Ruby 在 Rails 控制器重定向没有发生在 WEBGL 运行

Ruby on Rails controller redirect not happening with WEBGL running

我在 rails 静态页面中嵌入了一个 WEBGL 播放器,如下所示 'demo_path':

<% provide(:title, 'Sign up') %>
<h1>Sign up</h1>

<div class="row">
<div class="col-md-6 col-md-offset-3">
<%= form_for(@user, url: signup_path) do |f| %>
  <%= render 'shared/error_messages' %>

  <%= link_to "mindpass", demo_path, class: "btn btn-lg btn-primary" 
%>

  <%= f.submit "Create my account", class: "btn btn-primary" %>
<% end %>
</div>
</div>

当用户点击按钮时,它会加载 webgl 模板:

<!DOCTYPE html>
<html lang="en-us">
  <head>
    <meta charset="utf-8">
    <meta http-equiv="Content-Type" content="text/html; charset=utf- 
8">
<title>Unity WebGL Player | MindPass_DEMO</title>
<script src="Build/UnityLoader.js"></script>
<script>
  var gameInstance = UnityLoader.instantiate("gameContainer", 
"/assets/Build/MindPass_WEBGL_RY2.json");
</script>
</head>
<body>
<div id="gameContainer" style="width: 90%; height: 90%; position: 
absolute; margin: auto;"></div>
  </body>
</html>

加载成功并实际启动用户控制器以保存新用户并启动 'redirect_to @users',如以下 users_controller 代码所示:

def create
    puts "create runs"
    #puts params.inspect
    @user = User.new(user_params)
    if @user.save

      puts "user save runs"
      log_in @user
      puts "second welcome to your vault(users_cont)"
      flash[:success] = "Welcome to your vault!"
      redirect_to @user
    else
      puts "render new runs"
      render 'new'
    end
  end

问题是重定向实际上并没有发生。这是尝试的日志,包括重定向:

2018-11-07T05:04:21.897020+00:00 app[web.1]: I,

[2018-11-07T05:04:21.896891 #20] INFO -- : [c5de6e8e-58e2-4177-ae17-e1f58fbb65ee] Started POST "/signup" for 76.120.71.73 at 2018-11-07 05:04:21 +0000 2018-11-07T05:04:21.898131+00:00 app[web.1]: I,

[2018-11-07T05:04:21.898049 #20] INFO -- : [c5de6e8e-58e2-4177-ae17-e1f58fbb65ee] Processing by UsersController#create as / 2018-11-07T05:04:21.901161+00:00 app[web.1]: I, [2018-11-07T05:04:21.901036 #20] INFO -- : [c5de6e8e-58e2-4177-ae17-e1f58fbb65ee] Parameters: {"EMAIL"=>"jakeywtf34@gmail.com", "PASSWORD"=>"[FILTERED]"}

2018-11-07T05:04:21.902007+00:00 app[web.1]: W, [2018-11-07T05:04:21.901922 #20] WARN -- : [c5de6e8e-58e2-4177-ae17-e1f58fbb65ee] Can't verify CSRF token authenticity. 2018-11-07T05:04:21.907902+00:00 app[web.1]: create runs

2018-11-07T05:04:21.907965+00:00 app[web.1]: user_params runs

2018-11-07T05:04:21.908031+00:00 app[web.1]: unless state in user_params 2018-11-07T05:04:22.141541+00:00 app[web.1]: D,

[2018-11-07T05:04:22.141393 #20] DEBUG -- : [c5de6e8e-58e2-4177-ae17-e1f58fbb65ee] [1m[35m (5.0ms)[0m [1m[35mBEGIN[0m 2018-11-07T05:04:22.145580+00:00 app[web.1]: D, [2018-11-07T05:04:22.145463 #20] DEBUG -- : [c5de6e8e-58e2-4177-ae17-e1f58fbb65ee] [1m[36mUser Exists (2.5ms)[0m [1m[34mSELECT 1 AS one FROM "users" WHERE LOWER("users"."email") = LOWER() LIMIT [0m [["email", "jakeywtf34@gmail.com"], ["LIMIT", 1]]

