使用 JToggleButton 实现记忆游戏时计时器不启动
Timer does not start when implementing memory game with JToggleButton
我正在尝试创建一个有 12 个切换按钮的记忆游戏。如果你点击一个按钮,图标就会改变。如果两个图标匹配,则两者都被翻转。但是,如果它们不匹配,则计时器启动 1.5 秒,然后将两个切换按钮切换回主图标 "MemoryGame.png"。这是我的:
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
import java.util.Arrays;
import javax.swing.*;
import java.util.Collections;
public class MemoryGame extends JToggleButton implements ActionListener {
private Timer cdTimer;
private Timer swTimer;
private int count = 1;
private JToggleButton[] buttons;
private String[] commandID = {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11"};
ArrayList<ImageIcon> iconList = new ArrayList();
ImageIcon icon = new ImageIcon("MemoryGame.png");
public MemoryGame() {
JFrame jfrm = new JFrame();
jfrm.setSize(1000, 1000);
jfrm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
GridLayout layout = new GridLayout(3,4);
JPanel gamePanel = new JPanel();
gamePanel.setLayout(layout);
JPanel timerPanel;
createIcons();
buttons = new JToggleButton[12];
for(int i = 0; i < buttons.length; i++) {
JToggleButton btn = new JToggleButton(icon);
buttons[i] = btn;
buttons[i].setActionCommand(commandID[i]);
buttons[i].addActionListener(this);
gamePanel.add(buttons[i]);
}
//Collections.shuffle(Arrays.asList(buttons));
jfrm.add(gamePanel, BorderLayout.CENTER);
jfrm.setLocationRelativeTo(null);
jfrm.setVisible(true);
}
public void actionPerformed(ActionEvent e){
JToggleButton btn = (JToggleButton)e.getSource();
JToggleButton btn2 = (JToggleButton)e.getSource();
firstClick(btn, btn2);
secondClick(btn, btn2);
matching(btn, btn2);
}
private void firstClick(JToggleButton btn, JToggleButton btn2) {
if(btn == buttons[0] || btn == buttons[1])
btn.setIcon(iconList.get(0));
else if(btn == buttons[2] || btn == buttons[3])
btn.setIcon(iconList.get(1));
else if(btn == buttons[4] || btn == buttons[5])
btn.setIcon(iconList.get(2));
else if(btn == buttons[6] || btn == buttons[7])
btn.setIcon(iconList.get(3));
else if(btn == buttons[8] || btn == buttons[9])
btn.setIcon(iconList.get(4));
else if(btn == buttons[10] || btn == buttons[11])
btn.setIcon(iconList.get(5));
}
private void secondClick(JToggleButton btn, JToggleButton btn2){
if(btn2 != btn && btn2 == buttons[0] || btn2 == buttons[1])
btn.setIcon(iconList.get(0));
else if(btn2 != btn && btn2 == buttons[2] || btn2 == buttons[3])
btn.setIcon(iconList.get(1));
else if(btn2 != btn && btn2 == buttons[4] || btn2 == buttons[5])
btn.setIcon(iconList.get(2));
else if(btn2 != btn && btn2 == buttons[6] || btn2 == buttons[7])
btn.setIcon(iconList.get(3));
else if(btn2 != btn && btn2 == buttons[8] || btn2 == buttons[9])
btn.setIcon(iconList.get(4));
else if(btn2 != btn && btn2 == buttons[10] || btn2 == buttons[11])
btn.setIcon(iconList.get(5));
}
private void matching(JToggleButton btn, JToggleButton btn2){
if(btn.isSelected()){
btn.setEnabled(false);
if(btn2.isSelected()){
btn2.setEnabled(false);
if(!btn.getIcon().toString().equals(btn2.getIcon().toString())){
startTime(1, btn, btn2);
}
else
retirePair(btn, btn2);
}
}
}
private void startTime(int countPassed, JToggleButton button, JToggleButton button2){
ActionListener action = new ActionListener(){
public void actionPerformed(ActionEvent e){
if(count == 0){
cdTimer.stop();
button.setIcon(icon);
button2.setIcon(icon);
button.setEnabled(true);
button2.setEnabled(true);
button.setSelected(false);
button2.setSelected(false);
}
else
count--;
}
};
cdTimer = new Timer(500, action);
cdTimer.start();
count = countPassed;
}
private void unflipPair(JToggleButton btn, JToggleButton btn2){
btn.setEnabled(true);
btn2.setEnabled(true);
btn.setSelected(false);
btn2.setSelected(false);
}
private void retirePair(JToggleButton btn, JToggleButton btn2){
btn.setEnabled(false);
btn2.setEnabled(false);
btn.setSelected(true);
btn2.setSelected(true);
}
private void createIcons(){
ImageIcon icon1 = new ImageIcon("1.png");
ImageIcon icon2 = new ImageIcon("2.png");
ImageIcon icon3 = new ImageIcon("3.png");
ImageIcon icon4 = new ImageIcon("4.png");
ImageIcon icon5 = new ImageIcon("5.png");
ImageIcon icon6 = new ImageIcon("6.png");
iconList.add(icon1);
iconList.add(icon2);
iconList.add(icon3);
iconList.add(icon4);
iconList.add(icon5);
iconList.add(icon6);
}
我遇到的问题是定时器根本不启动;因此,图标保持不变,即使它们不匹配也不会向后翻转。有没有办法使这项工作?谢谢
这个...
