VSTS 发布:使用 c# NuGet 包创建发布
VSTS Release : Create Release using c# NuGet package
我想 create/trigger 使用 C# 代码在 VSTS 中发布。我可以 create/trigger 使用 VSTS REST API @ https://docs.microsoft.com/en-us/rest/api/vsts/release/releases?view=vsts-rest-4.1
但是我想知道是否有任何 NuGet 包可用于 creating/triggering/updating 使用 c# 在 VSTS 中发布?
其实你也可以使用REST API来create/update使用C#发布:
下面是一个关于如何通过 REST API 开始构建的示例,您可以更改参数和 REST API 以相应地创建版本:(更多信息请参阅:Accessing TFS/VSTS 2017 programmatically)
var personalaccesstoken = "bXlfc3VwZXJfcGVyc29uYWxfYWNjZXNzX3Rva2Vu";
var base64Token = Convert.ToBase64String(Encoding.ASCII.GetBytes($":{personalaccesstoken}"));
using (HttpClient client = new HttpClient())
{
client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Basic", base64Token);
var requestMessage = new HttpRequestMessage(HttpMethod.Post, "https://{your_tfs_server}/DefaultCollection/{project}/_apis/build/builds?api-version=2.0");
requestMessage.Content = new StringContent("{\"definition\": {\"id\":" + definitionId + "},\"sourceBranch\":\"$/BRANCH_NAME\"}", Encoding.UTF8, "application/json");
using (HttpResponseMessage response = client.SendAsync(requestMessage).Result)
{
response.EnsureSuccessStatusCode();
}
}
此外,如果你的意思是creating/triggering/updating使用C#中的Nuget包发布,那么你可以参考这篇博客中提到的示例:Create a draft release and start it using the TFS REST API
参考这里的代码:
var serverUrl = new Uri("https://account.visualstudio.com");
var credentials = new VssBasicCredential("", PAT);
var teamProjectName = "[replace with team project name]";
using (var connection = new VssConnection(serverUrl, credentials))
using (var rmClient = connection.GetClient<ReleaseHttpClient2>())
using (var buildClient = connection.GetClient<BuildHttpClient>())
{
// Get the first build definition
var releaseDefinition = rmClient.GetReleaseDefinitionsAsync(teamProjectName, null, ReleaseDefinitionExpands.Artifacts).Result[0];
var primaryArtifact = releaseDefinition.Artifacts.Where(a => a.IsPrimary).SingleOrDefault();
var projectName = primaryArtifact.DefinitionReference["project"].Id;
var buildDefinitionId = Convert.ToInt32(primaryArtifact.DefinitionReference["definition"].Id);
// Get the latest successful build from the project and build definition id
var lastBuild = buildClient.GetBuildsAsync(projectName, new[] { buildDefinitionId }, statusFilter: BuildStatus.Completed).Result
.OrderByDescending(b => b.Id)
.FirstOrDefault();
// Create the draft release, and associate it to the latest corresponding build
var metadata = new ReleaseStartMetadata
{
DefinitionId = releaseDefinition.Id,
IsDraft = true,
Description = "Draft",
Artifacts = new[]
{
new ArtifactMetadata
{
Alias = primaryArtifact.Alias,
InstanceReference = new BuildVersion
{
Id = lastBuild.Id.ToString(),
Name = lastBuild.BuildNumber
}
}
}
};
var release = rmClient.CreateReleaseAsync(metadata, teamProjectName).Result;
// Update the draft release variable
release.Variables["Variable-A"].Value = "Test A";
release.Variables["Variable-B"].Value = "Test B";
release.Environments[0].Variables["Var-Env-A"].Value = "Test C";
release = rmClient.UpdateReleaseAsync(release, teamProjectName, release.Id).Result;
// Activate the release
var updateMetadata = new ReleaseUpdateMetadata { Status = ReleaseStatus.Active, Comment = "Yeah baby, yeah" };
release = rmClient.UpdateReleaseResourceAsync(updateMetadata, teamProjectName, release.Id).Result;
// Trigger the deployment on a specific environment
release.Environments[0].Status = EnvironmentStatus.InProgress;
release = rmClient.UpdateReleaseAsync(release, teamProjectName, release.Id).Result;
我想 create/trigger 使用 C# 代码在 VSTS 中发布。我可以 create/trigger 使用 VSTS REST API @ https://docs.microsoft.com/en-us/rest/api/vsts/release/releases?view=vsts-rest-4.1
但是我想知道是否有任何 NuGet 包可用于 creating/triggering/updating 使用 c# 在 VSTS 中发布?
