UIButton 上的 addTarget 不起作用

addTarget on UIButton not working

我有一个 UIView class

class FloatingView  : UIView {
    lazy var floatingButton : UIButton = {
        let button = UIButton(type: UIButtonType.system)
        button.setBackgroundImage(#imageLiteral(resourceName: "ic_add_circle_white_36pt"), for: .normal)
        button.tintColor = UIColor().themePurple()
        button.addTarget(self, action: #selector(buttonClicked), for: UIControlEvents.touchUpInside)
        button.translatesAutoresizingMaskIntoConstraints = false
        return button
    }()

    override init(frame: CGRect) {
        super.init(frame: frame)
        setupViews()
    }

    required init?(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }

    func setupViews(){ addSubview(floatingButton) }

    override func didMoveToWindow() {
        super.didMoveToWindow()

        floatingButton.rightAnchor.constraint(equalTo: layoutMarginsGuide.rightAnchor).isActive = true
        floatingButton.bottomAnchor.constraint(equalTo: layoutMarginsGuide.bottomAnchor).isActive = true
        floatingButton.widthAnchor.constraint(equalToConstant: 60).isActive = true
        floatingButton.heightAnchor.constraint(equalToConstant: 60).isActive = true
    }

    @objc func buttonClicked (){
        print("Clicked..")
    }

添加此以查看

let floatingButton = FloatingView()
view.addSubview(floatingButton)

我还指定了浮动视图的约束条件。

按钮已按预期添加到视图中,但单击按钮时未调用 "buttonClicked" 函数。单击时按钮上的淡入淡出动画有效though.I已经尝试过 UITapGesture 但无效。

我已经更新 class 如下

class FloatingView{
    lazy var floatingButton : UIButton = {
        let button = UIButton(type: UIButtonType.system)
        button.setBackgroundImage(#imageLiteral(resourceName: "ic_add_circle_white_36pt"), for: .normal)
        button.tintColor = UIColor().themePurple()
        button.addTarget(self, action: #selector(buttonClicked(_:)), for: UIControlEvents.touchUpInside)
        button.translatesAutoresizingMaskIntoConstraints = false
        return button
    }()

    private var view : UIView!

    func add(onview: UIView ){
        view = onview
        configureSubViews()
    }

    private func configureSubViews(){
        view.addSubview(floatingButton)
        floatingButton.rightAnchor.constraint(equalTo: view.layoutMarginsGuide.rightAnchor).isActive = true
        floatingButton.bottomAnchor.constraint(equalTo: view.layoutMarginsGuide.bottomAnchor).isActive = true
        floatingButton.widthAnchor.constraint(equalToConstant: 60).isActive = true
        floatingButton.heightAnchor.constraint(equalToConstant: 60).isActive = true
    }

    @objc func buttonClicked(_ sender : UIButton){
        print("Button Clicked")
    }
}

在控制器中

let flButton = FloatingView()
flButton.add(onview: view)

我正在尝试创建一个浮动操作按钮 like this。我不确定我的做法是否正确。

尝试将操作更改为

action: #selector(buttonClicked(_:))

的函数

@objc func buttonClicked(_ sender: UIButton){..}

我通过将约束从自定义 class 设置到它的超级视图而不是从控制器以某种方式修复它。

func configureSubviews(){
    if let superView = superview {
        superView.addSubview(floatingButton)
        widthAnchor.constraint(equalToConstant: circleSpanArea).isActive = true
        heightAnchor.constraint(equalTo: widthAnchor).isActive = true
        centerXAnchor.constraint(equalTo: floatingButton.centerXAnchor).isActive = true
        centerYAnchor.constraint(equalTo: floatingButton.centerYAnchor).isActive = true

        floatingButton.rightAnchor.constraint(equalTo: superView.layoutMarginsGuide.rightAnchor).isActive = true
        floatingButton.bottomAnchor.constraint(equalTo: superView.layoutMarginsGuide.bottomAnchor).isActive = true
        floatingButton.heightAnchor.constraint(equalToConstant: 60).isActive = true
        floatingButton.widthAnchor.constraint(equalToConstant: 60).isActive = true

    }
}