PyOpenGL:glutTimerFunc 回调缺少必需的参数 'value'

PyOpenGL: glutTimerFunc callback missing required param 'value'

使用 PyOpenGL,我试图创建一个简单的三角形,它在每次刷新调用时改变颜色,我正在尝试使用 glutTimerFunc(...) 来执行此操作。

from OpenGL.GL import *
from OpenGL.GLUT import *
from OpenGL.GLU import *

import random

def display(value):
    v1 = [-.25,0]
    v2 = [0,.25]
    v3 = [.25, 0]
    r = random.randint(0,255)
    g = random.randint(0,255)
    b = random.randint(0,255)
    glClear(GL_COLOR_BUFFER_BIT)
    glMatrixMode(GL_PROJECTION)
    glLoadIdentity()
    glOrtho(-1,1,-1,1,-1,1)

    glMatrixMode(GL_MODELVIEW)
    glLoadIdentity()

    glBegin(GL_TRIANGLES)

    glColor3b(r,g,b)
    glVertex2f(v1[0], v1[1])
    glVertex2f(v2[0], v2[1])
    glVertex2f(v3[0], v3[1])

    glEnd()
    glFlush()

    glutTimerFunc(1000, display, 5)
    glutPostRedisplay()

if __name__ == '__main__':
    glutInit()
    glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB)
    glutInitWindowSize(500,500)
    glutCreateWindow("First Shape")
    glutDisplayFunc(display)
    glutMainLoop()

这是我遇到的错误...

Traceback (most recent call last):
File "_ctypes/callbacks.c", line 232, in 'calling callback function'
TypeError: display() missing 1 required positional argument: 'value'

我试过传递 'value' 并将其放入 display() 的参数列表中,但没有成功。

glutDisplayFunc has no paramter, but the callback function required by glutTimerFunc要求的回调函数有on参数。所以你不能对两者使用相同的功能。
类似以下内容是可能的:

def timer(value):
    display()

def display()

    glutTimerFunc(1000, timer, 5)

但这并不能解决你的问题,因为 glutPostRedisplay marks the current window as needing to be redisplayed and causes that the display callback function, which is set by glutDisplayFunc,被调用。

如果你想按时间改变颜色,那么创建一个定时器函数,它设置一个新的颜色并重新启动定时器:

r = 255
g = 255
b = 255

def timer(value):
    global r, b, g
    r = random.randint(0,255)
    g = random.randint(0,255)
    b = random.randint(0,255)
    glutTimerFunc(1000, timer, 5)

display函数中移除定时器初始化

def display():
    global r, b, g
    v1 = [-.25,0]
    v2 = [0,.25]
    v3 = [.25, 0]
    glClear(GL_COLOR_BUFFER_BIT)
    glMatrixMode(GL_PROJECTION)
    glLoadIdentity()
    glOrtho(-1,1,-1,1,-1,1)

    glMatrixMode(GL_MODELVIEW)
    glLoadIdentity()

    glBegin(GL_TRIANGLES)

    glColor3b(r,g,b)
    glVertex2f(v1[0], v1[1])
    glVertex2f(v2[0], v2[1])
    glVertex2f(v3[0], v3[1])

    glEnd()
    glFlush()

    glutPostRedisplay()

但是在启动时调用一次timer函数:

if __name__ == '__main__':
    glutInit()
    glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB)
    glutInitWindowSize(500,500)
    glutCreateWindow("First Shape")
    glutDisplayFunc(display)
    timer(0);
    glutMainLoop()