在 FabricJS 中转换视口时边界对象错误,用户在单击对象时无法 select 对象

Wrong bounding object when translate viewport in FabricJS, user can't select object when click on object


请帮我解决这个问题。
1. 我有一个文本显示位置:左:10,上:10.
2. 使用 viewportTransform 将 viewPort 移动到新位置:X 轴平移 100 & Y 轴平移 100
3. 文本对象移动到新位置

预计:
用户可以通过单击文本(在新位置)选择文本对象('hello world')

实际:
第一次,用户不能点击文本对象。 & 对象边界仍然在旧位置(左:10,上:10)。 (见附件图片)
请查看我的演示代码。
我使用的是 Fabricjs 版本 2.4.0 这个演示

这个问题怎么过?
谢谢 !

var canvasObject = document.getElementById("editorCanvas");
  // set canvas equal size with div
  $(canvasObject).width($("#canvasContainer").width());
  $(canvasObject).height($("#canvasContainer").height());
 
 canvas = new fabric.Canvas('editorCanvas', {
    backgroundColor: 'white',
    selectionLineWidth: 2,
    width: $("#canvasContainer").width(),
    height: $("#canvasContainer").height()
  });

  canvas.controlsAboveOverlay = true;

  // Add a text to canvas
  var text = new fabric.Text('hello world', { left: 10, top: 10 });
  canvas.add(text);
  
  // Transform View
  canvas.viewportTransform[4] = 100;
  canvas.viewportTransform[5] = 100;
  canvas.requestRenderAll();
#canvasContainer {
            width: 100%;
            height: 100vh;
            background-color: gray;
        }
<script src="https://code.jquery.com/jquery-3.3.1.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/2.4.0/fabric.js"></script>


<div id="canvasContainer">
  <canvas id="editorCanvas"></canvas>
</div>

致电object.setCoords(), it will set bounding cordinate after change. And check When-to-call-setCoords

演示版

var canvasObject = document.getElementById("editorCanvas");
// set canvas equal size with div
$(canvasObject).width($("#canvasContainer").width());
$(canvasObject).height($("#canvasContainer").height());

canvas = new fabric.Canvas('editorCanvas', {
  backgroundColor: 'white',
  selectionLineWidth: 2,
  width: $("#canvasContainer").width(),
  height: $("#canvasContainer").height()
});

canvas.controlsAboveOverlay = true;

// Add a text to canvas
var text = new fabric.Text('hello world', {
  left: 10,
  top: 10
});
canvas.add(text);

// Transform View
canvas.viewportTransform[4] = 100;
canvas.viewportTransform[5] = 100;
setObjectCoords();
canvas.requestRenderAll();

function setObjectCoords(){
  canvas.forEachObject(function(object){
    object.setCoords();
  })
}
#canvasContainer {
  width: 100%;
  height: 100vh;
  background-color: gray;
}
<script src="https://code.jquery.com/jquery-3.3.1.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/2.4.0/fabric.js"></script>


<div id="canvasContainer">
  <canvas id="editorCanvas"></canvas>
</div>

不确定这是否仍然是个问题,但您可以执行以下操作:

let vpt = [...canvas.viewportTransform];
vpt[4] = 100;
vpt[5] = 100;
canvas.setViewportTransform(vpt);

有同样的问题并且已经解决了。