如何在 Blockly 中 hide/remove 字段?

How to hide/remove field in Blockly?

如何根据下拉值的变化隐藏字段。

我添加了一个名为 'A' 的输入字段。我有一个下拉字段。如果我 select 下拉列表中的一个值,比如说 'Remove field A',那么应该删除输入字段。

我试过了removeField。但它没有用。还有其他方法吗?或者如何正确使用 remove-field?

    this.appendDummyInput()
      .setAlign(Blockly.ALIGN_RIGHT)
      .appendField('Type ')
      .appendField(new Blockly.FieldDropdown(typeOptions), 'columnType');

    // if columnType = Card, show the following:
      this.appendDummyInput()
        .setAlign(Blockly.ALIGN_RIGHT)
        .appendField(' Card: ')
        .appendField(new Blockly.FieldDropdown(cardsList), 'cardValue');

    //  if columnType = view, show the following:
      this.appendDummyInput()
        .setAlign(Blockly.ALIGN_RIGHT)
        .appendField(' View ')
        .appendField(new Blockly.FieldDropdown(viewsList), 'viewValue');

好的,所以这没有您的完整代码,但我想我在这里看到了您的问题。

简短的回答是,在您提供的代码中,我没有看到您在块中选择新值时在回调函数中执行任何操作,也没有看到您保存它 from/reading来自 XML。可能其中一些被遗漏了,但为了不让你在评论中播放 "include more code" 标签,我将在这里做一个简要说明。

让我向您展示一些示例代码,并介绍我为使这个案例成功所做的一切:

Blockly.Blocks['mySampleBlock'] = {
    /**
     * Initiate the block. This runs before domToMutation.
     */
    init: function () {
        var typeOptions = [['Card', 'card'], ['View', 'view']];
        this.appendDummyInput()
            .setAlign(Blockly.ALIGN_RIGHT)
            .appendField('Type ')
            .appendField(new Blockly.FieldDropdown(typeOptions, this.handleTypeSelection.bind(this)), 'typeSelector');
        // Initialize the value of this.columnType (used in updateShape)
        this.columnType = this.getFieldValue('typeSelector');
        // Avoid duplicating code by running updateShape to append your appropriate input
        this.updateShape();
        //@TODO: Do other block configuration stuff like colors, additional inputs, etc. here
    },
    /**
     * This function runs each time you select a new value in your type selection dropdown field.
     * @param {string} newType This is the new value that the field will be set to.
     * 
     * Important note: this function will run BEFORE the field's value is updated. This means that if you call
     * this.getFieldValue('typeSelector') within here, it will reflect the OLD value.
     * 
     */
    handleTypeSelection: function (newType) {
        // Avoid unnecessary updates if someone clicks the same field twice
        if(this.columnType !== newType) {
            // Update this.columnType to the new value
            this.columnType = newType;
            // Add or remove fields as appropriate
            this.updateShape();
        }
    },
    /**
     * This will remove old inputs and add new inputs as you need, based on the columnType value selected
     */
    updateShape: function () {
        // Remove the old input (so that you don't have inputs stack repeatedly)
        if (this.getInput('appendToMe')) {
            this.removeInput('appendToMe');
        }
        // Append the new input based on the value of this.columnType
        if(this.columnType === 'card') {
            // if columnType = Card, show the following:
            //@TODO: define values in cardsList here
            var cardsList = [['Dummy Option','option']];
            this.appendDummyInput('appendToMe')
                .setAlign(Blockly.ALIGN_RIGHT)
                .appendField(' Card: ')
                .appendField(new Blockly.FieldDropdown(cardsList), 'cardValue');
        } else if (this.columnType === 'view') {
            //  if columnType = view, show the following:
            //@TODO: define values in viewsList here
            var viewsList = [['Dummy Option','option']];
            this.appendDummyInput()
                .setAlign(Blockly.ALIGN_RIGHT)
                .appendField(' View ')
                .appendField(new Blockly.FieldDropdown(viewsList), 'viewValue');
        }
    },
    /**
     * This function runs when saving your block to XML. This is important if you need to save your block to XML at any point and then either
     * generate code from that XML or repopulate your workspace from that XML
     */
    mutationToDom: function () {
        var container = document.createElement('mutation');
        // Do not use camelCase values for attribute names.
        container.setAttribute('column_type', this.columnType);
        // ALWAYS return container; this will be the input for domToMutation.
        return container;
    },
    /**
     * This function runs when loading your block from XML, after running init.
     * It's very important for updating your block in response to values selected in a field.
     */
    domToMutation: function (xmlElement) {
        // This attribute should match the one you used in mutationToDom
        var columnType = xmlElement.getAttribute('column_type');
        // If, for whatever reason, you try to save an undefined value in column_type, it will actually be saved as the string 'undefined'
        // If this is not an acceptable value, filter it out
        if(columnType && columnType !== 'undefined') {
            this.columnType = columnType;
        }
        // Run updateShape to append block values as needed
        this.updateShape();
    }
};

关于这种情况,除了我的解释性评论外,还有几点需要注意:

  1. 您不必严格使用我的 this.columnType 结构。相反,您可以将 columnType 值传递给 updateShape 并使用 this.getFieldValue('typeSelector') 或 'callback' 函数的输入 (handleTypeSelection)。我倾向于更喜欢这个,因为我经常制作更复杂的块,每次都很难或低效地获得适当的值,而 this.whateverMyValueNameIs 更容易。
  2. 同样,您可以使用 removeFieldappendField,而不是 updateShape 中的 this.removeInputthis.appendDummyInput,这是您的第一直觉。但是,如果您这样做,您将需要确保您已经命名了您打算附加字段的输入to/remove。在大多数情况下,我倾向于只 adding/removing 整个输入,因为它还可以让我更改标签等。
  3. 任何时候你对下拉列表的值做出任何更改,你应该添加 domToMutationmutationToDom 以将该值保存到 mutation 属性,然后读取它out 并相应地更新你的块。即使您的块上没有实际的突变器,这也适用。
  4. 注意这里的TODO注释;由于我不知道viewsList和cardsList的值,所以我没有提供它们,也没有为您提供任何其他块配置。

这可能有点令人困惑,所以如果您有任何后续问题,请提出。我花了一段时间才掌握它,我自己。 (不过,如果我不清楚您要做什么,我可能会要求您提供额外的代码示例。)

祝你好运!