: AVMediaType.audio, preferredTrackID: kCMPersistentTrackID_Invalid)
try audioTrack?.insertTimeRange(CMTimeRange(start: kCMTimeZero, duration: videoAsset.duration), of: audio!, at: kCMTimeZero)
}
} catch {
completion(false, nil)
}
}
// * MARK - Composition is ready ----------
// Create AVMutableVideoCompositionInstruction
let compositionInstructions = AVMutableVideoCompositionInstruction()
compositionInstructions.timeRange = CMTimeRange(start: kCMTimeZero, duration: videoAsset.duration)
// Create an AvmutableVideoCompositionLayerInstruction
let videoLayerInstruction = AVMutableVideoCompositionLayerInstruction.init(assetTrack: videoTrack!)
videoLayerInstruction.setTransform(videoAssetTrack.preferredTransform, at: kCMTimeZero)
compositionInstructions.layerInstructions = [videoLayerInstruction]
//Add instructions
let videoComposition = AVMutableVideoComposition()
let naturalSize : CGSize = videoAssetTrack.naturalSize
///Rendering image into video
let renderWidth = naturalSize.width
let renderHeight = naturalSize.height
//Assigning instructions and rendering size
videoComposition.renderSize = CGSize(width: renderWidth, height: renderHeight)
videoComposition.instructions = [compositionInstructions]
videoComposition.frameDuration = CMTime(value: 1, timescale: Int32((videoTrack?.nominalFrameRate)!))
//Applying image to instruction
self.applyVideoImage(to: videoComposition, withSize: naturalSize, image: image)
// Getting the output path
let documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first
let outputPath = documentsURL?.appendingPathComponent("lastEditedVideo.mp4")
if FileManager.default.fileExists(atPath: (outputPath?.path)!) {
do {
try FileManager.default.removeItem(atPath: (outputPath?.path)!)
}
catch {
completion(false, nil)
}
}
// Create exporter
let exporter = NextLevelSessionExporter(withAsset: mainMutableComposition)
exporter.outputURL = outputPath
exporter.outputFileType = AVFileType.mp4
exporter.videoComposition = videoComposition
let compressionDict: [String: Any] = [
AVVideoAverageBitRateKey: NSNumber(integerLiteral: 2300000),
AVVideoProfileLevelKey: AVVideoProfileLevelH264BaselineAutoLevel as String
]
exporter.videoOutputConfiguration = [
AVVideoCodecKey: AVVideoCodecType.h264,
AVVideoWidthKey: NSNumber(integerLiteral: Int(naturalSize.width)),
AVVideoHeightKey: NSNumber(integerLiteral: Int(naturalSize.height)),
AVVideoCompressionPropertiesKey: compressionDict
]
exporter.audioOutputConfiguration = [
AVFormatIDKey: kAudioFormatMPEG4AAC,
AVEncoderBitRateKey: NSNumber(integerLiteral: 128000),
AVNumberOfChannelsKey: NSNumber(integerLiteral: 2),
AVSampleRateKey: NSNumber(value: Float(44100))
]
completion(true, exporter)
}
这是我的 applyVideoImage() 函数。
private func applyVideoImage(to composition: AVMutableVideoComposition, withSize size: CGSize, image: UIImage) { //Adds an image to a video composition
//Creating image layer
let overlayLayer = CALayer()
let overlayImage: UIImage = image
overlayLayer.contents = overlayImage.cgImage
overlayLayer.frame = CGRect(x: 0, y: 0, width: size.width, height: size.height)
overlayLayer.contentsGravity = kCAGravityResizeAspectFill
overlayLayer.masksToBounds = true
//Creating parent and video layer
let parentLayer = CALayer()
let videoLayer = CALayer()
parentLayer.frame = CGRect(x: 0, y: 0, width: size.width, height: size.height)
videoLayer.frame = CGRect(x: 0, y: 0, width: size.width, height: size.height)
parentLayer.addSublayer(videoLayer)
parentLayer.addSublayer(overlayLayer)
//Adding those layers to video
composition.animationTool = AVVideoCompositionCoreAnimationTool(postProcessingAsVideoLayer: videoLayer, in: parentLayer)
}
编辑 1: 此错误仅在我导出使用前置摄像头拍摄的镜像视频时出现。
尝试应用负比例变换在镜像时翻转视频:
// Create an AvmutableVideoCompositionLayerInstruction
let videoLayerInstruction = AVMutableVideoCompositionLayerInstruction.init(assetTrack: videoTrack!)
let flipped = videoAssetTrack.preferredTransform.scaledBy(x: -1.0, y: 1.0)
videoLayerInstruction.setTransform(flipped, at: kCMTimeZero)
compositionInstructions.layerInstructions = [videoLayerInstruction]
这真的很棘手:您需要检查视频轨道的preferredTransform以确定它是否是纵向视频。
var videoAssetOrientation = UIImageOrientation.up
var isVideoAssetPortrait = false
var videoTransform = videoAssetTrack.preferredTransform
if needsMirroring == true {
isVideoAssetPortrait = true
}else if videoTransform.a == 0 && videoTransform.b == 1.0 && videoTransform.c == -1.0 && videoTransform.d == 0 {
videoAssetOrientation = .right
isVideoAssetPortrait = true
}else if videoTransform.a == 0 && videoTransform.b == -1.0 && videoTransform.c == 1.0 && videoTransform.d == 0 {
videoAssetOrientation = .left
isVideoAssetPortrait = true
}else if videoTransform.a == 1.0 && videoTransform.b == 0 && videoTransform.c == 0 && videoTransform.d == 1.0 {
videoAssetOrientation = .up
}else if videoTransform.a == -1.0 && videoTransform.b == 0 && videoTransform.c == 0 && videoTransform.d == -1.0 {
videoAssetOrientation = .down
}
//Add instructions
mainInstruction.layerInstructions = [videoLayerInstruction]
let mainCompositionInst = AVMutableVideoComposition()
let naturalSize : CGSize!
if isVideoAssetPortrait {
naturalSize = CGSize(width: videoAssetTrack.naturalSize.height, height: videoAssetTrack.naturalSize.width)
} else {
naturalSize = videoAssetTrack.naturalSize
}
希望对您有所帮助。