UISlider 不更新值
UISlider not updating values
如果这是一个愚蠢的问题,我们深表歉意。我似乎无法让我的滑块在与之交互时更新其值。 (我将向大家指出这段长代码中的最后一个方法)
class CustomSlider: UISlider {
override func trackRect(forBounds bounds: CGRect) -> CGRect {
var rect = super.trackRect(forBounds: bounds)
rect.size.height = 7
return rect
}
}
class FactionButton: CustomSlider {
var factionSlider = CustomSlider(frame: CGRect(x: 15, y: 542, width: 386, height: 57))
func factionBalanceSlider(){
factionSlider.minimumValueImage = #imageLiteral(resourceName: "Alliance Slider")
factionSlider.maximumValueImage = #imageLiteral(resourceName: "Horde Slider")
factionSlider.setThumbImage(#imageLiteral(resourceName: "Thumb Image"), for: .normal)
factionSlider.minimumTrackTintColor = UIColor(red:0.08, green:0.33, blue:0.69, alpha:0.8)
factionSlider.maximumTrackTintColor = UIColor(red:1.00, green:0.00, blue:0.00, alpha:0.59)
factionSlider.setValue(0.5, animated: true)
factionSlider.isContinuous = false
factionSlider.addTarget(self, action: #selector(recordFactionBalance(sender:)), for: .valueChanged)
}
func getSlider() -> CustomSlider {
return factionSlider
}
override func trackRect(forBounds bounds: CGRect) -> CGRect {
var customBounds = super.trackRect(forBounds: bounds)
customBounds.size.height = 10
return customBounds
}
@objc func recordFactionBalance(sender: CustomSlider){
//also calculates balance and adds it into the quiz data
print("hi")
print(sender.value) //It's this part that doesn't work
}
}
问题出在离底部最近的位置。 (其他一切都很好)动作功能似乎根本没有被触发,即使我正在与之交互。两个打印语句都没有被执行。有什么想法吗?
干杯
根据 getSlider()
,我可以猜到您正在使用此 class
作为获取 CustomSlider
的实用程序。所以,我怀疑您正在将滑块添加到 view
,如下所示,
let container = FactionButton()
container.factionBalanceSlider()
let slider = container.getSlider()
self.view.addSubview(slider)
如果您不将 container
添加到设置为 .valueChange
事件接收者的 view
,那么它将不会收到任何事件。要接收事件,您还需要在 view
中添加 container
,如下所示,
self.view.addSubview(container)
如果这是一个愚蠢的问题,我们深表歉意。我似乎无法让我的滑块在与之交互时更新其值。 (我将向大家指出这段长代码中的最后一个方法)
class CustomSlider: UISlider {
override func trackRect(forBounds bounds: CGRect) -> CGRect {
var rect = super.trackRect(forBounds: bounds)
rect.size.height = 7
return rect
}
}
class FactionButton: CustomSlider {
var factionSlider = CustomSlider(frame: CGRect(x: 15, y: 542, width: 386, height: 57))
func factionBalanceSlider(){
factionSlider.minimumValueImage = #imageLiteral(resourceName: "Alliance Slider")
factionSlider.maximumValueImage = #imageLiteral(resourceName: "Horde Slider")
factionSlider.setThumbImage(#imageLiteral(resourceName: "Thumb Image"), for: .normal)
factionSlider.minimumTrackTintColor = UIColor(red:0.08, green:0.33, blue:0.69, alpha:0.8)
factionSlider.maximumTrackTintColor = UIColor(red:1.00, green:0.00, blue:0.00, alpha:0.59)
factionSlider.setValue(0.5, animated: true)
factionSlider.isContinuous = false
factionSlider.addTarget(self, action: #selector(recordFactionBalance(sender:)), for: .valueChanged)
}
func getSlider() -> CustomSlider {
return factionSlider
}
override func trackRect(forBounds bounds: CGRect) -> CGRect {
var customBounds = super.trackRect(forBounds: bounds)
customBounds.size.height = 10
return customBounds
}
@objc func recordFactionBalance(sender: CustomSlider){
//also calculates balance and adds it into the quiz data
print("hi")
print(sender.value) //It's this part that doesn't work
}
}
问题出在离底部最近的位置。 (其他一切都很好)动作功能似乎根本没有被触发,即使我正在与之交互。两个打印语句都没有被执行。有什么想法吗?
干杯
根据 getSlider()
,我可以猜到您正在使用此 class
作为获取 CustomSlider
的实用程序。所以,我怀疑您正在将滑块添加到 view
,如下所示,
let container = FactionButton()
container.factionBalanceSlider()
let slider = container.getSlider()
self.view.addSubview(slider)
如果您不将 container
添加到设置为 .valueChange
事件接收者的 view
,那么它将不会收到任何事件。要接收事件,您还需要在 view
中添加 container
,如下所示,
self.view.addSubview(container)