从 C++ 将 table 与 subtable 传递给 Lua 函数

Passing table with subtable to Lua function from C++

我正在尝试将 table 与 subtable 传递给 Lua 函数作为 C++ 的参数。

这是我的代码,它不起作用但显示了我正在尝试做的事情。

    class DragInfo{
    public:
        std::vector <std::string> files;
        glm::vec2 position;
    };

    //a callback that passes DragInfo to a Lua function as a table which has 2 subtables
    void callDragged(DragInfo &info)
    {
        lua_getglobal(L, "dragged");
        if (!lua_isfunction(L, -1))
        {
            lua_pop(L, 1);
            return;
        }
        lua_newtable(L);
        for (size_t i = 0; i < info.files.size(); ++i)
        {
            lua_pushinteger(L, static_cast<lua_Integer>(i + 1));
            lua_pushstring(L, info.files[i].c_str());
            lua_settable(L, -3);
        }
        lua_pushnumber(L, static_cast<lua_Number>(info.position.x));
        lua_setfield(L, -2, "x");
        lua_pushnumber(L, static_cast<lua_Number>(info.position.y));
        lua_setfield(L, -2, "y");

        if (lua_pcall(L, 1, 0, 0))
            std::cout << "Error : " <<  lua_tostring(L, -1) << std::endl;
    }

并且在 Lua 中,我希望能够,例如..

function dragged(info)
   for i=1, #info.files do
       print("dragged filename: " .. info.files[i])
   end
   print("dragged position: " .. info.position.x .. " " .. info.position.y)
end

结果可能类似于

dragged filename: background.jpg
dragged filename: apple.png
dragged position: 425 32

我应该如何更正我的 C++ 函数,使其像示例一样正常工作?

比较简单。只需创建子 table 并将它们分配给最外层 table.

中的字段

我还建议您在 dragged 不是函数时引发错误,而不是什么都不做。

// a callback that passes DragInfo to a Lua function as a table which has 2
// subtables
void callDragged(DragInfo &info) {
    lua_getglobal(L, "dragged");
    if (!lua_isfunction(L, -1)) {
        lua_pop(L, 1);
        lua_pushstring(L, "argument is not a function");
        lua_error(L);
        return;
    }

    // outermost table
    lua_newtable(L);

    // subtable "files"
    lua_newtable(L);
    for (size_t i = 0; i < info.files.size(); ++i) {
        lua_pushinteger(L, i + 1);
        lua_pushstring(L, info.files[i].c_str());
        lua_settable(L, -3);
    }
    lua_setfield(L, -2, "files");

    // subtable "position"
    lua_newtable(L);
    lua_pushnumber(L, info.position.x);
    lua_setfield(L, -2, "x");
    lua_pushnumber(L, info.position.y);
    lua_setfield(L, -2, "y");
    lua_setfield(L, -2, "position");

    if (lua_pcall(L, 1, 0, 0) != 0) {
        std::cout << "Error : " << lua_tostring(L, -1) << '\n';
        lua_pop(L, 1);
    }
}