我的 Swift 4 具有自动布局约束的 UIScrollView 不滚动

My Swift 4 UIScrollView with autolayout constraints is not scrolling

在将视图添加到我的应用程序之前,我已经创建了一个小型演示 playground 以使其正常工作。

我有一个滚动视图,它将包含许多水平滚动的按钮。我知道这些按钮需要进入滚动视图中的容器视图并创建它。我最初使用自动布局约束来创建所有这些,但现在尝试使用常量来确保内容视图大于滚动视图。但是,按钮仍然不会滚动……我错过了什么吗?滚动视图是否不适用于自动布局?

我也在我的 iPad 上以编程方式完成这一切,所以不幸的是,使用界面构建器的解决方案不是一个选项...

完整代码如下:

import UIKit
import PlaygroundSupport

class FilterViewController: UIViewController {
    var filterView: UIView!
    var scrollView: UIScrollView!
    var containerView: UIView!

    override func loadView() {
        filterView = UIView()
        view = filterView
        view.backgroundColor = #colorLiteral(red: 0.909803926944733, green: 0.47843137383461, blue: 0.643137276172638, alpha: 1.0)

        scrollView = UIScrollView()
        scrollView.backgroundColor = #colorLiteral(red: 0.474509805440903, green: 0.839215695858002, blue: 0.976470589637756, alpha: 1.0)
        view.addSubview(scrollView)
        scrollView.translatesAutoresizingMaskIntoConstraints = false
        scrollView.topAnchor.constraint(equalTo:view.topAnchor, constant:40).isActive = true
        scrollView.leadingAnchor.constraint(equalTo:view.leadingAnchor).isActive = true
        scrollView.widthAnchor.constraint(equalTo:view.widthAnchor).isActive = true
        scrollView.heightAnchor.constraint(equalToConstant: 200).isActive = true
        scrollView.isScrollEnabled = true

        containerView = UIView()
        containerView.backgroundColor = #colorLiteral(red: 0.176470592617989, green: 0.498039215803146, blue: 0.756862759590149, alpha: 1.0)
        scrollView.addSubview(containerView)
        containerView.frame = CGRect(x: 0, y: 0, width: 1080, height: 200)
    }

    class Buttons{
        let button = UIButton()
        init (titleText : String){
            button.backgroundColor = #colorLiteral(red: 0.976470589637756, green: 0.850980401039124, blue: 0.549019634723663, alpha: 1.0)
            button.setTitle(titleText, for: .normal)
            button.frame = CGRect(x: 0, y: 0, width: 200, height: 200)
        }
    }

    override func viewDidLoad() {
        super.viewDidLoad()

        let b1 = Buttons(titleText: "one")
        let b2 = Buttons(titleText: "two")
        let b3 = Buttons(titleText: "three")
        let b4 = Buttons(titleText: "four")
        let b5 = Buttons(titleText: "five")
        let buttonArray = [b1,b2,b3,b4,b5]
        var startPoint : CGFloat = 0.0
        for btn in buttonArray {
            let theBtn = btn.button
            containerView.addSubview(theBtn)
            theBtn.frame = CGRect(x: startPoint, y: 0, width: 200, height: 200)
            startPoint += 220
        }

    }
}

let filterViewController = FilterViewController()
PlaygroundPage.current.liveView = filterViewController

谢谢你! 这是具有所有自动布局约束的完整(现在工作)迷你项目:

import UIKit
import PlaygroundSupport

class FilterViewController: UIViewController {
    var filterView: UIView!
    var scrollView: UIScrollView!
    var containerView: UIView!

    override func loadView() {
        filterView = UIView()
        view = filterView
        view.backgroundColor = #colorLiteral(red: 0.909803926944733, green: 0.47843137383461, blue: 0.643137276172638, alpha: 1.0)

        scrollView = UIScrollView()
        scrollView.backgroundColor = #colorLiteral(red: 0.474509805440903, green: 0.839215695858002, blue: 0.976470589637756, alpha: 1.0)
        view.addSubview(scrollView)
        scrollView.translatesAutoresizingMaskIntoConstraints = false
        scrollView.topAnchor.constraint(equalTo:view.topAnchor, constant:40).isActive = true
        scrollView.leadingAnchor.constraint(equalTo:view.leadingAnchor).isActive = true
        scrollView.widthAnchor.constraint(equalTo:view.widthAnchor).isActive = true
        scrollView.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: 0.25).isActive = true
        scrollView.isScrollEnabled = true

