从 Lua table 中删除特定条目
Remove specific entry from Lua table
我正在像这样插入 table
Admin = {}
table.insert(Admins, {id = playerId, Count = 0})
而且效果很好。
现在如何从 table 中删除该特定管理员?
以下内容不起作用,我确定它是因为 ID 存储在 table 内部的数组中,但我该如何访问它?
table.remove(Admins, playerId)
基本上,
我想从 table 管理员中删除,其中我输入的 ID == playerId。
有两种方法可以从 table 中删除条目,两种方法都可以接受table:
1. myTable[index] = nil
Removes an entry from given index, but adds a hole in the table by maintaining the indices
local Admins = {}
table.insert(Admins, {id = 10, Count = 0})
table.insert(Admins, {id = 20, Count = 1})
table.insert(Admins, {id = 30, Count = 2})
table.insert(Admins, {id = 40, Count = 3})
local function removebyKey(tab, val)
for i, v in ipairs (tab) do
if (v.id == val) then
tab[i] = nil
end
end
end
-- Before
-- [1] = {['Count'] = 0, ['id'] = 10},
-- [2] = {['Count'] = 1, ['id'] = 20},
-- [3] = {['Count'] = 2, ['id'] = 30},
-- [4] = {['Count'] = 3, ['id'] = 40}}
removebyKey(Admins, 20)
-- After
-- [1] = {['Count'] = 0, ['id'] = 10},
-- [3] = {['Count'] = 2, ['id'] = 30},
-- [4] = {['Count'] = 3, ['id'] = 40}
2. table.remove(myTable, index)
Removes the entry from given index and renumbering the indices
local function getIndex(tab, val)
local index = nil
for i, v in ipairs (tab) do
if (v.id == val) then
index = i
end
end
return index
end
local idx = getIndex(Admins, 20) -- id = 20 found at idx = 2
if idx == nil then
print("Key does not exist")
else
table.remove(Admins, idx) -- remove Table[2] and shift remaining entries
end
-- Before is same as above
-- After entry is removed. Table indices are changed
-- [1] = {['id'] = 10, ['Count'] = 0},
-- [2] = {['id'] = 30, ['Count'] = 2},
-- [3] = {['id'] = 40, ['Count'] = 3}
我正在像这样插入 table
Admin = {}
table.insert(Admins, {id = playerId, Count = 0})
而且效果很好。
现在如何从 table 中删除该特定管理员?
以下内容不起作用,我确定它是因为 ID 存储在 table 内部的数组中,但我该如何访问它?
table.remove(Admins, playerId)
基本上, 我想从 table 管理员中删除,其中我输入的 ID == playerId。
有两种方法可以从 table 中删除条目,两种方法都可以接受table:
1. myTable[index] = nil
Removes an entry from given index, but adds a hole in the table by maintaining the indices
local Admins = {}
table.insert(Admins, {id = 10, Count = 0})
table.insert(Admins, {id = 20, Count = 1})
table.insert(Admins, {id = 30, Count = 2})
table.insert(Admins, {id = 40, Count = 3})
local function removebyKey(tab, val)
for i, v in ipairs (tab) do
if (v.id == val) then
tab[i] = nil
end
end
end
-- Before
-- [1] = {['Count'] = 0, ['id'] = 10},
-- [2] = {['Count'] = 1, ['id'] = 20},
-- [3] = {['Count'] = 2, ['id'] = 30},
-- [4] = {['Count'] = 3, ['id'] = 40}}
removebyKey(Admins, 20)
-- After
-- [1] = {['Count'] = 0, ['id'] = 10},
-- [3] = {['Count'] = 2, ['id'] = 30},
-- [4] = {['Count'] = 3, ['id'] = 40}
2. table.remove(myTable, index)
Removes the entry from given index and renumbering the indices
local function getIndex(tab, val)
local index = nil
for i, v in ipairs (tab) do
if (v.id == val) then
index = i
end
end
return index
end
local idx = getIndex(Admins, 20) -- id = 20 found at idx = 2
if idx == nil then
print("Key does not exist")
else
table.remove(Admins, idx) -- remove Table[2] and shift remaining entries
end
-- Before is same as above
-- After entry is removed. Table indices are changed
-- [1] = {['id'] = 10, ['Count'] = 0},
-- [2] = {['id'] = 30, ['Count'] = 2},
-- [3] = {['id'] = 40, ['Count'] = 3}