C# streamreader 和 streamwriter 到同一个文件

C# streamreader and streamwriter onto same file

如何读写同一个文件?

我的代码示例如下所示:

List<string> Data = new List<string>();

StreamReader sr = new StreamReader(@"C:\Users\manda\Desktop\Schule\Pos1\HüW2Casino\Spieler1.conf");

StreamWriter sw = new StreamWriter(@"C:\Users\manda\Desktop\Schule\Pos1\HüW2Casino\Spieler1.conf");

while ((line = sr.ReadLine()) != null)
{
    Data.Add(line);
}

int budget = int.Parse(Data[1].Substring(15, 3));

for (int i = 0; i < Data.Count; i++)
{
    if (Data[i] != "ENDE")
    {
        numb = rnd.Next(0, 7);

        if (Data[i].Substring(0,1) == "0" || Data[i].Substring(0, 1) == "1" || Data[i].Substring(0, 1) == "2" || Data[i].Substring(0, 1) == "3" || Data[i].Substring(0, 1) == "4" || Data[i].Substring(0, 1) == "5" || Data[i].Substring(0, 1) == "6" || Data[i].Substring(0, 1) == "7")
        {
            betnumb = int.Parse(Data[i].Substring(0, 1));
            betamount = int.Parse(Data[i].Split(' ') [1]);

            if (betnumb == numb)
            {
                budget += betamount * 7;
            }
            else
            {
                budget -= betamount;
            }

            if (budget < 0)
            {
                sw.Write("Pleite");
                Console.WriteLine("Pleite");
            }
        }
    }
}

但我似乎无法读取和写入同一个文件,因为文件没有任何变化,从来没有。

也许有人知道我的问题是什么?

使用Flush to reflect the changes to file or set StreamWriter.AutoFlush = true

List<string> Data = new List<string>();
string path = @"C:\Users\manda\Desktop\Schule\Pos1\HüW2Casino\Spieler1.conf"

FileStream fs = new FileStream(path, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None);
StreamReader sr = new StreamReader(fs);
StreamWriter sw = new StreamWriter(fs);

while ((line=sr.ReadLine()) != null)
{
   Data.Add(line);
}

int budget = int.Parse(Data[1].Substring(15, 3));

for (int i = 0; i < Data.Count; i++)
{
    if (Data[i] != "ENDE")
    {
       numb = rnd.Next(0, 7);

       if (Data[i].Substring(0,1) == "0" || Data[i].Substring(0, 1) == "1" || Data[i].Substring(0, 1) == "2" || Data[i].Substring(0, 1) == "3" || Data[i].Substring(0, 1) == "4" || Data[i].Substring(0, 1) == "5" || Data[i].Substring(0, 1) == "6" || Data[i].Substring(0, 1) == "7")
       {
           betnumb = int.Parse(Data[i].Substring(0, 1));
           betamount = int.Parse(Data[i].Split(' ') [1]);

           if (betnumb == numb)
           {
              budget+=betamount*7;
           }
           else
           {
               budget -= betamount;
           }

           if (budget < 0)
           {
               sw.Write("Pleite");
               sw.Flush();

               Console.WriteLine("Pleite");
           }
        }
    }
}

您永远不会关闭 StreamWriter。因此,新内容永远不会刷新,文件保持打开状态。将 StreamWriter 包含在 using 语句中,该语句会在末尾或每当剩下 using 块时自动刷新并关闭文件(也可能是因为 breakreturn 或异常)。

如果您打算将数据附加到文件中,您可以使用 File.AppendText(Path) 创建编写器。

由于您在写入文件之前读取文件,因此在写入时保持 reader 打开是没有意义的。您甚至不需要创建 StreamWriter。只需将整个文件读入数组 File.ReadAllLines(Path).

const string Path = @"C:\Users\manda\Desktop\Schule\Pos1\HüW2Casino\Spieler1.conf";

string[] data = File.ReadAllLines(Path);
int budget = Int32.Parse(data[1].Substring(15, 3));

using (StreamWriter sw = File.AppendText(Path)) {
    for (int i = 0; i < data.Length && data[i] != "ENDE"; i++) {
        numb = rnd.Next(0, 7);
        char digit = data[i][0]; // Take the 1st char instead of Substring(0,1).
        if ('0' <= digit && digit <= '7') { // Chars can be compared like numbers.
            betnumb = digit - '0'; // You can do math on chars.
            betamount = Int32.Parse(data[i].Split(' ')[1]);

            if (betnumb == numb) {
                budget += betamount * 7;
            } else {
                budget -= betamount;
            }
            if (budget < 0) {
                sw.Write("Pleite");
                Console.WriteLine("Pleite"); // German for "bankrupt".
                break; // Probably you don't want to continue looping when bankrupt.
            }
        }
    }
} // Automatically flushes and closes the file here.

您可以进行的优化和更正很少。我猜您想在达到 "ENDE"(德语表示 "end")时停止 for 循环。您可以通过将此条件添加到 for 循环条件来执行此操作:i < data.Length && data[i] != "ENDE".

可能你也不想在破产时继续循环(budget < 0)。您可以使用 break; 退出循环。如果你这样做,也意味着你只写了一次文件。在这种情况下,您甚至可以简化文件编写。而不是使用 StreamWriter:

using (StreamWriter sw = File.AppendText(Path)) {
    ...
    sw.Write("Pleite");
    ...
}

...你可以简单地写:

    File.AppendAllText(Path, "Pleite");

通过这种简化,代码变为:

const string Path = @"C:\Users\manda\Desktop\Schule\Pos1\HüW2Casino\Spieler1.conf";

string[] data = File.ReadAllLines(Path);
int budget = Int32.Parse(data[1].Substring(15, 3));

for (int i = 0; i < data.Length && data[i] != "ENDE"; i++) {
    numb = rnd.Next(0, 7);
    char digit = data[i][0]; // Take the 1st char instead of Substring(0,1).
    if ('0' <= digit && digit <= '7') { // Chars can be compared like numbers.
        betnumb = digit - '0'; // You can do math on chars.
        betamount = Int32.Parse(data[i].Split(' ')[1]);

        if (betnumb == numb) {
            budget += betamount * 7;
        } else {
            budget -= betamount;
        }
        if (budget < 0) {
            File.AppendAllText(Path, "Pleite");
            Console.WriteLine("Pleite");
            break;
        }
    }
}

File 中的这些静态方法非常方便,因为它们在一条语句中读取或写入以及打开和关闭文件。

您可以简化第一个数字的范围测试。无需重复调用 data[i].Substring(0,1),只需将第一个字符存储为 char digit = data[i][0];。字符的行为类似于整数。您可以比较它们 ('0' <= digit && digit <= '7') 并对其进行计算。 digit - '0' 获取数字的值为 int.

我将文件路径存储在常量中,以避免重复。

局部变量和方法参数通常用驼峰式书写。因此我将 Data 重命名为 data.