public void actionPerformed(ActionEvent e){
JToggleButton btn = (JToggleButton)e.getSource();
JToggleButton btn2 = (JToggleButton)e.getSource();
firstClick(btn, btn2);
secondClick(btn, btn2);
matching(btn, btn2);
}
在其余代码的上下文中没有意义,因为 btn
和 btn2
是同一回事。
相反,当调用 actionPerformed
时,您需要确定之前是否有任何按钮被操作过,如果有,那么这可能是第二个按钮,您需要比较它们,如果没有,这可能是第一个按钮,您需要等待第二个按钮。
也许像...
private JToggleButton lastButton;
public void actionPerformed(ActionEvent e){
if (lastButton == null) {
lastButton = (JToggleButton)e.getSource();
return;
}
JToggleButton btn = (JToggleButton)e.getSource();
firstClick(btn, lastButton);
secondClick(btn, lastButton);
matching(btn, lastButton);
lastButton = null;
}
将是一个更好的起点(nb 我没有 运行 其余代码,但这是一个非常明显的问题,它需要在进行任何进一步测试之前修复)
更新 - 经过一些测试,这至少会让计时器触发
已更新...
Hello, so I tried it. However, the buttons still did not flip
基本的修复应该能让你动起来,但我必须做一些其他的改变才能让它按照你期望的方式工作
import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JToggleButton;
import javax.swing.Timer;
public class MemoryGame extends JToggleButton implements ActionListener {
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
new MemoryGame();
}
});
}
private Timer cdTimer;
private JToggleButton[] buttons;
ArrayList<String> iconList = new ArrayList();
public MemoryGame() {
JFrame jfrm = new JFrame();
jfrm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
GridLayout layout = new GridLayout(3, 4);
JPanel gamePanel = new JPanel();
gamePanel.setLayout(layout);
createIcons();
buttons = new JToggleButton[12];
for (int i = 0; i < buttons.length; i++) {
JToggleButton btn = new JToggleButton("~");
btn.setFocusable(false);
buttons[i] = btn;
// buttons[i].setActionCommand(commandID[i]);
buttons[i].addActionListener(this);
gamePanel.add(buttons[i]);
}
//Collections.shuffle(Arrays.asList(buttons));
jfrm.add(gamePanel, BorderLayout.CENTER);
jfrm.pack();
jfrm.setLocationRelativeTo(null);
jfrm.setVisible(true);
}
private JToggleButton last;
public void actionPerformed(ActionEvent e) {
JToggleButton btn = (JToggleButton) e.getSource();
firstClick(btn);
if (last == null) {
last = btn;
return;
}
matching(btn, last);
last = null;
}
private void firstClick(JToggleButton btn) {
if (btn == buttons[0] || btn == buttons[1]) {
btn.setText(iconList.get(0));
} else if (btn == buttons[2] || btn == buttons[3]) {
btn.setText(iconList.get(1));
} else if (btn == buttons[4] || btn == buttons[5]) {
btn.setText(iconList.get(2));
} else if (btn == buttons[6] || btn == buttons[7]) {
btn.setText(iconList.get(3));
} else if (btn == buttons[8] || btn == buttons[9]) {
btn.setText(iconList.get(4));
} else if (btn == buttons[10] || btn == buttons[11]) {
btn.setText(iconList.get(5));
}
}
private void matching(JToggleButton btn, JToggleButton btn2) {
if (btn.isSelected()) {
btn.setEnabled(false);
if (btn2.isSelected()) {
btn2.setEnabled(false);
if (!btn.getText().equals(btn2.getText())) {
startTime(btn, btn2);
} else {
retirePair(btn, btn2);
}
}
}
}
private void startTime(JToggleButton button, JToggleButton button2) {
System.out.println("!!");