2018-11-07T05:04:22.149368+00:00 app[web.1]: D,

[2018-11-07T05:04:22.149270 #20] DEBUG -- : [c5de6e8e-58e2-4177-ae17-e1f58fbb65ee] [1m[35mSQL (2.1ms)[0m [1m[32mINSERT INTO "users" ("email", "created_at", "updated_at", "password_digest") VALUES (, , , ) RETURNING "id"[0m [["email", "jakeywtf34@gmail.com"], ["created_at", "2018-11-07 05:04:22.146010"], ["updated_at", "2018-11-07 05:04:22.146010"], ["password_digest", "a$g.RhGJDfl23/zPDeyXEI.OcnsfKfYH3jE4GB7py6/ktMJ3N6y73OW"]]

2018-11-07T05:04:22.153387+00:00 app[web.1]: D,

[2018-11-07T05:04:22.153287 #20] DEBUG -- : [c5de6e8e-58e2-4177-ae17-e1f58fbb65ee] [1m[35m (3.5ms)[0m [1m[35mCOMMIT[0m 2018-11-07T05:04:22.153528+00:00 app[web.1]: user save runs 2018-11-07T05:04:22.153618+00:00 app[web.1]: second welcome to your vault(users_cont) 2018-11-07T05:04:22.154318+00:00 app[web.1]: I,

[2018-11-07T05:04:22.154239 #20] INFO -- : [c5de6e8e-58e2-4177-ae17-e1f58fbb65ee] Redirected to https://immense-castle-53592.herokuapp.com/users/126

2018-11-07T05:04:22.154585+00:00 app[web.1]: I,

[2018-11-07T05:04:22.154507 #20] INFO -- : [c5de6e8e-58e2-4177-ae17-e1f58fbb65ee] Completed 302 Found in 253ms (ActiveRecord: 13.0ms) 2018-11-07T05:04:22.221827+00:00 app[web.1]: I,

[2018-11-07T05:04:22.221705 #6] INFO -- : [972376e5-2f11-4985-91fe-53b071181359] Started GET "/users/126" for 76.120.71.73 at 2018-11-07 05:04:22 +0000 2018-11-07T05:04:22.229274+00:00 app[web.1]: I,

[2018-11-07T05:04:22.229112 #6] INFO -- : [972376e5-2f11-4985-91fe-53b071181359] Processing by UsersController#show as / 2018-11-07T05:04:22.230258+00:00 app[web.1]: I,

[2018-11-07T05:04:22.230174 #6] INFO -- : [972376e5-2f11-4985-91fe-53b071181359] Parameters: {"id"=>"126"}

2018-11-07T05:04:22.156370+00:00 heroku[router]: at=info method=POST path="/signup" host=immense-castle-53592.herokuapp.com request_id=c5de6e8e-58e2-4177-ae17-e1f58fbb65ee fwd="76.120.71.73" dyno=web.1 connect=1ms service=264ms status=302 bytes=559 protocol=https 2018-11-07T05:04:22.419460+00:00 app[web.1]: D,

[2018-11-07T05:04:22.419270 #6] DEBUG -- : [972376e5-2f11-4985-91fe-53b071181359] [1m[36mUser Load (6.4ms)[0m [1m[34mSELECT "users".* FROM "users" WHERE "users"."id" = LIMIT [0m [["id", 126], ["LIMIT", 1]]

2018-11-07T05:04:22.469417+00:00 app[web.1]: I,

[2018-11-07T05:04:22.469246 #6] INFO -- : [972376e5-2f11-4985-91fe-53b071181359] Rendering users/show.html.erb within layouts/application 2018-11-07T05:04:22.470569+00:00 app[web.1]: I,

[2018-11-07T05:04:22.470487 #6] INFO -- : [972376e5-2f11-4985-91fe-53b071181359] Rendered users/show.html.erb within layouts/application (1.0ms) 2018-11-07T05:04:22.484847+00:00 app[web.1]: I,

[2018-11-07T05:04:22.484727 #6] INFO -- : [972376e5-2f11-4985-91fe-53b071181359] Rendered layouts/_rails_default.html.erb (4.8ms)

2018-11-07T05:04:22.497488+00:00 app[web.1]: I,

[2018-11-07T05:04:22.497361 #6] INFO -- : [972376e5-2f11-4985-91fe-53b071181359] Rendered layouts/_shim.html.erb (0.5ms) 2018-11-07T05:04:22.526778+00:00 app[web.1]: I,

[2018-11-07T05:04:22.526644 #6] INFO -- : [972376e5-2f11-4985-91fe-53b071181359] Rendered layouts/_header.html.erb (12.1ms) 2018-11-07T05:04:22.540219+00:00 app[web.1]: I,

