内存流抛出 System.ObjectDisposedException
MemoryStream throws System.ObjectDisposedException
我想为 iOS 调整图像大小,这样我就不必一直手动操作了。这应该使用 WPF 来完成,但它会抛出 ObjectDisposedException。
它的作用是用户选择一个 csproj 文件,然后选择一个将调整为 3 种尺寸的图像。调整大小后,文件应该安全地保存到磁盘,但会引发异常。
正在检索原始 BitmapImage 的字节
byte[] data = original.GetByteArray();
使用方法:
public static byte[] GetByteArray(this BitmapImage bmi)
{
byte[] data;
PngBitmapEncoder encoder = new PngBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(bmi));
using (Sys.MemoryStream ms = new Sys.MemoryStream())
{
encoder.Save(ms);
data = ms.ToArray();
}
return data;
}
调整大小:
private BitmapImage ResizeImage(byte[] imageData, double dheight, double dwidth)
{
int height = (int)dheight;
int width = (int)dwidth;
BitmapImage resizedImage = new BitmapImage();
using (Sys.MemoryStream ms = new Sys.MemoryStream(imageData))
{
resizedImage.CreateOptions = BitmapCreateOptions.IgnoreColorProfile;
resizedImage.CacheOption = BitmapCacheOption.OnLoad;
resizedImage.DecodePixelHeight = height;
resizedImage.DecodePixelWidth = width;
resizedImage.BeginInit(); // Needed only so we can call EndInit()
resizedImage.StreamSource = ms;
resizedImage.EndInit();// This does the actual loading and resizing
}
return resizedImage;
}
然后保存文件:
public static void Save(this BitmapImage image, string filePath)
{
//PngBitmapEncoder encoder = new PngBitmapEncoder();
//encoder.Frames.Add(BitmapFrame.Create(image));
//using (var fileStream = new System.IO.FileStream(filePath, System.IO.FileMode.Create))
//{
// encoder.Save(fileStream);
//}
File.WriteAllBytes(filePath, image.GetByteArray());
}
我是如何使用它的:
var bmi512 = ResizeImage(data, 512, 512);
var bmi256 = ResizeImage(data, 256, 256);
var bmi128 = ResizeImage(data, 128, 128);
bmi512.Save(Sys.Path.Combine(imageFolderPath, String.Format("{0}512{1}", imageName, imageExt)));
bmi256.Save(Sys.Path.Combine(imageFolderPath, String.Format("{0}256{1}", imageName, imageExt)));
bmi128.Save(Sys.Path.Combine(imageFolderPath, String.Format("{0}128{1}", imageName, imageExt)));
它适用于检索原始字节[],但是当它尝试用于 bmi512 时,我得到了异常。
提前致谢
在设置 BitmapImage 的任何属性之前必须调用 BeginInit
:
using (var ms = new MemoryStream(imageData))
{
resizedImage.BeginInit();
resizedImage.CreateOptions = BitmapCreateOptions.IgnoreColorProfile;
resizedImage.CacheOption = BitmapCacheOption.OnLoad;
resizedImage.DecodePixelHeight = height;
resizedImage.DecodePixelWidth = width;
resizedImage.StreamSource = ms;
resizedImage.EndInit();
}
我想为 iOS 调整图像大小,这样我就不必一直手动操作了。这应该使用 WPF 来完成,但它会抛出 ObjectDisposedException。
它的作用是用户选择一个 csproj 文件,然后选择一个将调整为 3 种尺寸的图像。调整大小后,文件应该安全地保存到磁盘,但会引发异常。
正在检索原始 BitmapImage 的字节
byte[] data = original.GetByteArray();
使用方法:
public static byte[] GetByteArray(this BitmapImage bmi)
{
byte[] data;
PngBitmapEncoder encoder = new PngBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(bmi));
using (Sys.MemoryStream ms = new Sys.MemoryStream())
{
encoder.Save(ms);
data = ms.ToArray();
}
return data;
}
调整大小:
private BitmapImage ResizeImage(byte[] imageData, double dheight, double dwidth)
{
int height = (int)dheight;
int width = (int)dwidth;
BitmapImage resizedImage = new BitmapImage();
using (Sys.MemoryStream ms = new Sys.MemoryStream(imageData))
{
resizedImage.CreateOptions = BitmapCreateOptions.IgnoreColorProfile;
resizedImage.CacheOption = BitmapCacheOption.OnLoad;
resizedImage.DecodePixelHeight = height;
resizedImage.DecodePixelWidth = width;
resizedImage.BeginInit(); // Needed only so we can call EndInit()
resizedImage.StreamSource = ms;
resizedImage.EndInit();// This does the actual loading and resizing
}
return resizedImage;
}
然后保存文件:
public static void Save(this BitmapImage image, string filePath)
{
//PngBitmapEncoder encoder = new PngBitmapEncoder();
//encoder.Frames.Add(BitmapFrame.Create(image));
//using (var fileStream = new System.IO.FileStream(filePath, System.IO.FileMode.Create))
//{
// encoder.Save(fileStream);
//}
File.WriteAllBytes(filePath, image.GetByteArray());
}
我是如何使用它的:
var bmi512 = ResizeImage(data, 512, 512);
var bmi256 = ResizeImage(data, 256, 256);
var bmi128 = ResizeImage(data, 128, 128);
bmi512.Save(Sys.Path.Combine(imageFolderPath, String.Format("{0}512{1}", imageName, imageExt)));
bmi256.Save(Sys.Path.Combine(imageFolderPath, String.Format("{0}256{1}", imageName, imageExt)));
bmi128.Save(Sys.Path.Combine(imageFolderPath, String.Format("{0}128{1}", imageName, imageExt)));
它适用于检索原始字节[],但是当它尝试用于 bmi512 时,我得到了异常。
提前致谢
在设置 BitmapImage 的任何属性之前必须调用 BeginInit
:
using (var ms = new MemoryStream(imageData))
{
resizedImage.BeginInit();
resizedImage.CreateOptions = BitmapCreateOptions.IgnoreColorProfile;
resizedImage.CacheOption = BitmapCacheOption.OnLoad;
resizedImage.DecodePixelHeight = height;
resizedImage.DecodePixelWidth = width;
resizedImage.StreamSource = ms;
resizedImage.EndInit();
}