ActionListener action = new ActionListener() {
public void actionPerformed(ActionEvent e) {
System.out.println("..");
cdTimer.stop();
button.setText("~");
button2.setText("~");
button.setEnabled(true);
button2.setEnabled(true);
button.setSelected(false);
button2.setSelected(false);
}
};
cdTimer = new Timer(1000, action);
cdTimer.start();
}
private void unflipPair(JToggleButton btn, JToggleButton btn2) {
btn.setEnabled(true);
btn2.setEnabled(true);
btn.setSelected(false);
btn2.setSelected(false);
}
private void retirePair(JToggleButton btn, JToggleButton btn2) {
btn.setEnabled(false);
btn2.setEnabled(false);
btn.setSelected(true);
btn2.setSelected(true);
}
private void createIcons() {
ImageIcon icon1 = new ImageIcon("1.png");
ImageIcon icon2 = new ImageIcon("2.png");
ImageIcon icon3 = new ImageIcon("3.png");
ImageIcon icon4 = new ImageIcon("4.png");
ImageIcon icon5 = new ImageIcon("5.png");
ImageIcon icon6 = new ImageIcon("6.png");
iconList.add("1");
iconList.add("2");
iconList.add("3");
iconList.add("4");
iconList.add("5");
iconList.add("6");
}
}
我正在尝试创建一个有 12 个切换按钮的记忆游戏。如果你点击一个按钮,图标就会改变。如果两个图标匹配,则两者都被翻转。但是,如果它们不匹配,则计时器启动 1.5 秒,然后将两个切换按钮切换回主图标 "MemoryGame.png"。这是我的:
import java.awt.*;
import java.awt.event.*;
import java.util.ArrayList;
import java.util.Arrays;
import javax.swing.*;
import java.util.Collections;
public class MemoryGame extends JToggleButton implements ActionListener {
private Timer cdTimer;
private Timer swTimer;
private int count = 1;
private JToggleButton[] buttons;
private String[] commandID = {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11"};
ArrayList<ImageIcon> iconList = new ArrayList();
ImageIcon icon = new ImageIcon("MemoryGame.png");
public MemoryGame() {
JFrame jfrm = new JFrame();
jfrm.setSize(1000, 1000);
jfrm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
GridLayout layout = new GridLayout(3,4);
JPanel gamePanel = new JPanel();
gamePanel.setLayout(layout);
JPanel timerPanel;
createIcons();
buttons = new JToggleButton[12];
for(int i = 0; i < buttons.length; i++) {
JToggleButton btn = new JToggleButton(icon);
buttons[i] = btn;
buttons[i].setActionCommand(commandID[i]);
buttons[i].addActionListener(this);
gamePanel.add(buttons[i]);
}
//Collections.shuffle(Arrays.asList(buttons));
jfrm.add(gamePanel, BorderLayout.CENTER);
jfrm.setLocationRelativeTo(null);
jfrm.setVisible(true);
}
public void actionPerformed(ActionEvent e){
JToggleButton btn = (JToggleButton)e.getSource();
JToggleButton btn2 = (JToggleButton)e.getSource();
firstClick(btn, btn2);
secondClick(btn, btn2);
matching(btn, btn2);
}
private void firstClick(JToggleButton btn, JToggleButton btn2) {
if(btn == buttons[0] || btn == buttons[1])
btn.setIcon(iconList.get(0));
else if(btn == buttons[2] || btn == buttons[3])
btn.setIcon(iconList.get(1));
else if(btn == buttons[4] || btn == buttons[5])
btn.setIcon(iconList.get(2));
else if(btn == buttons[6] || btn == buttons[7])
btn.setIcon(iconList.get(3));
else if(btn == buttons[8] || btn == buttons[9])
btn.setIcon(iconList.get(4));