        containerView = UIView()
        containerView.backgroundColor = #colorLiteral(red: 0.176470592617989, green: 0.498039215803146, blue: 0.756862759590149, alpha: 1.0)
        scrollView.addSubview(containerView)
        containerView.translatesAutoresizingMaskIntoConstraints = false
        containerView.topAnchor.constraint(equalTo:scrollView.topAnchor).isActive = true
        containerView.leadingAnchor.constraint(equalTo:scrollView.leadingAnchor).isActive = true
        containerView.trailingAnchor.constraint(equalTo:scrollView.trailingAnchor).isActive = true
        containerView.bottomAnchor.constraint(equalTo:scrollView.bottomAnchor).isActive = true
        containerView.heightAnchor.constraint(equalTo: scrollView.heightAnchor).isActive = true



    }

    class Buttons{
        let button = UIButton()
        init (titleText : String){
            button.backgroundColor = #colorLiteral(red: 0.976470589637756, green: 0.850980401039124, blue: 0.549019634723663, alpha: 1.0)
            button.setTitle(titleText, for: .normal)
            //button.frame = CGRect(x: 0, y: 0, width: 200, height: 200)
        }
    }

    override func viewDidLoad() {
        super.viewDidLoad()

        let b1 = Buttons(titleText: "one")
        let b2 = Buttons(titleText: "two")
        let b3 = Buttons(titleText: "three")
        let b4 = Buttons(titleText: "four")
        let b5 = Buttons(titleText: "five")
        let buttonArray = [b1,b2,b3,b4,b5]
        var startPoint = containerView.leadingAnchor
        for btn in buttonArray {
            let theBtn = btn.button
            containerView.addSubview(theBtn)
            theBtn.translatesAutoresizingMaskIntoConstraints = false
            theBtn.leadingAnchor.constraint(equalTo:startPoint, constant:20).isActive = true
            theBtn.topAnchor.constraint(equalTo:containerView.topAnchor).isActive = true
            theBtn.bottomAnchor.constraint(equalTo:containerView.bottomAnchor).isActive = true
            theBtn.widthAnchor.constraint(equalTo: theBtn.heightAnchor).isActive = true
            startPoint = theBtn.trailingAnchor
            containerView.widthAnchor.constraint(equalTo: theBtn.widthAnchor, multiplier:CGFloat(buttonArray.count), constant: CGFloat(buttonArray.count * 20)).isActive = true
        }
    }
}

let filterViewController = FilterViewController()
PlaygroundPage.current.liveView = filterViewController

您可以使用 自动布局 来完成此操作。 秘密是将containerView的边缘约束到scrollView的边缘。这不直观,但约束 containerView 的边缘并没有设置大小,它只是确保 scrollView 的内容大小随着 containerView 的增长而增长。通过将 containerView 的宽度约束设置为大于 scrollView 宽度的常量,内容将水平滚动。

注意:这样配置scrollView时,不要设置scrollViewcontentSizecontentSize 将由 Auto Layout 为您计算,它将等于 containerView 的大小。务必确保 containerView 的大小完全由约束指定。

以下是我为使其正常工作所做的更改:

containerView = UIView()
containerView.backgroundColor = #colorLiteral(red: 0.176470592617989, green: 0.498039215803146, blue: 0.756862759590149, alpha: 1.0)
scrollView.addSubview(containerView)
//containerView.frame = CGRect(x: 0, y: 0, width: 1080, height: 200)
containerView.translatesAutoresizingMaskIntoConstraints = false
containerView.topAnchor.constraint(equalTo:scrollView.topAnchor).isActive = true
containerView.leadingAnchor.constraint(equalTo:scrollView.leadingAnchor).isActive = true
containerView.trailingAnchor.constraint(equalTo:scrollView.trailingAnchor).isActive = true
containerView.bottomAnchor.constraint(equalTo:scrollView.bottomAnchor).isActive = true
containerView.heightAnchor.constraint(equalToConstant: 200).isActive = true
containerView.widthAnchor.constraint(equalToConstant: 1080).isActive = true

Why isn't my content scrolling?