其实你也可以使用REST API来create/update使用C#发布:
下面是一个关于如何通过 REST API 开始构建的示例,您可以更改参数和 REST API 以相应地创建版本:(更多信息请参阅:Accessing TFS/VSTS 2017 programmatically)
var personalaccesstoken = "bXlfc3VwZXJfcGVyc29uYWxfYWNjZXNzX3Rva2Vu";
var base64Token = Convert.ToBase64String(Encoding.ASCII.GetBytes($":{personalaccesstoken}"));
using (HttpClient client = new HttpClient())
{
client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Basic", base64Token);
var requestMessage = new HttpRequestMessage(HttpMethod.Post, "https://{your_tfs_server}/DefaultCollection/{project}/_apis/build/builds?api-version=2.0");
requestMessage.Content = new StringContent("{\"definition\": {\"id\":" + definitionId + "},\"sourceBranch\":\"$/BRANCH_NAME\"}", Encoding.UTF8, "application/json");
using (HttpResponseMessage response = client.SendAsync(requestMessage).Result)
{
response.EnsureSuccessStatusCode();
}
}
此外,如果你的意思是creating/triggering/updating使用C#中的Nuget包发布,那么你可以参考这篇博客中提到的示例:Create a draft release and start it using the TFS REST API
参考这里的代码:
var serverUrl = new Uri("https://account.visualstudio.com");
var credentials = new VssBasicCredential("", PAT);
var teamProjectName = "[replace with team project name]";
using (var connection = new VssConnection(serverUrl, credentials))
using (var rmClient = connection.GetClient<ReleaseHttpClient2>())
using (var buildClient = connection.GetClient<BuildHttpClient>())
{
// Get the first build definition
var releaseDefinition = rmClient.GetReleaseDefinitionsAsync(teamProjectName, null, ReleaseDefinitionExpands.Artifacts).Result[0];
var primaryArtifact = releaseDefinition.Artifacts.Where(a => a.IsPrimary).SingleOrDefault();
var projectName = primaryArtifact.DefinitionReference["project"].Id;
var buildDefinitionId = Convert.ToInt32(primaryArtifact.DefinitionReference["definition"].Id);
// Get the latest successful build from the project and build definition id
var lastBuild = buildClient.GetBuildsAsync(projectName, new[] { buildDefinitionId }, statusFilter: BuildStatus.Completed).Result
.OrderByDescending(b => b.Id)
.FirstOrDefault();
// Create the draft release, and associate it to the latest corresponding build
var metadata = new ReleaseStartMetadata
{
DefinitionId = releaseDefinition.Id,
IsDraft = true,
Description = "Draft",
Artifacts = new[]
{
new ArtifactMetadata
{
Alias = primaryArtifact.Alias,
InstanceReference = new BuildVersion
{
Id = lastBuild.Id.ToString(),
Name = lastBuild.BuildNumber
}
}
}
};
var release = rmClient.CreateReleaseAsync(metadata, teamProjectName).Result;
// Update the draft release variable
release.Variables["Variable-A"].Value = "Test A";
release.Variables["Variable-B"].Value = "Test B";
release.Environments[0].Variables["Var-Env-A"].Value = "Test C";
release = rmClient.UpdateReleaseAsync(release, teamProjectName, release.Id).Result;
// Activate the release
var updateMetadata = new ReleaseUpdateMetadata { Status = ReleaseStatus.Active, Comment = "Yeah baby, yeah" };
release = rmClient.UpdateReleaseResourceAsync(updateMetadata, teamProjectName, release.Id).Result;
// Trigger the deployment on a specific environment
release.Environments[0].Status = EnvironmentStatus.InProgress;
release = rmClient.UpdateReleaseAsync(release, teamProjectName, release.Id).Result;