else if(btn == buttons[10] || btn == buttons[11])
btn.setIcon(iconList.get(5));
}
private void secondClick(JToggleButton btn, JToggleButton btn2){
if(btn2 != btn && btn2 == buttons[0] || btn2 == buttons[1])
btn.setIcon(iconList.get(0));
else if(btn2 != btn && btn2 == buttons[2] || btn2 == buttons[3])
btn.setIcon(iconList.get(1));
else if(btn2 != btn && btn2 == buttons[4] || btn2 == buttons[5])
btn.setIcon(iconList.get(2));
else if(btn2 != btn && btn2 == buttons[6] || btn2 == buttons[7])
btn.setIcon(iconList.get(3));
else if(btn2 != btn && btn2 == buttons[8] || btn2 == buttons[9])
btn.setIcon(iconList.get(4));
else if(btn2 != btn && btn2 == buttons[10] || btn2 == buttons[11])
btn.setIcon(iconList.get(5));
}
private void matching(JToggleButton btn, JToggleButton btn2){
if(btn.isSelected()){
btn.setEnabled(false);
if(btn2.isSelected()){
btn2.setEnabled(false);
if(!btn.getIcon().toString().equals(btn2.getIcon().toString())){
startTime(1, btn, btn2);
}
else
retirePair(btn, btn2);
}
}
}
private void startTime(int countPassed, JToggleButton button, JToggleButton button2){
ActionListener action = new ActionListener(){
public void actionPerformed(ActionEvent e){
if(count == 0){
cdTimer.stop();
button.setIcon(icon);
button2.setIcon(icon);
button.setEnabled(true);
button2.setEnabled(true);
button.setSelected(false);
button2.setSelected(false);
}
else
count--;
}
};
cdTimer = new Timer(500, action);
cdTimer.start();
count = countPassed;
}
private void unflipPair(JToggleButton btn, JToggleButton btn2){
btn.setEnabled(true);
btn2.setEnabled(true);
btn.setSelected(false);
btn2.setSelected(false);
}
private void retirePair(JToggleButton btn, JToggleButton btn2){
btn.setEnabled(false);
btn2.setEnabled(false);
btn.setSelected(true);
btn2.setSelected(true);
}
private void createIcons(){
ImageIcon icon1 = new ImageIcon("1.png");
ImageIcon icon2 = new ImageIcon("2.png");
ImageIcon icon3 = new ImageIcon("3.png");
ImageIcon icon4 = new ImageIcon("4.png");
ImageIcon icon5 = new ImageIcon("5.png");
ImageIcon icon6 = new ImageIcon("6.png");
iconList.add(icon1);
iconList.add(icon2);
iconList.add(icon3);
iconList.add(icon4);
iconList.add(icon5);
iconList.add(icon6);
}
我遇到的问题是定时器根本不启动;因此,图标保持不变,即使它们不匹配也不会向后翻转。有没有办法使这项工作?谢谢
这个...
public void actionPerformed(ActionEvent e){
JToggleButton btn = (JToggleButton)e.getSource();
JToggleButton btn2 = (JToggleButton)e.getSource();
firstClick(btn, btn2);
secondClick(btn, btn2);
matching(btn, btn2);
}
在其余代码的上下文中没有意义,因为 btn
和 btn2
是同一回事。
相反,当调用 actionPerformed
时,您需要确定之前是否有任何按钮被操作过,如果有,那么这可能是第二个按钮,您需要比较它们,如果没有,这可能是第一个按钮,您需要等待第二个按钮。
也许像...
private JToggleButton lastButton;
public void actionPerformed(ActionEvent e){
if (lastButton == null) {
lastButton = (JToggleButton)e.getSource();
return;
}
JToggleButton btn = (JToggleButton)e.getSource();
firstClick(btn, lastButton);
secondClick(btn, lastButton);
matching(btn, lastButton);
lastButton = null;
}
将是一个更好的起点(nb 我没有 运行 其余代码,但这是一个非常明显的问题,它需要在进行任何进一步测试之前修复)
更新 - 经过一些测试,这至少会让计时器触发
已更新...
