RTCDataChannel 信号?

RTCDataChannel for signaling?

我一直在阅读 this article 的信令解决方案。作者提到在建立连接时使用 RTCDataChannel 发送信号。

Using RTCDataChannel for signaling

A signaling service is required to initiate a WebRTC session.

However, once a connection has been established between two peers, RTCDataChannel could, in theory, take over as the signaling channel. This might reduce latency for signaling — since messages fly direct — and help reduce signaling server bandwidth and processing costs. We don't have a demo, but watch this space!

既然连接已经建立,为什么还需要信令?

每一方最初声明要发送的音频 and/or 视频轨道,以便可以打开正确数量的端口,并可以确定对双方都适用的分辨率和格式。需要一个信令通道来将生成的 SDP offer/answer 以及每个端口的 trickle ICE 候选者发送到另一侧。

连接后,如果您不理会此设置 - 基本上永远不会向连接添加轨道、删除任何轨道或​​显着改变轨道属性 - 那么您将不再需要信令服务器。

但是,如果您确实更改了这些内容中的任何一项,则需要 重新协商,这就像它听起来的那样:信号通道上的另一轮很像第一个。

添加轨道的原因可能是第二个摄像头、另一个视频源(可能来自另一个参与者),或者可能是屏幕共享,诸如此类。

这篇文章是正确的,可以使用数据通道。这里是a demo! (目前仅限 Firefox。)

这篇文章关于需要信令服务的说法是错误的——前提是你有另一种发现方式——正如这个演示蹩脚地证明的那样。

初始连接仅用于聊天,但任何一方都可以推送以将视频添加到混音中。重新协商是通过数据通道完成的(因为没有信令服务器!)

fiddle使用说明:

  1. 没有服务器(因为它是 fiddle),因此请按 Offer 按钮并复制报价。
  2. 将报价粘贴到另一个选项卡或另一台机器上相同 fiddle 的相同位置。
  3. 按 ENTER,然后复制您得到的答案并将其粘贴回第一个 fiddle。
  4. 再次按 ENTER(还 addTrack!)
  5. 您现在连接了两个数据通道:一个用于聊天,另一个用于发送信号。
  6. 现在在任一端按 addTrack,另一端应该会显示视频。
  7. 按另一个方向的 addTrack,您应该可以双向播放视频。

var dc = null, sc = null, pc = new mozRTCPeerConnection(), live = false;
pc.onaddstream = e => v2.mozSrcObject = e.stream;
pc.ondatachannel = e => dc? scInit(sc = e.channel) : dcInit(dc = e.channel);
v2.onloadedmetadata = e => { log("Face time!"); };

function addTrack() {
  navigator.mediaDevices.getUserMedia({video:true, audio:true})
  .then(stream => pc.addStream(v1.mozSrcObject = stream));
}

pc.onnegotiationneeded = e => {
  pc.createOffer().then(d => pc.setLocalDescription(d)).then(() => {
    if (live) sc.send(JSON.stringify({ "sdp": pc.localDescription }));
  }).catch(failed);
};

function scInit() {
  sc.onmessage = e => {
    var msg = JSON.parse(e.data);
    if (msg.sdp) {
      var desc = new mozRTCSessionDescription(JSON.parse(e.data).sdp);
      if (desc.type == "offer") {
        pc.setRemoteDescription(desc).then(() => pc.createAnswer())
        .then(answer => pc.setLocalDescription(answer)).then(() => {
          sc.send(JSON.stringify({ "sdp": pc.localDescription }));
        }).catch(failed);
      } else {
        pc.setRemoteDescription(desc).catch(failed);
      }
    } else if (msg.candidate) {
      pc.addIceCandidate(new mozRTCIceCandidate(msg.candidate)).catch(failed);
    }
  };
}

function dcInit() {
  dc.onopen = () => { live = true; log("Chat!"); };
  dc.onmessage = e => log(e.data);
}

function createOffer() {
  button.disabled = true;
  dcInit(dc = pc.createDataChannel("chat"));
  scInit(sc = pc.createDataChannel("signaling"));
  pc.createOffer().then(d => pc.setLocalDescription(d)).catch(failed);
  pc.onicecandidate = e => {
    if (e.candidate) return;
    if (!live) {
      offer.value = pc.localDescription.sdp;
      offer.select();
      answer.placeholder = "Paste answer here";
    } else {
      sc.send(JSON.stringify({ "candidate": e.candidate }));
    }
  };
};

offer.onkeypress = e => {
  if (e.keyCode != 13 || pc.signalingState != "stable") return;
  button.disabled = offer.disabled = true;
  var obj = { type:"offer", sdp:offer.value };
  pc.setRemoteDescription(new mozRTCSessionDescription(obj))
  .then(() => pc.createAnswer()).then(d => pc.setLocalDescription(d))
  .catch(failed);
  pc.onicecandidate = e => {
    if (e.candidate) return;
    if (!live) {
      answer.focus();
      answer.value = pc.localDescription.sdp;
      answer.select();
    } else {
      sc.send(JSON.stringify({ "candidate": e.candidate }));
    }
  };
};

answer.onkeypress = e => {
  if (e.keyCode != 13 || pc.signalingState != "have-local-offer") return;
  answer.disabled = true;
  var obj = { type:"answer", sdp:answer.value };
  pc.setRemoteDescription(new mozRTCSessionDescription(obj)).catch(failed);
};

chat.onkeypress = e => {
  if (e.keyCode != 13) return;
  dc.send(chat.value);
  log(chat.value);
  chat.value = "";
};

var log = msg => div.innerHTML += "<p>" + msg + "</p>";
var failed = e => log(e.name + ": " + e.message + " line " + e.lineNumber);
<video id="v1" height="120" width="160" autoplay muted></video>
<video id="v2" height="120" width="160" autoplay></video><br>
<button id="button" onclick="createOffer()">Offer:</button>
<textarea id="offer" placeholder="Paste offer here"></textarea><br>
Answer: <textarea id="answer"></textarea><br>
<button id="button" onclick="addTrack()">AddTrack</button>
<div id="div"></div><br>
Chat: <input id="chat"></input><br>