密封资源丢失或无效

A sealed resource is missing or invalid

我正在尝试将使用 Unity 制作的游戏部署到 Mac 商店,但在验证过程中出现此错误。我不知道如何纠正。请问你有什么想法吗?

Invalid Signature - The main app bundle Kissoro at path Kissoro.app has following signing error(s): --prepared:/Volumes/data01/app_data/dstr/mz_8224354388357841556dir/mz_8662652241696651587dir/com.masseka.game.studio.Kissoro.pkg/Payload/Kissoro.app/Contents/Frameworks/libcrypto.dylib --validated:/Volumes/data01/app_data/dstr/mz_8224354388357841556dir/mz_8662652241696651587dir/com.masseka.game.studio.Kissoro.pkg/Payload/Kissoro.app/Contents/Frameworks/libcrypto.dylib --prepared:/Volumes/data01/app_data/dstr/mz_8224354388357841556dir/mz_8662652241696651587dir/com.masseka.game.studio.Kissoro.pkg/Payload/Kissoro.app/Contents/Frameworks/libssl.dylib --validated:/Volumes/data01/app_data/dstr/mz_8224354388357841556dir/mz_8662652241696651587dir/com.masseka.game.studio.Kissoro.pkg/Payload/Kissoro.app/Contents/Frameworks/libssl.dylib --prepared:/Volumes/data01/app_data/dstr/mz_8224354388357841556dir/mz_8662652241696651587dir/com.masseka.game.studio.Kissoro.pkg/Payload/Kissoro.app/Contents/Frameworks/Mono/MonoEmbedRuntime/osx/libmono.0.dylib --validated:/Volumes/data01/app_data/dstr/mz_8224354388357841556dir/mz_8662652241696651587dir/com.masseka.game.studio.Kissoro.pkg/Payload/Kissoro.app/Contents/Frameworks/Mono/MonoEmbedRuntime/osx/libmono.0.dylib --prepared:/Volumes/data01/app_data/dstr/mz_8224354388357841556dir/mz_8662652241696651587dir/com.masseka.game.studio.Kissoro.pkg/Payload/Kissoro.app/Contents/Frameworks/Mono/MonoEmbedRuntime/osx/libMonoPosixHelper.dylib --validated:/Volumes/data01/app_data/dstr/mz_8224354388357841556dir/mz_8662652241696651587dir/com.masseka.game.studio.Kissoro.pkg/Payload/Kissoro.app/Contents/Frameworks/Mono/MonoEmbedRuntime/osx/libMonoPosixHelper.dylib /Volumes/data01/app_data/dstr/mz_8224354388357841556dir/mz_8662652241696651587dir/com.masseka.game.studio.Kissoro.pkg/Payload/Kissoro.app: a sealed resource is missing or invalid . Refer to the Code Signing and Application Sandboxing Guide at http://developer.apple.com/library/mac/#documentation/Security/Conceptual/CodeSigningGuide/AboutCS/AboutCS.html and Technical Note 2206 at https://developer.apple.com/library/mac/technotes/tn2206/_index.html for more information.

您所要做的就是手动对 .app 文件内 Contents/Frameworks 和 Contents/Plugins 目录中的每个文件进行代码签名,并删除插件内的所有 .meta 文件。完成这些步骤后,您再次对整个 .app 文件进行了代码签名,并创建了一个包,您可以在没有上述警告的情况下将其上传到 iTunes Connect。 更多信息:https://forum.unity.com/threads/signing-mac-app-on-os-x-mavericks.206762/