Gradle OpenJFx11:错误 - 缺少 JavaFx 运行时组件

Gradle OpenJFx11 : Error - JavaFx runtime components are missing

上下文:尝试使用 OpenJdK11 和 OpenJFx11

创建一个简单的 JavaFx 应用程序

问题: 当我尝试执行时出现如下错误

Error: JavaFX runtime components are missing, and are required to run this application

我提到了 & Link2 . I also referred to 'Getting started with JavaFx11' - Link 正如开始时所建议的,当我尝试指定 运行 配置时,我收到一条消息,如图所示

run' in 'build' cannot be applied to '(groovy.lang.Closure)' less... (Ctrl+F1) 

希望所面临的问题是明确的,并等待关于我哪里出错的输入。 (使用 IntelliJ ide)

代码:

主要-

public class Main extends Application {
@Override
public void start(Stage primaryStage) throws Exception {
    Parent root = FXMLLoader.load(getClass().getResource("/Sample.fxml"));
    StackPane stackPane = new StackPane(root);
    Scene scene = new Scene(stackPane);
    primaryStage.initStyle(StageStyle.TRANSPARENT);
    primaryStage.setScene(scene);
    primaryStage.show();

}
}

FXML-

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.layout.AnchorPane?>
<AnchorPane xmlns="http://javafx.com/javafx"
            xmlns:fx="http://javafx.com/fxml"
            fx:controller="Controller"
            prefHeight="400.0" prefWidth="600.0">

</AnchorPane>

Gradle-

plugins {
id 'java'
}

group 'testJavaFx'
version '1.0-SNAPSHOT'

sourceCompatibility = JavaVersion.VERSION_11

repositories {
    mavenCentral()
}

dependencies {
    compile 'org.openjfx:javafx-base:11:win'
    compile 'org.openjfx:javafx-controls:11:win'
    compile 'org.openjfx:javafx-fxml:11:win'
    compile 'org.openjfx:javafx-graphics:11:win'

    testCompile group: 'junit', name: 'junit', version: '4.12'
}

compileJava {
    doFirst {
        options.compilerArgs = [
                '--module-path', classpath.asPath,
                '--add-modules', 'javafx.controls'
        ]
    }
}

run {
    doFirst {
        jvmArgs = [
                '--module-path', classpath.asPath,
                '--add-modules', 'javafx.controls'
        ]
    }
}

我从 JavaFX 的官方存储库中找到了解决方案:https://github.com/javafxports/openjdk-jfx/issues/236

There are some easy workarounds though. For example, you can have a main class that is not extending javafx.application.Application, and that main class can then call the main(String[]) method on your real main class (that way, the Java launcher doesn't require the javafx libraries to be available as named modules).

我用 Intellij IDEA 创建了一个 java 工件并且它可以工作(不使用 gradle)。