为什么信号连接会使 SocketClient 对象失效?
Why does signal connection invalidate the SocketClient object?
我正在尝试通过 giomm 与来自 Gio 的 SocketClient class 建立 TCP/TLS 连接。
一切都很好,直到我用 sigc::ptr_fun ()
连接到 SocketClient::event_signal ()
信号。
以下是演示问题的精简示例代码:
#include <giomm/error.h>
#include <giomm/init.h>
#include <giomm/networkaddress.h>
#include <giomm/socketclient.h>
#include <glibmm/main.h>
#include <iostream>
void socket_client_event (Gio::SocketClientEvent event,
const Glib::RefPtr<Gio::SocketConnectable> &connectable,
const Glib::RefPtr<Gio::IOStream> &connection) {
}
int main () {
auto loop = Glib::MainLoop::create ();
Gio::init ();
auto network_address = Gio::NetworkAddress::create ("www.example.org", 437);
auto socket_client = Gio::SocketClient::create ();
socket_client->set_tls (true);
socket_client->signal_event ().connect (sigc::ptr_fun (&socket_client_event));
Glib::RefPtr<Gio::SocketConnection> socket_connection;
try {
socket_connection = socket_client->connect (network_address);
}
catch (const Gio::TlsError &e) {
std::cerr << e.what (). c_str () << std::endl;
return 1;
}
catch (const Gio::Error &e) {
std::cerr << e.what (). c_str () << std::endl;
return 1;
}
loop->run ();
}
当调用 connect ()
方法时,我得到这个控制台输出:
(process:9046): GLib-GIO-CRITICAL **: g_socket_connection_connect: assertion 'G_IS_SOCKET_CONNECTION (connection)' failed
(process:9046): GLib-GObject-CRITICAL **: g_object_unref: assertion 'G_IS_OBJECT (object)' failed
(process:9046): GLib-GObject-CRITICAL **: g_object_get_qdata: assertion 'G_IS_OBJECT (object)' failed
(process:9046): GLib-GObject-CRITICAL **: g_object_get_qdata: assertion 'G_IS_OBJECT (object)' failed
然后一个段错误使程序死亡。
我已经打开 G_DEBUG=all 并在第一个错误处停止,但根据回溯,这是 connect ()
方法内部的某个地方。
奇怪的是注释掉连接信号处理程序的源代码行解决了这个问题。
那么我在这里连接信号时做错了什么?为什么socket客户端连接后无效?
在 glibmm 或 gio 中的引用计数中有 seems to be a bug。
如果我在问题消失的情况下手动引用对象:
void socket_client_event (Gio::SocketClientEvent event,
const Glib::RefPtr<Gio::SocketConnectable> &connectable,
const Glib::RefPtr<Gio::IOStream> &connection) {
// Workaround for reference counting problems
if (connectable) {
connectable->reference ();
}
if (connection) {
connection->reference ();
}
}
我正在尝试通过 giomm 与来自 Gio 的 SocketClient class 建立 TCP/TLS 连接。
一切都很好,直到我用 sigc::ptr_fun ()
连接到 SocketClient::event_signal ()
信号。
以下是演示问题的精简示例代码:
#include <giomm/error.h>
#include <giomm/init.h>
#include <giomm/networkaddress.h>
#include <giomm/socketclient.h>
#include <glibmm/main.h>
#include <iostream>
void socket_client_event (Gio::SocketClientEvent event,
const Glib::RefPtr<Gio::SocketConnectable> &connectable,
const Glib::RefPtr<Gio::IOStream> &connection) {
}
int main () {
auto loop = Glib::MainLoop::create ();
Gio::init ();
auto network_address = Gio::NetworkAddress::create ("www.example.org", 437);
auto socket_client = Gio::SocketClient::create ();
socket_client->set_tls (true);
socket_client->signal_event ().connect (sigc::ptr_fun (&socket_client_event));
Glib::RefPtr<Gio::SocketConnection> socket_connection;
try {
socket_connection = socket_client->connect (network_address);
}
catch (const Gio::TlsError &e) {
std::cerr << e.what (). c_str () << std::endl;
return 1;
}
catch (const Gio::Error &e) {
std::cerr << e.what (). c_str () << std::endl;
return 1;
}
loop->run ();
}
当调用 connect ()
方法时,我得到这个控制台输出:
(process:9046): GLib-GIO-CRITICAL **: g_socket_connection_connect: assertion 'G_IS_SOCKET_CONNECTION (connection)' failed
(process:9046): GLib-GObject-CRITICAL **: g_object_unref: assertion 'G_IS_OBJECT (object)' failed
(process:9046): GLib-GObject-CRITICAL **: g_object_get_qdata: assertion 'G_IS_OBJECT (object)' failed
(process:9046): GLib-GObject-CRITICAL **: g_object_get_qdata: assertion 'G_IS_OBJECT (object)' failed
然后一个段错误使程序死亡。
我已经打开 G_DEBUG=all 并在第一个错误处停止,但根据回溯,这是 connect ()
方法内部的某个地方。
奇怪的是注释掉连接信号处理程序的源代码行解决了这个问题。
那么我在这里连接信号时做错了什么?为什么socket客户端连接后无效?
在 glibmm 或 gio 中的引用计数中有 seems to be a bug。
如果我在问题消失的情况下手动引用对象:
void socket_client_event (Gio::SocketClientEvent event,
const Glib::RefPtr<Gio::SocketConnectable> &connectable,
const Glib::RefPtr<Gio::IOStream> &connection) {
// Workaround for reference counting problems
if (connectable) {
connectable->reference ();
}
if (connection) {
connection->reference ();
}
}