NSLayoutConstraint 没有使用 UIView.animate 设置动画

NSLayoutConstraint not animating with UIView.animate

我试图通过更改 NSLayoutConstriant 的常量使 UIView 在屏幕上向上移动。 UIView 移动但移动时没有动画。

初始约束

func setUpView(){
    cont = OverlayController()
    let overlay = (cont?.view!)!


    gameView.addSubview(overlay)
    top = overlay.topAnchor.constraint(equalTo: gameView.bottomAnchor, constant: -175)
    centerX = overlay.centerXAnchor.constraint(equalTo: gameView.centerXAnchor)
    width = overlay.widthAnchor.constraint(equalToConstant: gameView.frame.width * 0.7)
    height = overlay.heightAnchor.constraint(equalToConstant: gameView.frame.width * 0.7)
    centerY = overlay.centerYAnchor.constraint(equalTo: gameView.centerYAnchor)
    top?.isActive = true
    centerX?.isActive = true
    width?.isActive = true
    height?.isActive = true

    let swipeListener = UISwipeGestureRecognizer(target: self, action: #selector(swiped))
    swipeListener.direction = .up
    overlay.addGestureRecognizer(swipeListener)
}

动画方法(运行 向上滑动)

func animate(){
    centered = !centered
    cont?.view.layoutIfNeeded()
    self.top?.constant = -500


    UIView.animate(withDuration: 3) {
        self.cont?.view.layoutIfNeeded()
    }
}

如何才能让正在动画的 UIView 在移动时动画?

您需要重新布局超级视图

func animate(){
    centered = !centered
    self.top?.constant = -500 

    UIView.animate(withDuration: 3) {
        self.view.layoutIfNeeded()
    }
}