[2018-11-07T05:04:22.540092 #6] INFO -- : [972376e5-2f11-4985-91fe-53b071181359] Rendered layouts/_footer.html.erb (1.0ms) 2018-11-07T05:04:22.541427+00:00 app[web.1]: I,

[2018-11-07T05:04:22.541342 #6] INFO -- : [972376e5-2f11-4985-91fe-53b071181359] Completed 200 OK in 311ms (Views: 83.8ms | ActiveRecord: 103.3ms)

2018-11-07T05:04:22.544712+00:00 heroku[router]: at=info method=GET path="/users/126" host=immense-castle-53592.herokuapp.com request_id=972376e5-2f11-4985-91fe-53b071181359 fwd="76.120.71.73" dyno=web.1 connect=1ms service=324ms status=200 bytes=2692 protocol=https

当我像下面这样使用普通表单输入执行此操作时,会发生相同的重定向日志,并且它实际上会转到用户页面。:

  <%= f.label :email %>
  <%= f.email_field :email, class: 'form-control' %>

  <%= f.label :password %>
  <%= f.password_field :password, class: 'form-control' %>

似乎 WEBGL 正在锁定这个东西并拒绝页面实际重定向,即使它 应该发生 。我错过了什么?

更新 12-6-18:

我注意到当 WEBGL 启动重定向时(不成功)我在日志中得到了这个:Processing by UsersController#show as /。如果我从正常的 html 表单重定向(成功),我会在日志中看到:Processing by UsersController#show as HTML。这是日志中的唯一区别。

我已经测试了以下内容:

  1. 测试了多个浏览器,看看它是否特定于某些浏览器
  2. 通过将重定向 URL 更改为 https://www.google.co.uk/ 进行测试以查看重定向是否成功
  3. 添加了一个条件以确保在继续执行脚本之前完成重定向
  4. 尝试通过 LocalHost 测试 Heroku(仍然没有继续) 遗憾的是,这些测试中的 none 产生了任何有说服力的结果。

游戏实例中适用的 UnityWebRequest C# 代码:

phase4 = true;
        Invoke ("QuitGame", 10f);
  }
      }

    private  IEnumerator  Connection ( string  name )
    {
    WWWForm  form  =  new WWWForm ();
    form . AddField ( "EMAIL" ,  _email );
    form . AddField ( "PASSWORD" ,  passwordUnityEncrypted );
    form . AddField ( "HOST_URL" ,  absoluteURL );
    form . AddField ( "SIGNUP_PATH" ,  _url_signup_route );
    form . AddField ( "LOGIN_PATH" ,  _url_login_route );

    if (absoluteURL == _url_signup){
    UnityWebRequest  request  =  UnityWebRequest . Post ( 
    _url_signup_route ,  form );
    yield  return  request . Send ();
    } else{
    UnityWebRequest  request  =  UnityWebRequest . Post ( 
    _url_login_route ,  form );
    yield  return  request . Send ();
    }

您需要使用 Unity 在 Javascript 中处理重定向。基本上类似于 document.location = "http://example.com" 但从请求的响应中获取 example.com (如果响应是 JSON 并且要重定向到嵌入内部的路径会更好)

我在这里做了几个假设,但我假设 gameInstance 后面的 javascript 正在提交 post 请求,如果是这样的话我会检查它是否正确处理了重定向。

已更新

您将需要手动处理重定向(如果我正确理解 Unity 文档)。

您可以使用 UnityWebRequest.GetResponseHeader

从位置 header 获取重定向 URL

获得位置 URL 后,您应该可以使用 Application.OpenURL 如果您使用网络播放器,它将更新浏览器位置。

private  IEnumerator  Connection ( string  name ) {
  WWWForm  form  =  new WWWForm ();
  form . AddField ( "EMAIL" ,  _email );
  form . AddField ( "PASSWORD" ,  passwordUnityEncrypted );
  form . AddField ( "HOST_URL" ,  absoluteURL );
  form . AddField ( "SIGNUP_PATH" ,  _url_signup_route );
  form . AddField ( "LOGIN_PATH" ,  _url_login_route );

  string post_url = "";
  if (absoluteURL == _url_signup) {
    post_url = _url_signup_route;
  } else { 
    post_url = _url_login_route;
  }

  UnityWebRequest request = UnityWebRequest.Post(post_url, form);
  yield  return  request.Send();

  string location = request.GetResponseHeader('location');
  Application.OpenURL(location);
}

我的 C# 是 rusty/non-existent,因此其中可能存在错误,但这应该为您提供了遵循的方向。