如何在 Objective-C 中以较低的音量播放系统声音?

How can I play a system sound at lower volume in Objective-C?

我正在制作一个 iOS 8 Objective-C 应用程序(部署在我的 iPhone 5 上)并且我正在使用此代码通过 phone 播放声音来自应用:

@property (assign) SystemSoundID scanSoundID;

...

- (void)someFunction {

    ...

    //Play beep sound.
    NSString *scanSoundPath = [[NSBundle mainBundle]
                               pathForResource:@"beep" ofType:@"caf"];
    NSURL *scanSoundURL = [NSURL fileURLWithPath:scanSoundPath];
    AudioServicesCreateSystemSoundID((__bridge CFURLRef)scanSoundURL, &_scanSoundID);
    AudioServicesPlaySystemSound(self.scanSoundID);

    ...

}

此代码工作正常,但 beep.caf 声音很大。我想以 50% 的音量播放提示音(不改变 iPhone 的音量)。换句话说,我不想触及 iPhone 的实际音量,我只想播放可以说幅度较小的声音。

我怎样才能做到这一点(最好使用我现在使用的音频服务)?

更新
在尝试实现 Louis 的回答后,这段代码没有播放任何音频(即使我的 phone 是 not 静音并且我的音量调高):

NSString *scanSoundPath = [[NSBundle mainBundle] pathForResource:@"beep"
                                                          ofType:@"caf"];
NSURL *scanSoundURL = [NSURL fileURLWithPath:scanSoundPath];
AVAudioPlayer *player = [[AVAudioPlayer alloc] initWithContentsOfURL:scanSoundURL 
                                                               error:nil];
player.volume = 0.5;
[player play];

来自"Playing UI Sound Effects or Invoking Vibration Using System Sound Services"下的Multimedia Programming Guide

In addition, when you use the AudioServicesPlaySystemSound function:

  • Sounds play at the current system audio volume, with no programmatic volume control available

因此,根据 Apple 文档,这似乎是不可能的。但是 AVAudioPlayer class 让你可以通过它的 volume 属性 来做到这一点。

在您当前的代码中,您只需添加

AVAudioPlayer *newPlayer = 
        [[AVAudioPlayer alloc] initWithContentsOfURL: scanSoundURL
                                               error: nil];
[newPlayer play];

您的更新代码将 player 创建为局部变量,当方法(您在其中调用此代码)returns.

时,该变量将超出范围

一旦 player 超出范围,它就会被释放,音频甚至没有机会开始播放。

您需要 retain 某处播放器:

@property AVAudioPlayer* player;

...

- (void)initializePlayer
{
    NSString *scanSoundPath = [[NSBundle mainBundle] pathForResource:@"beep"
                                                      ofType:@"caf"];
    NSURL *scanSoundURL = [NSURL fileURLWithPath:scanSoundPath];
    self.player = [[AVAudioPlayer alloc] initWithContentsOfURL:scanSoundURL 
                                                           error:nil];
    self.player.volume = 0.5;
}

然后你会打电话给其他地方:

[self.player play];

Objective C

使用系统音量播放声音

@interface UIViewController () {
    AVAudioPlayer *audioPlayer;
}

-(void) PlayCoinSound {
//#import <AVFoundation/AVFoundation.h>
    NSString *soundPath = [[NSBundle mainBundle] pathForResource:@"CoinSound" ofType:@"mp3"];
    audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL URLWithString:soundPath] error: nil];
    audioPlayer.volume = 1.0;
    [audioPlayer prepareToPlay];
    [audioPlayer play];
}

全音播放

- (void)PlayWithFullVolume {
    //#import <AudioToolbox/AudioToolbox.h>
    SystemSoundID soundID;
    AudioServicesCreateSystemSoundID((__bridge CFURLRef)[NSURL fileURLWithPath: soundPath], &soundID);
    AudioServicesPlaySystemSound (soundID);

}