Hello, so I tried it. However, the buttons still did not flip
基本的修复应该能让你动起来,但我必须做一些其他的改变才能让它按照你期望的方式工作
import java.awt.BorderLayout;
import java.awt.EventQueue;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JToggleButton;
import javax.swing.Timer;
public class MemoryGame extends JToggleButton implements ActionListener {
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
new MemoryGame();
}
});
}
private Timer cdTimer;
private JToggleButton[] buttons;
ArrayList<String> iconList = new ArrayList();
public MemoryGame() {
JFrame jfrm = new JFrame();
jfrm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
GridLayout layout = new GridLayout(3, 4);
JPanel gamePanel = new JPanel();
gamePanel.setLayout(layout);
createIcons();
buttons = new JToggleButton[12];
for (int i = 0; i < buttons.length; i++) {
JToggleButton btn = new JToggleButton("~");
btn.setFocusable(false);
buttons[i] = btn;
// buttons[i].setActionCommand(commandID[i]);
buttons[i].addActionListener(this);
gamePanel.add(buttons[i]);
}
//Collections.shuffle(Arrays.asList(buttons));
jfrm.add(gamePanel, BorderLayout.CENTER);
jfrm.pack();
jfrm.setLocationRelativeTo(null);
jfrm.setVisible(true);
}
private JToggleButton last;
public void actionPerformed(ActionEvent e) {
JToggleButton btn = (JToggleButton) e.getSource();
firstClick(btn);
if (last == null) {
last = btn;
return;
}
matching(btn, last);
last = null;
}
private void firstClick(JToggleButton btn) {
if (btn == buttons[0] || btn == buttons[1]) {
btn.setText(iconList.get(0));
} else if (btn == buttons[2] || btn == buttons[3]) {
btn.setText(iconList.get(1));
} else if (btn == buttons[4] || btn == buttons[5]) {
btn.setText(iconList.get(2));
} else if (btn == buttons[6] || btn == buttons[7]) {
btn.setText(iconList.get(3));
} else if (btn == buttons[8] || btn == buttons[9]) {
btn.setText(iconList.get(4));
} else if (btn == buttons[10] || btn == buttons[11]) {
btn.setText(iconList.get(5));
}
}
private void matching(JToggleButton btn, JToggleButton btn2) {
if (btn.isSelected()) {
btn.setEnabled(false);
if (btn2.isSelected()) {
btn2.setEnabled(false);
if (!btn.getText().equals(btn2.getText())) {
startTime(btn, btn2);
} else {
retirePair(btn, btn2);
}
}
}
}
private void startTime(JToggleButton button, JToggleButton button2) {
System.out.println("!!");
ActionListener action = new ActionListener() {
public void actionPerformed(ActionEvent e) {
System.out.println("..");
cdTimer.stop();
button.setText("~");
button2.setText("~");
button.setEnabled(true);
button2.setEnabled(true);
button.setSelected(false);
button2.setSelected(false);
}
};
cdTimer = new Timer(1000, action);
cdTimer.start();
}
private void unflipPair(JToggleButton btn, JToggleButton btn2) {
btn.setEnabled(true);
btn2.setEnabled(true);
btn.setSelected(false);
btn2.setSelected(false);
}
private void retirePair(JToggleButton btn, JToggleButton btn2) {
btn.setEnabled(false);
btn2.setEnabled(false);
btn.setSelected(true);
btn2.setSelected(true);
}
private void createIcons() {
ImageIcon icon1 = new ImageIcon("1.png");
ImageIcon icon2 = new ImageIcon("2.png");
ImageIcon icon3 = new ImageIcon("3.png");
ImageIcon icon4 = new ImageIcon("4.png");
ImageIcon icon5 = new ImageIcon("5.png");
ImageIcon icon6 = new ImageIcon("6.png");
iconList.add("1");
iconList.add("2");
iconList.add("3");
iconList.add("4");
iconList.add("5");
iconList.add("6");
}
}