检索最佳成绩 Game Center Swift
Retrieve Best Score Game Center Swift
我有麻烦了,我无法修复与从 Game Center 检索最佳分数的函数相关的错误。如果您有分数,该功能运行良好,但如果用户没有分数,它就会崩溃。
有什么建议吗?代码如下:
func retrieveBestScore() {
if GKLocalPlayer.localPlayer().isAuthenticated {
// Initialize the leaderboard for the current local player
var gkLeaderboard = GKLeaderboard(players: [GKLocalPlayer.localPlayer()])
gkLeaderboard.identifier = leaderboardID
gkLeaderboard.timeScope = GKLeaderboardTimeScope.allTime
// Load the scores
gkLeaderboard.loadScores(completionHandler: { (scores, error) -> Void in
// Get current score
var currentScore: Int64 = 0
if error == nil {
if (scores?.count)! > 0 {
currentScore = (scores![0] ).value
//We also want to show the best score of the user on the main screen
if self.language.contains("it"){
self.labelBestScore.text = "Miglior Punteggio: " + String(currentScore)
self.bestScore = Int(currentScore)
}else{
self.labelBestScore.text = "Your Best Score: " + String(currentScore)
self.bestScore = Int(currentScore)
}
print("Punteggio attuale",currentScore)
}
}
})
}
}
谢谢!
根据您的代码,您可能遇到了这个问题,因为强制展开了您的 'scores' 数组。
在你的闭包中尝试这样的事情:
var currentScore: Int64 = 0
if error == nil, let scores = scores {
if scores.count > 0 {
currentScore = scores[0].value
//We also want to show the best score of the user on the main screen
if self.language.contains("it"){
self.labelBestScore.text = "Miglior Punteggio: " + String(currentScore)
self.bestScore = Int(currentScore)
}else{
self.labelBestScore.text = "Your Best Score: " + String(currentScore)
self.bestScore = Int(currentScore)
}
print("Punteggio attuale",currentScore)
}
}
这是一种可以进一步压缩代码的辅助方法,我认为这也应该有效,但是如果没有看到更多代码就很难肯定地说,它可能需要一些小的改动。
guard error == nil, let scores = scores, let currentScore = scores.first?.value else {
print("GameCenter error or no scores: \(String(describing: error)))")
return
}
//We also want to show the best score of the user on the main screen
if self.language.contains("it"){
self.labelBestScore.text = "Miglior Punteggio: " + String(currentScore)
self.bestScore = Int(currentScore)
}else{
self.labelBestScore.text = "Your Best Score: " + String(currentScore)
self.bestScore = Int(currentScore)
}
print("Punteggio attuale",currentScore)
我有麻烦了,我无法修复与从 Game Center 检索最佳分数的函数相关的错误。如果您有分数,该功能运行良好,但如果用户没有分数,它就会崩溃。
有什么建议吗?代码如下:
func retrieveBestScore() {
if GKLocalPlayer.localPlayer().isAuthenticated {
// Initialize the leaderboard for the current local player
var gkLeaderboard = GKLeaderboard(players: [GKLocalPlayer.localPlayer()])
gkLeaderboard.identifier = leaderboardID
gkLeaderboard.timeScope = GKLeaderboardTimeScope.allTime
// Load the scores
gkLeaderboard.loadScores(completionHandler: { (scores, error) -> Void in
// Get current score
var currentScore: Int64 = 0
if error == nil {
if (scores?.count)! > 0 {
currentScore = (scores![0] ).value
//We also want to show the best score of the user on the main screen
if self.language.contains("it"){
self.labelBestScore.text = "Miglior Punteggio: " + String(currentScore)
self.bestScore = Int(currentScore)
}else{
self.labelBestScore.text = "Your Best Score: " + String(currentScore)
self.bestScore = Int(currentScore)
}
print("Punteggio attuale",currentScore)
}
}
})
}
}
谢谢!
根据您的代码,您可能遇到了这个问题,因为强制展开了您的 'scores' 数组。
在你的闭包中尝试这样的事情:
var currentScore: Int64 = 0
if error == nil, let scores = scores {
if scores.count > 0 {
currentScore = scores[0].value
//We also want to show the best score of the user on the main screen
if self.language.contains("it"){
self.labelBestScore.text = "Miglior Punteggio: " + String(currentScore)
self.bestScore = Int(currentScore)
}else{
self.labelBestScore.text = "Your Best Score: " + String(currentScore)
self.bestScore = Int(currentScore)
}
print("Punteggio attuale",currentScore)
}
}
这是一种可以进一步压缩代码的辅助方法,我认为这也应该有效,但是如果没有看到更多代码就很难肯定地说,它可能需要一些小的改动。
guard error == nil, let scores = scores, let currentScore = scores.first?.value else {
print("GameCenter error or no scores: \(String(describing: error)))")
return
}
//We also want to show the best score of the user on the main screen
if self.language.contains("it"){
self.labelBestScore.text = "Miglior Punteggio: " + String(currentScore)
self.bestScore = Int(currentScore)
}else{
self.labelBestScore.text = "Your Best Score: " + String(currentScore)
self.bestScore = Int(currentScore)
}
print("Punteggio attuale",currentScore)