要滚动,containerView 必须 大于 scrollView。您的错误是您设置了约束,使 containerViewscrollView 的宽度和高度相同,这就是您的内容不滚动的原因。

如果你想让它水平滚动,containerView的宽度必须大于scrollView的宽度。您可以通过以下两种方式之一执行此操作:

  1. containerView 指定一个显式恒定宽度,该宽度大于 scrollView 的宽度。

  2. 从左到右链接 containerView 的子视图,最左边包含在 containerView 的前沿。完全指定子视图的宽度,并在子视图之间放置距离约束。最右边的子视图必须与 containerView 的后缘有一个偏移量。通过这样做,Auto Layout 可以计算 containerView 的宽度并设置 scrollViewcontentSize


迷你项目:更新

这是您的迷你项目的一个版本,它使用一系列受约束的视图来定义 containerView 的宽度。关键是 viewDidLoad()for 循环之后的最终约束,它将最后一个按钮的 trailingAnchor(又名 startPoint)连接到 containerView 的 trailingAnchor。这就完成了连接 containerView 的前缘和 containerView 的后缘的约束和按钮链。有了这个,Auto Layout 就能够计算 containerView 的宽度并建立 scrollView.

contentSize
import UIKit
import PlaygroundSupport

class FilterViewController: UIViewController {
    var filterView: UIView!
    var scrollView: UIScrollView!
    var containerView: UIView!

    override func loadView() {
        filterView = UIView()
        view = filterView
        view.backgroundColor = #colorLiteral(red: 0.909803926944733, green: 0.47843137383461, blue: 0.643137276172638, alpha: 1.0)

        scrollView = UIScrollView()
        scrollView.backgroundColor = #colorLiteral(red: 0.474509805440903, green: 0.839215695858002, blue: 0.976470589637756, alpha: 1.0)
        view.addSubview(scrollView)
        scrollView.translatesAutoresizingMaskIntoConstraints = false
        scrollView.topAnchor.constraint(equalTo: view.topAnchor, constant: 40).isActive = true
        scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
        scrollView.widthAnchor.constraint(equalTo: view.widthAnchor).isActive = true
        scrollView.heightAnchor.constraint(equalTo: view.heightAnchor, multiplier: 0.25).isActive = true
        scrollView.isScrollEnabled = true

        containerView = UIView()
        containerView.backgroundColor = #colorLiteral(red: 0.176470592617989, green: 0.498039215803146, blue: 0.756862759590149, alpha: 1.0)
        scrollView.addSubview(containerView)
        containerView.translatesAutoresizingMaskIntoConstraints = false

        // This is key:  connect all four edges of the containerView to
        // to the edges of the scrollView
        containerView.topAnchor.constraint(equalTo: scrollView.topAnchor).isActive = true
        containerView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor).isActive = true
        containerView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor).isActive = true
        containerView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor).isActive = true

        // Making containerView and scrollView the same height means the
        // content will not scroll vertically
        containerView.heightAnchor.constraint(equalTo: scrollView.heightAnchor).isActive = true    
    }

    class Buttons {
        let button = UIButton()
        init(titleText: String) {
            button.backgroundColor = #colorLiteral(red: 0.976470589637756, green: 0.850980401039124, blue: 0.549019634723663, alpha: 1.0)
            button.setTitle(titleText, for: .normal)
        }
    }

    override func viewDidLoad() {
        super.viewDidLoad()

        let b1 = Buttons(titleText: "one")
        let b2 = Buttons(titleText: "two")
        let b3 = Buttons(titleText: "three")
        let b4 = Buttons(titleText: "four")
        let b5 = Buttons(titleText: "five")
        let buttonArray = [b1, b2, b3, b4, b5]
        var startPoint = containerView.leadingAnchor
        for btn in buttonArray {
            let theBtn = btn.button
            containerView.addSubview(theBtn)
            theBtn.translatesAutoresizingMaskIntoConstraints = false
            theBtn.leadingAnchor.constraint(equalTo: startPoint, constant: 20).isActive = true
            theBtn.topAnchor.constraint(equalTo: containerView.topAnchor).isActive = true
            theBtn.bottomAnchor.constraint(equalTo: containerView.bottomAnchor).isActive = true
            theBtn.widthAnchor.constraint(equalTo: theBtn.heightAnchor).isActive = true
            startPoint = theBtn.trailingAnchor
        }
        // Complete the chain of constraints
        containerView.trailingAnchor.constraint(equalTo: startPoint, constant: 20).isActive = true
    }
}

let filterViewController = FilterViewController()
PlaygroundPage.current.liveView = filterViewController