使用 ruby/gosu window 增加屏幕计数器

Increment an onscreen counter with a ruby/gosu window

我正在尝试制作一个非常简单的点击计数器,但我坚持让点击计数器在屏幕上和代码本身中递增。

require 'rubygems'
require 'gosu'

module ZOrder
    BACKGROUND, MIDDLE, TOP = *0..2
end

WIN_WIDTH = 640
WIN_HEIGHT = 400

class GameWindow < Gosu::Window
    def initialize
        super(WIN_WIDTH, WIN_HEIGHT, false)
        @background = Gosu::Color::WHITE
        @button_font = Gosu::Font.new(20)
        @info_font = Gosu::Font.new(15)
    end

    def needs_cursor?
        true
    end

    def draw
        Gosu.draw_rect(0, 0, WIN_WIDTH, WIN_HEIGHT, @background, ZOrder::BACKGROUND, mode=:default)

        Gosu.draw_rect(50, 50, 100, 50, Gosu::Color::GREEN, ZOrder::MIDDLE, mode=:default)
        Gosu.draw_rect(50, 150, 100, 50, Gosu::Color::GREEN, ZOrder::MIDDLE, mode=:default)

        @button_font.draw("Click me", 65, 65, ZOrder::TOP, 1.0, 1.0, Gosu::Color::BLACK)
        @button_font.draw("Reset", 75, 165, ZOrder::TOP, 1.0, 1.0, Gosu::Color::BLACK)

        @info_font.draw("Clicks: #{counter}", 160, 50, ZOrder::TOP, 1.0, 1.0, Gosu::Color::BLACK)
    end

    def counter
        i += 1
        i
    end

    def mouse_over_button?(mouse_x, mouse_y)
        if ((mouse_x > 50 and mouse_x < 150) and (mouse_y > 50 and mouse_y < 100))
          true
        else
          false
        end
    end

    def button_down(id)

        case id
        when Gosu::MsLeft
          if mouse_over_button?(mouse_x, mouse_y)
            counter
          else
            counter
          end
        end
    end


end

GameWindow.new.show

我知道我的问题很可能出在 'counter' 函数和 'button_down' 函数上,但是我一直无法弄清楚如何让它工作。如有任何帮助,我们将不胜感激。

你差一点就拥有了!您需要添加 @counter = 0 进行初始化。然后将您的 def counter 更改为如下所示

def counter
    @counter += 1 
end

为了让您的重置按钮起作用,我们现在可以制作另一个名为 def reset 的程序,如下所示

def reset
    @counter = 0  
end

然后将您的 def mouse_over_button?(mouse_x, mouse_y) 更改为以下内容:

def mouse_over_button?(mouse_x, mouse_y)
    if  ((mouse_x > 50 and mouse_x < 150) and (mouse_y > 50 and mouse_y < 100))
      return_value = 1
      return return_value
    elsif ((mouse_x > 50 and mouse_x < 150) and (mouse_y > 150 and mouse_y < 200))
      return_value = 2
      return return_value
    end
end

最后将 def button_down(id) 更改为以下内容:

def button_down(id)
    case id
    when Gosu::MsLeft
     if mouse_over_button?(mouse_x, mouse_y) == 1
        counter
      elsif  mouse_over_button?(mouse_x, mouse_y) == 2
        reset
      end
    end
end

所有正确的想法都在那里!干得好!如果您不确定为什么要这样做,请告诉我,我很乐意进一步解释!希望我有所帮助:)